WESTERN MICHIGAN UNIVERSITY PHYSICAL EDUCATION TEACHERCOACH PROGRAM Michigan


















































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WESTERN MICHIGAN UNIVERSITY PHYSICAL EDUCATION TEACHER/COACH PROGRAM Michigan Department of Education 6/17/2021 1 Physical Education Framework
PLAN OR CHANCE? 2 6/17/2021
MODULE OUTCOMES v Introduce the Mission/Vision for the Michigan Department of Education (MDE) Physical Education Content Standards and Benchmarks v Introduce Michigan’s six Physical Education Content Standards v Introduce the four curricular strands associated with the standards 3 6/17/2021
• Articulation among vision/standards and strands • Identify the domains included in the MDE Framework 6/17/2021 4 • Identify the components of the Teaching Games for Understanding (TGFU) System
PERTINENT DOCUMENTS Content Standards and Benchmarks http: //www. michigan. gov/documents/mde/PE_Stnds. Bench_FINAL_2. 14. 07_2 46701_7. pdf Grade Level Content Expectations http: //www. michigan. gov/mde/0, 4615, 7 -140 -28753_38684_29234162275 --, 00. html Michigan Merit Curriculum Expectations 6/17/2021 5 http: //www. michigan. gov/documents/mde/New. MMCPE 9 -52007_213954_7. pdf
WWW. MICHIGAN. GOV/PHYSED GLCE By the Grade: Content expectation documents for each grade K-8 • By grade, documents containing what students should know and be able to do at the end of each grade. GLCE Across the Grades: K-8 Scope and Sequence Documents • • Motor Skills and Movement Patterns Content Knowledge Fitness and Physical Activity Personal and Social Behaviors and Values MMCE: Guidelines: High School Expectations 6 6/17/2021
MDE VISION: PHYSICAL EDUCATION Physical Education is a sequential, developmentally appropriate educational program that provides students with the knowledge, skills, fitness and attitudes necessary to lead a healthy (active) lifestyle. From Content Standard and Benchmarks 7 6/17/2021
MISSION Pursuit of a healthy, active lifestyle 8 6/17/2021
TOOLS / SKILLS NEEDED COGNITIVE SKILLS MOTOR SKILLS PERSONAL-SOCIAL SKILLS FITNESS SKILLS 9 6/17/2021
THEORY BASE What will guide the selection of content provided to students? What does “developmentally appropriate” mean? 6/17/2021 10 Motor Development---- HPHE 2400
6/17/2021 11 DEFINITION: MOTOR DEVELOPMENT
STANDARDS & BENCHMARKS PE Content Standards and Benchmarks (2007): 6/17/2021 12 • Six physical education content standards. • Benchmarks include more detailed learning objectives for: • Early Elementary K-2 • Later Elementary 3 -5 • Middle School 6 -8 • High School 9 -12
MICHIGAN PHYSICAL EDUCATION CONTENT STANDARDS Standard 1: Demonstrate motor competency… Standard 2: Demonstrate understanding of movement concepts, principles, strategies, and tactics…. Standard 3: Participate regularly in lifelong physical activity. Standard 4: Achieve and maintain a health-enhancing fitness. Standard 5: Exhibit responsible personal and social behavior… 6/17/2021 13 Standard 6: Value physical activity for health, enjoyment, challenge, self-expression and/or social interaction.
STRANDS Strand 1: Motor Skills and Movement Patterns (M) Strand 2: Content Knowledge (K) Strand 3: Fitness and Physical Activity (A) 6/17/2021 14 Strand 4: Personal/Social Behaviors and Values (B)
ARTICULATING STANDARDS AND STRANDS* 6/17/2021 Standard 1 Strand Movement Concepts Motor Skills 2 3&4 Cognitive Concepts Physical Activity Physical Fitness 5&6 Personal Social Skills 15 PE content in standards was organized into strands for use within the GLCEs
REVIEW Mission? Tools Needed? Number of Standards? Number of Strands? 6/17/2021 16 Relationship: Standards/Strands?
PHYSICAL EDUCATION DOMAINS Domains (Content Categories) Motor Skills Each strand is broken down into domains Movement Concepts Strands Target Games Motor Skills/Movement Patterns Invasion Games Content Knowledge Net/Wall Games Fitness and Physical Activity Striking/Fielding Games Behaviors/Values Outdoor Pursuits Rhythmic Activities 6/17/2021 Fitness 17 Aquatics
STRAND 1: MOTOR SKILLS & MOVEMENT PATTERNS Domains (Categories) Motor Skills (MS) Movement Concepts (MC) -Non-locomotor -Space Awareness -Locomotor -Effort -Manipulative -Relationships 6/17/2021 18 -Aquatic
STRAND 1: MOTOR SKILLS & MOVEMENT PATTERNS Domains (Categories) Aquatics (AQ) Target Games (TG) Outdoor Pursuits (OP) Invasion Games (IG) Rhythmic Activities (RA) Net/Wall Games (NG) 6/17/2021 19 Field/Run Games (FG)
6/17/2021 20 How the GLCEs and MMCE are Organized
COMMON CONTENT Motor Skills Movement Concepts Fitness Rhythmic Activities (Dance) 6/17/2021 21 Aquatics
GAME CLASSIFICATIONS TEACHING GAMES FOR UNDERSTANDING Invasion Net/Wall Striking/Fielding Target Basketball Netball Team handball Water polo Soccer Hockey Lacrosse Speedball Rugby Football Ultimate Frisbee Net Badminton Tennis Table tennis Pickleball Volleyball Baseball Softball Rounders Cricket Kickball Golf Croquet Bowling Lawn Bowling Pool Billiards Snooker Racquetball Squash Handball 22 6/17/2021 Wall
INVASION GAMES
INVASION GAMES Purpose of Game Invade opponent’s (defender’s) area to score a goal while simultaneously protecting own goal Concepts and Skills Keeping possession/getting possession passing, receiving, traveling, dodging, guarding, footwork, changing speed, accuracy Roles of Players Goalkeeper, defensive and offensive player Playing Area Shared by all players; rectangular; marked by zones Offensive Strategies Creating space, moving ball/puck to designated areas, transition from offense to defense, organization of players Defensive Strategies Elimination of space, intercepting ball/puck, guarding/marking opponents, elimination of options 6/17/2021 24 Examples of Games Basketball, field/ice hockey, football, lacrosse, soccer, team handball, water polo, speedball, ultimate frisbee
NET/WALL GAME
Purpose of Game Send ball to opponent’s court so that it cannot be returned through forced error or failure to defend area. Ball held ONLY during service. Concepts and Skills Striking, volleying, serving, receiving, footwork, trajectory, force, direction, angles, transition (off/def), opponent position (target area) Roles of Players All players require the same skills as they rotate positions Playing Area is divided by a net or wall; Net gamers have separate areas/wall gamers share area Offensive Strategies Place ball away from opponent(s), place ball close to boundaries, volley position at net/wall Defensive Strategies Return ball keeping inbounds, diverting ball from intended target, anticipating intended target Examples of Games Badminton, pickleball, tennis, table tennis, volleyball, racquetball, paddleball, squash 6/17/2021 26 NET / WALL GAMES
STRIKING/FIELDING
STRIKING / FIELDING GAMES Place ball away from fielders in order to run bases and score more runs than opponent Concepts and Skills Placement of ball in field, striking, catching, throwing, running, footwork, base/area coverage, body positioning, anticipation, placement of pitch Roles of Players Specific roles for defensive players (pitcher, catcher, infield, outfield)/batting order Playing Area is specifically marked, a “running track “ is designated, common use according to role Offensive Strategies Placement of ball according to runner position, base-running (tagging up, advancement) Defensive Strategies Holding players on base, forcing outs at bases through efficient coverage, double-plays, relay throws Examples of Games Baseball, softball, cricket, kickball, rounders 6/17/2021 28 Purpose of Game
TARGET GAMES
TARGET GAMES To send an object to make contact with a specific, stationary target using fewer attempts than an opponent Concepts and Skills Throw with accuracy, strike (drive, chip, putt) with specific implements, force, trajectory, direction, impact surfaces Roles of Players Same skills required of all players Playing Area Playing surfaces are shared; Players take turns; Specific areas are marked for use by all participants Offensive Strategies Throwing or hitting to a target, avoiding obstacles, implement selection, using fewest throws or strokes to reach target Defensive Strategies No defensive strategies Examples of Games Archery, bowling, croquet, curling, golf, BAGS, pool, disc golf, 6/17/2021 30 Purpose of Game
INCLUSIVE LIST: CONTENT CATEGORIES Movement Concepts * undergirds ALL motor skills Motor Skills Rhythmic Activities Aquatics Outdoor Pursuits Fitness* undergirds ALL game categories Invasion Games Striking/Fielding Games 6/17/2021 Games Target 31 Net/Wall Games
WMU CURRICULUM REVISED COURSES HPHE 1610 - Skills and Instruction: Invasion Games HPHE 1620 - Skills and Instruction: Net/Wall Games HPHE 1630 - Skills and Instruction: Target/Striking/Fielding Games HPHE 1640 - Skills and Instruction: Rhythmic Activities HPHE 1650 - Skills and Instruction: Fitness Activities HPHE 2480 - Skills and Instruction: Aquatics 6/17/2021 32 PEGN 3500 - Water Safety Instruction
Common Document for: GLCE 6/17/2021 33 MMCE
GUIDING DOCUMENTS FOR CONTENT SELECTION 6/17/2021 MMCE: HIGH SCHOOL 34 GLCE : K-8
5 th Grade Physical Education Grade Level Content Expectations 6/17/2021 35
s d n ra t S 6/17/2021 36 http: //www. michigan. go v/documents/mde/5 PE 2_213950_7. pdf
STRAND 6/17/2021 37 DOMAIN
READING K-8 MDE GLCE Strand - Domain - Grade Level - Expectation # M - Motor Skill/Movement Pattern Strand MS – Motor Skill 05 - Fifth Grade 5 - Fifth Expectation in Motor Skills 6/17/2021 38
READING THE GLCE: SKILL Teaching the Skill M. MS. 05 demonstrate selected elements of the mature form of the manipulative skills of chest pass, bounce pass, hand dribble, volley (e. g. , forearm pass, overhead set), and punt in isolated settings. Teaching Drills and Games 6/17/2021 39 M. NG. 05. 01 demonstrate selected solutions to tactical problems, such as maintaining a rally, setting up an attack, (e. g. , opening up to teammates), and defending space (e. g. , returning to base) during modified, cooperative net/wall games.
READING THE GLCE: KNOWLEDGE Teaching the Skill K. MS. 05. 04 apply knowledge of the critical elements of movement concepts while performing selected manipulative skills: catch, kick, foot dribble, strike with an implement and with the hand, chest pass, bounce pass, hand dribble, volley, overhead pass, and punt in isolated settings. Teaching Drills and Games 6/17/2021 40 K. NG. 05. 01 identify tactical problems, such as maintaining a rally, setting up an attack (e. g. , opening up to teammates), and defending space (e. g. , returning to base) during modified, cooperative net/wall games.
READING THE GLCE 6/17/2021 41 Movement Preparation/Fitness Skills
READING THE GLCE 6/17/2021 42 Knowledge of Fitness Activities
READING THE GLCE Class Rules 6/17/2021 43 B. PS. 05. 01 exhibit selected behaviors which exemplify each of the personal/social character traits of responsibility, best effort, cooperation, and compassion in controlled settings.
MMC Michigan Merit Curriculum 6/17/2021 44 Physical Education Credit Guidelines (9 -12)
MICHIGAN MERIT CURRICULUM EXPECTATIONS (MMCE) Required course for graduation Organized by module instead of strands All four strands included in each module Strand 1: Motor Skills & Movement Patterns (M) Strand 2: Content Knowledge (K) Strand 3: Fitness and Physical Activity (A) 6/17/2021 45 Strand 4: Personal/Social Behaviors and Values (B)
FITNESS MODULE EXAMPLE A- Strand 3 - Standard HR- Domain 6/17/2021 46 2 - Expectation in this domain
6/17/2021 47 FITNESS MODULE EXAMPLE
TARGET GAMES MODULE M----Which strand? 1 - What does this represent? TG- What term should be used? 6/17/2021 48 2 - What does this number represent?
REVIEW What is the common document that serves as basis for physical education mission, vision and assessment? How many standards are there? How many strands? What does GLCE mean? On what grade levels do GLCE focus? What is the difference between GLCE and MMCE? What does the term domain mean? TGFU refers to…. . 6/17/2021 49 What does M. MS. 04. 01 mean?
FINAL THOUGHTS!


















































