Product Architecture and Modularity Systems Engineering MG 587
- Slides: 57
Product Architecture and Modularity Systems Engineering MG 587 Karl T. Ulrich and Steven D. Eppinger 3 rd Edition, Irwin Mc. Graw-Hill, 2004.
Product Architecture: Definition The arrangement of functional elements into physical chunks which become the building blocks for the product or family of products. module Product module
Other terms for “Chunks” • A ‘Chunk’ is made up of a collection of components that carry out various functions/sub-functions of the product. • Other terms for “Chunks” or elements that make up a chunk – – Subsystem Cluster Module Building blocks • ‘Interfaces’ connect these chunks together.
Architecture • The Architecture of a product is the scheme by which the functional elements of the product are arranged into physical chunks and by which the chunks interact.
Product Development Process Planning Concept Development System-Level Design Platform decision Concept decision Decomposition decision Detail Design Testing and Refinement Production Ramp-Up Product architecture is determined early in the development process. This is not a linear, sequential process.
Architecture Decisions
Choosing the Product Architecture decisions relate to product planning and concept development decisions: – Product Change (copier toner, camera lenses) – Product Variety (computers, automobiles) – Standardization (motors, bearings, fasteners) – Performance (racing bikes, fighter planes) – Manufacturing Cost (disk drives, razors) – Project Management (team capacity, skills)
How Does Architecture Happen? • Ulrich and Eppinger – ‘Chunks’ approach. • MIT – Design Structure Matrix. • Buede – Decomposition, – Physical mirrors Functional structures. • Dominant Flow Heuristics - R. B. Stone
Architectures: Challenge X
Modular or Integral Architecture? Apple i. Book Motorola Star. TAC Cellular Phone Ford Explorer Rollerblade In-Line Skates
Modular Product Architectures • Chunks implement one or a few functions entirely. • Interactions between chunks are well defined. • Modular architecture has advantages in simplicity and reusability for a product family or platform. Swiss Army Knife Sony Walkman
Trailer Example: Modular Architecture box protect cargo from weather hitch connect to vehicle fairing minimize air drag bed support cargo loads springs suspend trailer structure wheels transfer loads to road
Trailer Example: Integral Architecture upper half protect cargo from weather lower half connect to vehicle nose piece minimize air drag cargo hanging straps support cargo loads spring slot covers suspend trailer structure wheels transfer loads to road
Integral Product Architectures • Functional elements are implemented by multiple chunks, or a chunk may implement many functions. • Interactions between chunks are poorly defined. • Integral architecture generally increases performance and reduces costs for any specific product model. Compact Camera
Ford Taurus Integrated Control Panel
Discussion Question • Is one type of product architecture (modular vs. integral) better than the other? – – – Performance Platforms Serviceability Interfaces Cost to manufacture Cost to develop
Steps to Establish the Product Architecture – Ulrich and Eppinger 1. Create a functional model or schematic of the product. 2. Cluster the elements on the schematic. 3. Make Geometric Layouts to achieve the types of product variety. 4. Identify Interactions – – Fundamental (must interact) Incidental
Step 1: Functional or Schematic Diagram • • • Physical and/or Functional Connect Elements Which Have Fundamental Interactions Show “Motion” & “Flow” Example: Rapid Prototyping Machine using laser sintering
Step 2: Cluster Elements into Chunks Laser Table • Reasons to Cluster – – close geometric relationship function sharing modular desire to outsource Atmospheric Control Unit Powder Engine Control Cabinet
Step 3: Produce Geometric Layout Note: If you can’t make a geometrical layout then go back and redefine chunks and identify interactions
Step 4: Identify Interactions • Forces consideration of geometric interfaces to accommodate flows • Illustrates possible problems caused by interactions – Fundamental • Lines on the schematic that connect chunks • Usually a well understood property – Incidental • Usually not shown on schematic • Higher order effects/interferences
Product Architecture Example: Hewlett-Packard Desk. Jet Printer Part of a portfolio architecture and is composed of parts within a product architecture
Desk. Jet Printer Schematic Enclose Printer Print Cartridge Provide Structural Support Functional or Physical Elements Position Cartridge In X-Axis Store Output Position Paper In Y-Axis Store Blank Paper “Pick” Paper Flow of forces or energy Flow of material Flow of signals or data Accept User Inputs Display Status Control Printer Supply DC Power Communicate with Host Connect to Host Command Printer
Cluster Elements into Chunks Enclosure Enclose Printer Provide Structural Support Chassis Functional or Physical Elements Print Cartridge Position Cartridge In X-Axis Store Output Position Paper In Y-Axis Store Blank Paper “Pick” Paper Tray Print Mechanism Chunks User Interface Board Accept Display User Status Inputs Control Printer Communicate with Host Connect to Host Logic Board Power Cord and “Brick” Supply DC Power Command Printer Host Driver Software
Geometric Layout
Incidental Interactions User Interface Board Enclosure Styling Paper Tray Vibration Thermal Distortion Chassis Print Mechanism RF Shielding Thermal Distortion Logic Board RF Interference Power Cord and “Brick” Host Driver Software
Dominant Flow Heuristics • Heuristic 1: “The set of sub-functions through which a flow passes, from entry or initiation of the flow in the system to exit from the system or conversion of the flow within the system, define a module. ” le k o W e Th p m a Ex Energy Material Informa tion Function System
Generic Dominant Flow Illustration Material Interface Energy Interaction
Dominant Flow Example • Fragment of the iced tea brewer FM
Branching Flow • Heuristic 2: “Parallel function chains associated with a flow that branches constitute modules. Each of the modules interfaces with the remainder of the product through the flow at the branch. ”
Generic Branching Flow Illustration Branch Module/Chunk #1 Material Interface Module/Chunk #2
Branching Flow Example • Fragment of the iced tea brewer FM
Conversion-Transmission Modules • Heuristic 3: A conversion sub-function or a conversion-transmission pair or proper chain of sub-functions constitutes a module.
Conversion-Transmission Example • Fragment of the iced tea brewer FM
The Design Structure Matrix (DSM): An Information Exchange Method Interpretation: • Task D requires information from tasks E, F, and L. • Task B transfers information to tasks C, F, G, J, and K. Note: • Information flows are easier to capture than work flows. • Inputs are easier to capture than outputs. Donald V. Steward, Aug. IEEE Trans. on Eng. Mgmt. 1981
DSM (Partitioned, or Sequenced) Clustering Algorithms Note: Manipulate the matrix to emphasize features of the process flow. Sequential, parallel and coupled tasks can be identified.
System Team Assignment Based on Product Architecture From “Innovation at the Speed of Information”, S. Eppinger, HBR, January 2001.
Modularity • Modularity is a product development strategy in which interfaces shared among components in a given product architecture become specified and standardized to allow for greater substitutability of components across product families.
Types of Modular Designs • Slot • Bus • Sectional • All retain a 1 -to-1 mapping of functional to physical elements
Modular vs. Integral • Modular • Integral
Example of Modularity K. Ulrich, “The Role of Product Architecture in the Manufacturing Firm” Research Policy, 24, 419 -440 (1995)
Example of Modularity K. Ulrich, “The Role of Product Architecture in the Manufacturing Firm” Research Policy, 24, 419 -440 (1995)
Example of Modularity K. Ulrich, “The Role of Product Architecture in the Manufacturing Firm” Research Policy, 24, 419 -440 (1995)
Sony Walkman
Product Model Lifetime Fract ion Surv iv ing Sony AIWA Toshiba Panasonic Average Life 1. 0 Ot hers Sony 1. 18 yr 1. 97 yr 0. 8 About 200 versions of the Sony Walkman from four platforms! 0. 6 0. 4 0. 2 0 0 1 From Sanderson and Uzumeri, The Innovation Imperative, Irwin 1997. 2 3 4 5 Survival Time (years)
Platforms and Modularity
Some Modularity Benefits • Production of a great variety of end products from a limited number of building blocks • Platform strategy permitting many product variants based on a stable architecture • Facilitate changes to current and future products • Simplifies parallel testing • Serviceability • Allows for parallel development of design teams • Allows for outsourcing
Some Limitations to Modularity • Cannot discriminate look alike products • Increases the risk of competitors copying designs • Generally increases unit cost ( more components), volume (size) or weight of the product • More interfaces are less reliable (why? ? ) • Depends on the capabilities of designers
Impact of Modularity Decisions on Later Design Processes
Product Architecture Example: Hewlett-Packard Desk. Jet Printer
Planning a Modular Product Line: Commonality Table Differentiation versus Commonality Trade off product variety and production complexity
Planning a Modular Product Line: Differentiation Table Differentiation versus Commonality Trade off product variety and production complexity
Supply Chain Issues of Postponing Differentiation
Examples of Postponing Differentiation • Paint in Hardware Store • Cake in Grocery Store • Your experiences….
Product Configurators • Satisfy customer demand by creating a product composed of a number of predefined components • Select and arrange parts to fit product and operational constraints • Requirements: – Modularization – Custom assembly operations – Up-front engineering and testing
Fundamental Decisions • • • Integral vs. modular architecture? What type of modularity? What type of interfaces? How to assign functions to chunks? How to assign chunks to teams? Which chunks to outsource?
Product Architecture: Conclusions • Architecture choices define the sub-systems and modules of the product platform or family. • Architecture determines: – ease of production variety – feasibility of customer modification – system-level production costs • Key Concepts: – modular vs. integral architecture – clustering into chunks – planning product families
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