Carl Callewaert carlunity 3 d com Carl Unity

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Carl Callewaert carl@unity 3 d. com – @Carl. Unity - #unity 3 d

Carl Callewaert carl@unity 3 d. com – @Carl. Unity - #unity 3 d

http: //info. unity 3 d. com/sign_up_2 013. html Text

http: //info. unity 3 d. com/sign_up_2 013. html Text

Unity

Unity

“democratize game development”

“democratize game development”

(empower creativity)

(empower creativity)

started coding in 2002 released Unity 1. 0 in 2005 first capital raised 2009

started coding in 2002 released Unity 1. 0 in 2005 first capital raised 2009

310 employees 14 countries 29 nationalities

310 employees 14 countries 29 nationalities

Why all this energy?

Why all this energy?

Smartphone explosion Apple I released (1976) “Peak PC” (2012): 1. 5 B units [36

Smartphone explosion Apple I released (1976) “Peak PC” (2012): 1. 5 B units [36 years] First smartphones (2003 -2008? ) Now (2013): 1. 5 B units Soon (2018): 6 B units [15 years]

Smartphone games explosion Top grossing game’s revenue (Data gathered by Unity Technologies)

Smartphone games explosion Top grossing game’s revenue (Data gathered by Unity Technologies)

Small team ≫ Big team All others Top 100 Top 25 2010 2011 By

Small team ≫ Big team All others Top 100 Top 25 2010 2011 By Engagement (Estimated by Flurry Analytics) 2012 By Revenue

Last year != this year

Last year != this year

Race to quality

Race to quality

Just one thing matters

Just one thing matters

Challenge yourself

Challenge yourself

Entertainment “half-life” Music 10 – 100 years Film 5 – 10 years Games 2

Entertainment “half-life” Music 10 – 100 years Film 5 – 10 years Games 2 – 3 years Mobile games ½ – 2 years The shorter the half-life, the more

Go local

Go local

Mobile console

Mobile console

Advanced technology

Advanced technology

A tool to create. . .

A tool to create. . .

A solution to create. . .

A solution to create. . .

Democratization

Democratization

A social movement

A social movement

Community 2, 000 developers 400, 000 monthly active 5, 500, 000 hours of creation

Community 2, 000 developers 400, 000 monthly active 5, 500, 000 hours of creation

Asset Store 375, 000 customers 7, 500 packages. To $30. 000 / month

Asset Store 375, 000 customers 7, 500 packages. To $30. 000 / month

(editor extensions)

(editor extensions)

Going nuts with Unity By end of 2013: Asset Store sellers earned $9 M

Going nuts with Unity By end of 2013: Asset Store sellers earned $9 M

Unity 4. 2

Unity 4. 2

Unity 4. 2 - Perforce integration - Windows 8 phone + Windows Appstore -

Unity 4. 2 - Perforce integration - Windows 8 phone + Windows Appstore - Blackberry 10 development - Avatar Controller - Open. GL ES 3. 0 API Support

Unity 4 - 1 QA for each 2 devs - Rapid Release cycle -

Unity 4 - 1 QA for each 2 devs - Rapid Release cycle - +310 staff and growing - 19 office around the world

Unity Game Zones Mobile partners – 360 / Qihoo – 91 / Baidu –

Unity Game Zones Mobile partners – 360 / Qihoo – 91 / Baidu – China Mobile TV partners – Huan. tv – Cloud Union – Cybercloud

Empowering with info

Empowering with info

Unity Basic: Mac, Window 8, Linux + i. OS + Android + Blackberry +

Unity Basic: Mac, Window 8, Linux + i. OS + Android + Blackberry + Windows Phone

Subscription

Subscription

Learn

Learn

Unite 2013 Vancouver

Unite 2013 Vancouver

Unite 2013 Vancouver mbazck 6 vou 6254 CConnect

Unite 2013 Vancouver mbazck 6 vou 6254 CConnect

Questions? Carl Callewaert carl@unity 3 d. com – @Carl. Unity - #unity 3 d

Questions? Carl Callewaert carl@unity 3 d. com – @Carl. Unity - #unity 3 d mbazck 6 vou 6254 CConnect