Advances in EventRelated f MRI Experimental Design Douglas

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Advances in Event-Related f. MRI Experimental Design Douglas N. Greve

Advances in Event-Related f. MRI Experimental Design Douglas N. Greve

Design Parameters • TR – time between volume acquisition (temporal resolution). • Ntp –

Design Parameters • TR – time between volume acquisition (temporal resolution). • Ntp – number of time points (TRs, frames, volumes, …) • Nc – number of event types (conditions) • Npc – number of events/repetitions of each event type (can vary across event types) • Tpc – duration of each event type (can vary across event types) • Schedule – event onset time and identity • Event Response Model

Outline • What is Event-Related Design? • Blocked Design • Fixed-Interval Event-Related • Rapid-Presentation

Outline • What is Event-Related Design? • Blocked Design • Fixed-Interval Event-Related • Rapid-Presentation (Jittered) Event-Related • Efficiency and Event Scheduling http: /surfer. nmr. mgh. harvard. edu/optseq

Fact of (f. MRI) Life #1: Dispersion • How closely can trials/events be spaced?

Fact of (f. MRI) Life #1: Dispersion • How closely can trials/events be spaced?

Fact of (f. MRI) Life #2: Noise • How much data needs to be

Fact of (f. MRI) Life #2: Noise • How much data needs to be collected?

Fact of (f. MRI) Life #3: Time • Collect lots of observations to reduce

Fact of (f. MRI) Life #3: Time • Collect lots of observations to reduce noise • Time is Money • Subjects won’t work forever

Blocked Design 20 -60 sec fixation • Consecutive, rapid presentation for long duration. •

Blocked Design 20 -60 sec fixation • Consecutive, rapid presentation for long duration. • Use overlap to build a larger signal. • Simple analysis. • Optimal for detection.

Using Overlap to Increase Amplitude 1 2 3

Using Overlap to Increase Amplitude 1 2 3

Blocked Design Drawbacks • Lose ability to distinguish individual responses • Confounding psychological and

Blocked Design Drawbacks • Lose ability to distinguish individual responses • Confounding psychological and physiological effects • Habituation/Adaptation • Expectation • Set (Strategy) • Reminder: efficient.

What is Event-Related Design? (c. f. Blocked Design) • Measure Average Response to Single

What is Event-Related Design? (c. f. Blocked Design) • Measure Average Response to Single Event Type • Post Hoc Event Assignment based on Subject’s Response • Random Order of Events • Historical: EEG/Evoked Potentials • Less Powerful than Blocked

Fixed-Interval Event-Related 12 -20 s • Push trials apart enough to prevent overlap. •

Fixed-Interval Event-Related 12 -20 s • Push trials apart enough to prevent overlap. • Interval fixed at minimum is most efficient. • Random Sequence (Counter-balanced) • Allows Post-Hoc Stimulus Definition • Mitigates Habituation, Expectation (? ), and Set • Inflexible/Inefficient/Boring • Good if limited by number of stimuli (not scanning time)

Rapid-Presentation Event-Related • Closely Spaced Trials (Overlap!) • Raw signal uninterpretable • More Stimulus

Rapid-Presentation Event-Related • Closely Spaced Trials (Overlap!) • Raw signal uninterpretable • More Stimulus Presentations for given scanning interval • Random Sequence • Jitter = “Random” Inter-Stimulus Interval (ISI/SOA) • Linearity Assumption

Where does jitter come from? (What’s a Null Condition? ) • “Null” condition –

Where does jitter come from? (What’s a Null Condition? ) • “Null” condition – fixation cross or dot • By hypothesis, no response to null • Insert random amounts of null between task conditions • Differential ISI = Differential Overlap A + B A + A B A + + B A Time

Rapid-Presentation Properties • Efficient (not as efficient as blocked) • Can distinguish responses despite

Rapid-Presentation Properties • Efficient (not as efficient as blocked) • Can distinguish responses despite overlap • Highly resistant to habituation, set, and expectation • Flexible timing (Behavioral, EEG, MEG) • Linear overlap assumption • Analysis: Selective Averaging/Deconvolution (GLM) • How to schedule stimulus onsets?

Scheduling and Efficiency A: N=5 B: N=10 C: N=10 • Efficiency: statistical power/SNR/CNR per

Scheduling and Efficiency A: N=5 B: N=10 C: N=10 • Efficiency: statistical power/SNR/CNR per acquisition • Efficiency increases with N • Efficiency decreases with overlap • Efficiency increases with differential overlap • Choose schedule with optimum efficiency before scanning

Summary • Facts of Life: Dispersion, Noise, Time • Blocked - Habituation, Expectation, Set,

Summary • Facts of Life: Dispersion, Noise, Time • Blocked - Habituation, Expectation, Set, No Post-Hoc • Fixed-Interval Event-Related – Inefficient/Boring • Rapid-Presentation Event-Related • Randomized inter-stimulus onsets • Overlap Linearity • Efficient - Optimization Tool • Identical designs for Behavioral, f. MRI, EEG, and MEG