Damien Coleman Tutor Trainer CONNACHT HURLING DIRECTOR THINKING
- Slides: 22
Damien Coleman - Tutor Trainer CONNACHT HURLING DIRECTOR.
THINKING COACH – HOW NOT TO DO IT!
Tactical Prowess Outcomes • By the end of this Module participants will be able to: – Define Tactical Prowess in Gaelic games – Identify the key principles of Attack and Defence – Identify the decisions players make on and off the ball – Organise activities to develop Tactical Prowess – Demonstrate effective ‘How to Coach Skills’ – Identify key variables that can be altered to increase or decrease the difficulty of the activity 4
DEVELOPING TACTICIAL ASTUTENESS/PROWESS INCORPORATING TECHNICAL PROFICIENCY – TEAMPLAY ABILITY.
HOW TO COACH SKILLS BUILD RAPPORT • OBSERVE • ANALYSE • PROVIDE DEMO’ • EXPLAIN • GIVE POSITIVE FEEDBACK • SAY PLEASE AND THANKS.
KEY ACTIVITY VARIABLES • STEP MODEL – Space/Time/Equipment/Personnel. • IDEA MODEL – Introduce/Demonstrate/Execute/Attend. Damien Coleman - Connacht Hurling Director
O Tú MODEL – OXYGEN FROM WITHIN
LIGHT – HEAT – SOIL - WATER – PROTECTION – AIR.
COACHING CONTENT GAMES BASED APPROACH V DRILLS BASED APPROACH Damien Coleman - Connacht Hurling Director
DECISION MAKING- LOW TO HIGH • BASIC INTERMEDIATE • STATIC BALL/PLAYER MOVE ADVANCED OPPOSITION
The OTú Model – Tactical Prowess § What do we mean by Tactical Prowess? § Decisions in Attack and in Defence § ABILITY TO WEIGH UP MATCH SITUATIONS AND MAKE CORRECT TEAMPLAY DECISIONS. § Decisions on and off the ball § For example: § Solo or shoot for a score? § Leave my player to make a tackle or stay? § Know what to do and when to do it 12
A Player has to make thousands of decisions in a game Who? When? To pick up to stay or go To pass to Tactical Prowess What? Where? To run To pull or To strike to catch It is equally important to know when as to know how
Activities to help in developing Tactical Prowess? § How to help players to make good decisions? § Create situations that give them options § Gradually increase the options that are available until you have a normal game!
Activities to help in developing Tactical Prowess? § What options does a player have in this type of set up? § For example: § Players are told who to strike the ball to § Players are told when to strike it § How many decisions does a player make here?
Activities to help in developing Tactical Prowess? § What type of activity do we need? § Fun Game § For example: Keep Ball Game § Game Play Routine § For example: One on One
I SAW THIS RECENTLY AND WOULD LIKE TO SHARE IT WITH YOU • • • I AM YOUR CONSTANT COMPANION I AM YOUR GREATEST ASSET OR HEAVIEST BURDEN I WILL PUSH YOU TO SUCCESS OR DOWN TO FAILURE I AM AT YOUR COMMAND. HALF THE THINGS YOU DO MIGHT JUST AS WELL BE TURNED OVER TO ME. THOSE WHO ARE GREAT I HAVE MADE GREAT, THOSE WHO ARE FAILURES I HAVE MADE FAILURES. I AM NOT A MACHINE, THOUGH I WORK WITH THE PRECISION OF A MACHINE AND THE INTELLIGENCE OF A PERSON. SHOW ME HOW YOU WANT IT DONE, EDUCATE ME TRAIN ME. LEAD ME REWARD ME – AND I WILL THEN DO IT AUTOMATICALLY. I AM YOUR SERVANT WHO AM I - ? ? ?
I AM A HABIT
THINKING COACH – HOW TO DO IT!
Tactical Prowess Outcomes Review • By the end of this Module participants will be able to: – Define Tactical Prowess in Gaelic games – Identify the key principles of Attack and Defence – Identify the decisions players make on and off the ball – Organise activities to develop Tactical Prowess – Demonstrate effective ‘How to Coach Skills’ – Identify key variables that can be altered to increase or decrease the difficulty of the activity
Thank you
- Damien coleman
- To hell or to connacht
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- Away from the flock damien hirst
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