CS 258 Parallel Computer Architecture Lecture 4 Network

  • Slides: 47
Download presentation
CS 258 Parallel Computer Architecture Lecture 4 Network Topology and Routing February 1, 2002

CS 258 Parallel Computer Architecture Lecture 4 Network Topology and Routing February 1, 2002 Prof John D. Kubiatowicz http: //www. cs. berkeley. edu/~kubitron/cs 258

Review: Links and Channels . . . ABC 123 => . . . QR

Review: Links and Channels . . . ABC 123 => . . . QR 67 => Transmitter Receiver • transmitter converts stream of digital symbols into signal that is driven down the link • receiver converts it back – tran/rcv share physical protocol • trans + link + rcv form Channel for digital info flow between switches • link-level protocol segments stream of symbols into larger units: packets or messages (framing) • node-level protocol embeds commands for dest communication assist within packet • Clock synchronization: Synchronous or Asynchronous 2/1/02 2

Review: Store&Forward vs Wormhole Time: h(n/b + D/ ) vs OR(cycles): h(n/w + D)

Review: Store&Forward vs Wormhole Time: h(n/b + D/ ) vs OR(cycles): h(n/w + D) n/b + h D/ vs n/w + h D • Wormhole vs virtual cut-through. 2/1/02 3

Direct vs Indirect • Direct: Every network node associated with processor – Examples: Meshes

Direct vs Indirect • Direct: Every network node associated with processor – Examples: Meshes • Indirect: More Network nodes than processors – Examples: Trees, Butterflies 2/1/02 4

Linear Arrays and Rings • Linear Array – – Diameter? Average Distance? Bisection bandwidth?

Linear Arrays and Rings • Linear Array – – Diameter? Average Distance? Bisection bandwidth? Route A -> B given by relative address R = B-A • Torus? • Examples: FDDI, SCI, Fiber. Channel Arbitrated Loop, KSR 1 2/1/02 5

Multidimensional Meshes and Tori 2 D Grid 3 D Cube • d-dimensional array –

Multidimensional Meshes and Tori 2 D Grid 3 D Cube • d-dimensional array – n = kd-1 X. . . X k. O nodes – described by d-vector of coordinates (id-1, . . . , i. O) • d-dimensional k-ary mesh: N = kd – k = dÖN – described by d-vector of radix k coordinate • d-dimensional k-ary torus (or k-ary d-cube)? 2/1/02 6

Embeddings in two dimensions 6 x 3 x 2 • Embed multiple logical dimension

Embeddings in two dimensions 6 x 3 x 2 • Embed multiple logical dimension in one physical dimension using long wires • When embedding higher-dimension in lower one, either some wires longer than others, or all wires long 2/1/02 7

Trees • Diameter and ave distance logarithmic – k-ary tree, height d = logk

Trees • Diameter and ave distance logarithmic – k-ary tree, height d = logk N – address specified d-vector of radix k coordinates describing path down from root • Fixed degree • Route up to common ancestor and down – R = B xor A – let i be position of most significant 1 in R, route up i+1 levels – down in direction given by low i+1 bits of B • H-tree space is O(N) with O(ÖN) long wires • Bisection BW? 2/1/02 8

Fat-Trees • Fatter links (really more of them) as you go up, so bisection

Fat-Trees • Fatter links (really more of them) as you go up, so bisection BW scales with N 2/1/02 9

Butterflies building block 16 node butterfly • • Tree with lots of roots! N

Butterflies building block 16 node butterfly • • Tree with lots of roots! N log N (actually N/2 x log. N) Exactly one route from any source to any dest R = A xor B, at level i use ‘straight’ edge if ri=0, otherwise cross edge • Bisection N/2 vs n (d-1)/d 2/1/02 10

k-ary d-cubes vs d-ary k-flies • • degree d N switches vs N log

k-ary d-cubes vs d-ary k-flies • • degree d N switches vs N log N switches diminishing BW per node vs constant requires locality vs little benefit to locality • Can you route all permutations? 2/1/02 11

Benes network and Fat Tree • Back-to-back butterfly can route all permutations • What

Benes network and Fat Tree • Back-to-back butterfly can route all permutations • What if you just pick a random mid point? 2/1/02 12

Hypercubes • Also called binary n-cubes. 2 n. • O(log. N) Hops • Good

Hypercubes • Also called binary n-cubes. 2 n. • O(log. N) Hops • Good bisection BW • Complexity # of nodes = N = – Out degree is n = log. N correct dimensions in order – with random comm. 2 ports per processor 0 -D 2/1/02 1 -D 2 -D 3 -D 4 -D 5 -D ! 13

Relationship Bttr. Flies to Hypercubes • Wiring is isomorphic • Except that Butterfly always

Relationship Bttr. Flies to Hypercubes • Wiring is isomorphic • Except that Butterfly always takes log n steps 2/1/02 14

Toplology Summary Topology Degree Diameter Ave Dist Bisection D (D ave) @ P=1024 1

Toplology Summary Topology Degree Diameter Ave Dist Bisection D (D ave) @ P=1024 1 D Array 2 N-1 N/3 1 huge 1 D Ring 2 N/4 2 2 D Mesh 4 2 (N 1/2 - 1) 2/3 N 1/2 63 (21) 2 D Torus 4 N 1/2 2 N 1/2 32 (16) nk/2 nk/4 15 (7. 5) @n=3 n n/2 N/2 k-ary n-cube 2 n Hypercube n =log N 10 (5) • All have some “bad permutations” – many popular permutations are very bad for meshs (transpose) – ramdomness in wiring or routing makes it hard to find a bad one! 2/1/02 15

How Many Dimensions? • n = 2 or n = 3 – Short wires,

How Many Dimensions? • n = 2 or n = 3 – Short wires, easy to build – Many hops, low bisection bandwidth – Requires traffic locality • n >= 4 – Harder to build, more wires, longer average length – Fewer hops, better bisection bandwidth – Can handle non-local traffic • k-ary d-cubes provide a consistent framework for comparison – N = kd – scale dimension (d) or nodes per dimension (k) – assume cut-through 2/1/02 16

Traditional Scaling: Latency(P) • Assumes equal channel width – independent of node count or

Traditional Scaling: Latency(P) • Assumes equal channel width – independent of node count or dimension – dominated by average distance 2/1/02 17

Average Distance ave dist = d (k-1)/2 • but, equal channel width is not

Average Distance ave dist = d (k-1)/2 • but, equal channel width is not equal cost! • Higher dimension => more channels 2/1/02 18

In the 3 D world • For n nodes, bisection area is O(n 2/3

In the 3 D world • For n nodes, bisection area is O(n 2/3 ) • For large n, bisection bandwidth is limited to O(n 2/3 ) – Bill Dally, IEEE TPDS, [Dal 90 a] – For fixed bisection bandwidth, low-dimensional k-ary n-cubes are better (otherwise higher is better) – i. e. , a few short fat wires are better than many long thin wires – What about many long fat wires? 2/1/02 19

Equal cost in k-ary n-cubes • • Equal number of nodes? number of pins/wires?

Equal cost in k-ary n-cubes • • Equal number of nodes? number of pins/wires? bisection bandwidth? area? Equal wire length? What do we know? • switch degree: d diameter = d(k-1) • total links = Nd • pins per node = 2 wd • bisection = kd-1 = N/k links in each directions • 2 Nw/k wires cross the middle 2/1/02 20

Latency(d) for P with Equal Width • total links(N) = Nd 2/1/02 21

Latency(d) for P with Equal Width • total links(N) = Nd 2/1/02 21

Latency with Equal Pin Count • Baseline d=2, has w = 32 (128 wires

Latency with Equal Pin Count • Baseline d=2, has w = 32 (128 wires per node) • fix 2 dw pins => w(d) = 64/d • distance up with d, but channel time down 2/1/02 22

Latency with Equal Bisection Width • N-node hypercube has N bisection links • 2

Latency with Equal Bisection Width • N-node hypercube has N bisection links • 2 d torus has 2 N 1/2 • Fixed bisection => w(d) = N 1/d / 2 = k/2 • 1 M nodes, d=2 has w=512! 2/1/02 23

Larger Routing Delay (w/ equal pin) • Dally’s conclusions strongly influenced by assumption of

Larger Routing Delay (w/ equal pin) • Dally’s conclusions strongly influenced by assumption of small routing delay 2/1/02 24

Latency under Contention • Optimal packet size? Channel utilization? 2/1/02 25

Latency under Contention • Optimal packet size? Channel utilization? 2/1/02 25

Saturation • Fatter links shorten queuing delays 2/1/02 26

Saturation • Fatter links shorten queuing delays 2/1/02 26

Phits per cycle • higher degree network has larger available bandwidth – cost? 2/1/02

Phits per cycle • higher degree network has larger available bandwidth – cost? 2/1/02 27

Discussion • Rich set of topological alternatives with deep relationships • Design point depends

Discussion • Rich set of topological alternatives with deep relationships • Design point depends heavily on cost model – nodes, pins, area, . . . – Wire length or wire delay metrics favor small dimension – Long (pipelined) links increase optimal dimension • Need a consistent framework and analysis to separate opinion from design • Optimal point changes with technology 2/1/02 28

The Routing problem: Local decisions • Routing at each hop: Pick next output port!

The Routing problem: Local decisions • Routing at each hop: Pick next output port! 2/1/02 29

Routing • Recall: routing algorithm determines – which of the possible paths are used

Routing • Recall: routing algorithm determines – which of the possible paths are used as routes – how the route is determined – R: N x N -> C, which at each switch maps the destination node nd to the next channel on the route • Issues: – Routing mechanism » arithmetic » source-based port select » table driven » general computation – Properties of the routes – Deadlock free 2/1/02 30

Routing Mechanism • need to select output port for each input packet – in

Routing Mechanism • need to select output port for each input packet – in a few cycles • Simple arithmetic in regular topologies – ex: » » » Dx, Dy routing west (-x) east (+x) south (-y) north (+y) processor in a grid Dx < 0 Dx > 0 Dx = 0, Dy < 0 Dx = 0, Dy > 0 Dx = 0, Dy = 0 • Reduce relative address of each dimension in order – Dimension-order routing in k-ary d-cubes – e-cube routing in n-cube 2/1/02 31

Routing Mechanism (cont) P 3 P 2 P 1 P 0 • Source-based –

Routing Mechanism (cont) P 3 P 2 P 1 P 0 • Source-based – – message header carries series of port selects used and stripped en route CRC? Packet Format? CS-2, Myrinet, MIT Artic • Table-driven – message header carried index for next port at next switch » o = R[i] – table also gives index for following hop » o, I’ = R[i ] – ATM, HPPI, MPLS 2/1/02 32

Properties of Routing Algorithms • Deterministic – route determined by (source, dest), not intermediate

Properties of Routing Algorithms • Deterministic – route determined by (source, dest), not intermediate state (i. e. traffic) • Adaptive – route influenced by traffic along the way • Minimal – only selects shortest paths • Deadlock free – no traffic pattern can lead to a situation where no packets move forward 2/1/02 33

Deadlock Freedom • How can it arise? – necessary conditions: » shared resource »

Deadlock Freedom • How can it arise? – necessary conditions: » shared resource » incrementally allocated » non-preemptible – think of a channel as a shared resource that is acquired incrementally » source buffer then dest. buffer » channels along a route • How do you avoid it? – constrain how channel resources are allocated – ex: dimension order • How do you prove that a routing algorithm is deadlock free 2/1/02 34

Proof Technique • resources are logically associated with channels • messages introduce dependences between

Proof Technique • resources are logically associated with channels • messages introduce dependences between resources as they move forward • need to articulate the possible dependences that can arise between channels • show that there are no cycles in Channel Dependence Graph – find a numbering of channel resources such that every legal route follows a monotonic sequence • => no traffic pattern can lead to deadlock • network need not be acyclic, on channel dependence graph 2/1/02 35

Example: k-ary 2 D array • Thm: Dimension-ordered (x, y) routing is deadlock free

Example: k-ary 2 D array • Thm: Dimension-ordered (x, y) routing is deadlock free • Numbering – – +x channel (i, y) -> (i+1, y) gets i similarly for -x with 0 as most positive edge +y channel (x, j) -> (x, j+1) gets N+j similary for -y channels • any routing sequence: x direction, turn, y direction is increasing 2/1/02 36

Channel Dependence Graph 2/1/02 37

Channel Dependence Graph 2/1/02 37

More examples: • Why is the obvious routing on X deadlock free? – butterfly?

More examples: • Why is the obvious routing on X deadlock free? – butterfly? – tree? – fat tree? • Any assumptions about routing mechanism? amount of buffering? • What about wormhole routing on a ring? 2 1 0 3 7 4 5 2/1/02 6 38

Deadlock free wormhole networks? • Basic dimension order routing techniques don’t work for k

Deadlock free wormhole networks? • Basic dimension order routing techniques don’t work for k -ary d-cubes – only for k-ary d-arrays (bi-directional) • Idea: add channels! – provide multiple “virtual channels” to break the dependence cycle – good for BW too! – Do not need to add links, or xbar, only buffer resources • This adds nodes the CDG, remove edges? 2/1/02 39

Breaking deadlock with virtual channels 2/1/02 40

Breaking deadlock with virtual channels 2/1/02 40

Up*-Down* routing • Given any bidirectional network • Construct a spanning tree • Number

Up*-Down* routing • Given any bidirectional network • Construct a spanning tree • Number of the nodes increasing from leaves to roots • UP increase node numbers • Any Source -> Dest by UP*-DOWN* route – up edges, single turn, down edges • Performance? – Some numberings and routes much better than others – interacts with topology in strange ways 2/1/02 41

Turn Restrictions in X, Y • XY routing forbids 4 of 8 turns and

Turn Restrictions in X, Y • XY routing forbids 4 of 8 turns and leaves no room for adaptive routing • Can you allow more turns and still be deadlock free 2/1/02 42

Minimal turn restrictions in 2 D +y +x -x north-last 2/1/02 -y negative first

Minimal turn restrictions in 2 D +y +x -x north-last 2/1/02 -y negative first 43

Example legal west-first routes • Can route around failures or congestion • Can combine

Example legal west-first routes • Can route around failures or congestion • Can combine turn restrictions with virtual channels 2/1/02 44

Adaptive Routing • R: C x N x S -> C • Essential for

Adaptive Routing • R: C x N x S -> C • Essential for fault tolerance – at least multipath • Can improve utilization of the network • Simple deterministic algorithms easily run into bad permutations • fully/partially adaptive, minimal/non-minimal • can introduce complexity or anomolies • little adaptation goes a long way! 2/1/02 45

Summary #1 Topology Degree Diameter Ave Dist Bisection D (D ave) @ P=1024 1

Summary #1 Topology Degree Diameter Ave Dist Bisection D (D ave) @ P=1024 1 D Array 2 N-1 N/3 1 huge 1 D Ring 2 N/4 2 2 D Mesh 4 2 (N 1/2 - 1) 2/3 N 1/2 63 (21) 2 D Torus 4 N 1/2 2 N 1/2 32 (16) nk/2 nk/4 15 (7. 5) @n=3 n n/2 N/2 k-ary n-cube 2 n Hypercube n =log N 10 (5) • Tradeoffs in cost: – Constant N, Bisection BW, etc? – Unconstrained: higher-dimensional networks better – Constrained, somewhat lower is better 2/1/02 46

Summary #2 • Routing Algorithms restrict the set of routes within the topology –

Summary #2 • Routing Algorithms restrict the set of routes within the topology – simple mechanism selects turn at each hop – arithmetic, selection, lookup • Deadlock-free if channel dependence graph is acyclic – limit turns to eliminate dependences – add separate channel resources to break dependences – combination of topology, algorithm, and switch design • Deterministic vs adaptive routing – Adaptive adds more freedom, but causes more deadlock 2/1/02 47