The Monte Carlo Method an Introduction Detlev Reiter

  • Slides: 52
Download presentation
The Monte Carlo Method: an Introduction Detlev Reiter Research Centre Jülich (FZJ) D -52425

The Monte Carlo Method: an Introduction Detlev Reiter Research Centre Jülich (FZJ) D -52425 Jülich http: //www. fz-juelich. de e-mail: d. reiter@fz-juelich. de Tel. : 02461 / 61 -5841 Vorlesung HHU Düsseldorf, WS 07/08 March 2008

There are two dominant methods of simulation for complex many particle systems 1) Molecular

There are two dominant methods of simulation for complex many particle systems 1) Molecular Dynamics • • Solve the classical equations of motion from mechanics. Particles interact via a given interaction potential. Deterministic behaviour (within numerical precision). Find temporal evolution. 2) Monte Carlo Simulation • • Find mean values (expectation values) of some system components. Random behaviour from given probability distribution laws. The Monte Carlo technique is a very far spread technique, because it is not limited to systems of particles.

This lecture • Brief introduction: simulation • What is the Monte Carlo Method •

This lecture • Brief introduction: simulation • What is the Monte Carlo Method • Random number generation • Integration by Monte Carlo Tomorrow: one (of many) particular application: • particle transport by Monte Carlo

ASDEX-UPDRADE (IPP Garching) 4

ASDEX-UPDRADE (IPP Garching) 4

Monte Carlo particle trajectories, ions and neutral particles

Monte Carlo particle trajectories, ions and neutral particles

First application of Monte Carlo Method The needle experiment of Compte de Buffon, 1733

First application of Monte Carlo Method The needle experiment of Compte de Buffon, 1733 (french biologist, 1707 -1788 What is the probability p, that a needle (length L), which randomly falls on a sheet, crosses one of the lines (distance D)? (N trials, n „hits“)

Yt =1, if crossing, Yt=0 else, then

Yt =1, if crossing, Yt=0 else, then

Today: Using a computer to generate random events: We need to be able to

Today: Using a computer to generate random events: We need to be able to generate random numbers X with any given probability function f(x), or a given cumulative distribution F(x). 1) Uniformly distributed random numbers 2) General random numbers: can be obtained from a sequence of independent uniform random numbers

Random number generation f(x) 1/(b-a) a b

Random number generation f(x) 1/(b-a) a b

We will see next: Any continuous distribution can be generated from uniform random numbers

We will see next: Any continuous distribution can be generated from uniform random numbers on [0, 1] Any discrete distribution can be generated from uniform random numbers on [0, 1] Hence: Any given distribution can be generated from uniform random numbers on [0, 1]

Strategy: try to transform F to another distribution, such that inverse of new F

Strategy: try to transform F to another distribution, such that inverse of new F is explicitly known.

Example: Normal (Gaussian) distribution Cumulative distr. function Inverse cumul. distr. fct. best format of

Example: Normal (Gaussian) distribution Cumulative distr. function Inverse cumul. distr. fct. best format of storing distributions for Monte Carlo applications: „Inverse cumulative distribution function F-1(x)“, x uniform [0, 1]

Exercise (and most important example: ) Generate random numbers from a Gaussian. Let X,

Exercise (and most important example: ) Generate random numbers from a Gaussian. Let X, Y two independent Gaussian random numbers. Transform to polar coordiantes (Jacobian!) R, Φ Sample Φ (trivial, it is uniform on 2π) Apply inversion method for R Transform sampled Φ, R back to X, Y. This is a pair of Gaussians. (Box-Muller Method)

Exponential distribution by „inversion“ Note: Z and 1 -Z have same distrib. (see tomorrow)

Exponential distribution by „inversion“ Note: Z and 1 -Z have same distrib. (see tomorrow)

Cauchy: e. g. : natural Line broadening

Cauchy: e. g. : natural Line broadening

(stepwise constant, with steps at points T)

(stepwise constant, with steps at points T)

Rejection y=f(x): distribution density enclosing rectangle Reject z Accept z, take x=z y uniform

Rejection y=f(x): distribution density enclosing rectangle Reject z Accept z, take x=z y uniform sample x from f(x) X z, uniform

NEXT: Any Monte Carlo estimate can be regarded as a mean value, i. e.

NEXT: Any Monte Carlo estimate can be regarded as a mean value, i. e. an integral (or sum) over a given probability distribution, ususally in a high dimensional space (e. g. of random walks…. ) Generic Monte Carlo: Integration Hence: How does Monte Carlo integration work?

Hit or Miss f(x) x 2 uniform I: unknown area miss hit I =

Hit or Miss f(x) x 2 uniform I: unknown area miss hit I = ∫ f(x) dx X x 1, uniform

Suggestion: try again with previous example from dull and crude Monte Carlo

Suggestion: try again with previous example from dull and crude Monte Carlo

Outlook: next lecture (tomorrow)

Outlook: next lecture (tomorrow)

END

END