Module 2 1 CPU Scheduling Scheduling Types Scheduling

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Module 2. 1: CPU Scheduling • • Scheduling Types Scheduling Criteria Scheduling Algorithms Performance

Module 2. 1: CPU Scheduling • • Scheduling Types Scheduling Criteria Scheduling Algorithms Performance Evaluation K. Salah 1 Operating Systems

CPU SCHEDULING – The basic problem is as follows: How can OS schedule the

CPU SCHEDULING – The basic problem is as follows: How can OS schedule the allocation of CPU cycles to processes in system, to achieve “good performance”? – Components of CPU scheduling subsystem of OS: T Dispatcher – gives control of the CPU to the new process T Scheduler - selects next process from those in main memory (short-term scheduler) T Swapper - manages transfer of processes between main memory and secondary storage (medium-term scheduler) T Long-Term Scheduler - in a batch system, determines which and how many jobs to admit into system. K. Salah 2 Operating Systems

Types of Scheduling Algorithms – Preemptive: process may have CPU taken away before completion

Types of Scheduling Algorithms – Preemptive: process may have CPU taken away before completion of current CPU burst (e. g. end of CPU quantum. ) – Non-preemptive: processes always run until CPU burst completes – Static Priority – Dynamic Priority K. Salah 3 Operating Systems

Performance Criteria for Scheduling • Scheduling (as an Optimization task): How to best order

Performance Criteria for Scheduling • Scheduling (as an Optimization task): How to best order the ready queue for efficiency purposes. • • CPU utilization: % of time CPU in use Throughput: # of jobs completed per time unit Turnaround Time: wall clock time required to complete a job Waiting Time: amount of time process is ready but waiting to run Response Time: in interactive systems, time until system responds to a command Response Ratio: (Turnaround Time)/(Execution Time) -- long jobs should wait longer The overhead of a scheduling algorithm (e. g. , data kept about execution activity, queue management, context switches) should also be taken into account. Kleinrock's Conservation Law: • No matter what scheduling algorithm is used, you cannot help one class of jobs without hurting the other ones. • Example: A minor improvement for short jobs (say, on waiting time) causes a disproportionate degradation for long jobs. K. Salah 4 Operating Systems

Optimization Criteria • • • Max CPU utilization Max throughput Min turnaround time Min

Optimization Criteria • • • Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time K. Salah 5 Operating Systems

Basic Scheduling Algorithm • FCFS - First-Come, First-Served – Non-preemptive – Ready queue is

Basic Scheduling Algorithm • FCFS - First-Come, First-Served – Non-preemptive – Ready queue is a FIFO queue – Jobs arriving are placed at the end of queue – first job in queue runs to completion of CPU burst • • Advantages: simple, low overhead Disadvantages: long waiting time, inappropriate for interactive systems, large fluctuations in average turnaround time are possible. K. Salah 6 Operating Systems

FCFS Example • Pid Arr CPU Start Finish Turna Wait Ratio ---+---+-----+----+----A 0 3

FCFS Example • Pid Arr CPU Start Finish Turna Wait Ratio ---+---+-----+----+----A 0 3 3 0 1. 0 B 1 5 3 8 7 2 1. 4 C 3 2 8 10 7 5 3. 5 D 9 5 10 15 6 1 1. 2 E 12 5 15 20 8 3 1. 6 ---+---+-----+----+----A 0 1 1 0 1. 00 B 0 100 1 101 1 1. 01 C 0 1 102 101 102. 00 D 0 102 202 102 2. 02 K. Salah 7 Operating Systems

RR - Round Robin • • Preemptive version FCFS Treat ready queue as circular

RR - Round Robin • • Preemptive version FCFS Treat ready queue as circular – arriving jobs placed at end – first job in queue runs until completion of CPU burst, or until time quantum expires – if quantum expires, job again placed at end K. Salah 8 Operating Systems

Properties of RR Advantages: simple, low overhead, works for interactive systems Disadvantages: if quantum

Properties of RR Advantages: simple, low overhead, works for interactive systems Disadvantages: if quantum too small, too much time wasted in context switching; if too large, approaches FCFS. Typical value: 10 - 100 msec Rule of thumb: choose quantum so that large majority (8090%) of jobs finish CPU burst in one quantum K. Salah 9 Operating Systems

SJF - Shortest Job First – non-preemptive – ready queue treated as a priority

SJF - Shortest Job First – non-preemptive – ready queue treated as a priority queue based on smallest CPU-time requirement T arriving jobs inserted at proper position in queue T shortest job (1 st in queue) runs to completion Advantages: provably optimal w. r. t. average turnaround time Disadvantages: in general, unimplementable. Also, starvation possible! Can do it approximately: use exponential averaging to predict length of next CPU burst ==> pick shortest predicted burst next! K. Salah 10 Operating Systems

Exponential Averaging t n+1 = a tn + (1 - a) t n tn+1

Exponential Averaging t n+1 = a tn + (1 - a) t n tn+1 : predicted length of next CPU burst tn : actual length of last CPU burst tn : previous prediction a = 0 implies make no use of recent history (t n+1 = t n) a = 1 implies tn+1 = tn (past prediction not used). a = 1/2 implies weighted (older bursts get less and less weight). K. Salah 11 Operating Systems

Prediction of the Length of the Next CPU Burst K. Salah 12 Operating Systems

Prediction of the Length of the Next CPU Burst K. Salah 12 Operating Systems

SRTF - Shortest Remaining Time First – Preemptive version of SJF – Ready queue

SRTF - Shortest Remaining Time First – Preemptive version of SJF – Ready queue ordered on length of time till completion (shortest first) – Arriving jobs inserted at proper position – shortest job runs to completion (i. e. CPU burst finishes) or until a job with a shorter remaining time arrives (i. e. placed in the ready queue. ) K. Salah 13 Operating Systems

Performance Evaluation • Deterministic Modeling (vs. Probabilistic) Look at behavior of algorithm on a

Performance Evaluation • Deterministic Modeling (vs. Probabilistic) Look at behavior of algorithm on a particular workload, and compute various performance criteria Example: workload - • Job 1: 24 units Job 2: 3 units Job 3: 3 units Gantt chart for FCFS: | Job 1 | Job 2 0 24 | Job 3 27 | 30 Total waiting time: 0 + 24 + 27 = 51 Average waiting time: 51/3 = 17 Total turnaround time: 24 + 27 + 30 = 81 Average turnaround time: 81/3 = 27 K. Salah 14 Operating Systems

RR and SJF • Chart for RR with quantum of 3: | Job 1

RR and SJF • Chart for RR with quantum of 3: | Job 1 | Job 2 | Job 3 | 0 3 6 9 Job 1 | 30 Total waiting time: 6 + 3 = 15 Avg. waiting time: 15 / 3 = 5 • Chart for SJF: | Job 2 | Job 3 | 0 3 6 Job 1 | 30 Total waiting time: 6 + 0 + 3 = 9 Avg. waiting time: 9 / 3 = 3 • Can see that SJF gives minimum waiting time. RR is intermediate. (This can be proved in general. ) K. Salah 15 Operating Systems

HPF - Highest Priority First – general class of algorithms – each job assigned

HPF - Highest Priority First – general class of algorithms – each job assigned a priority which may change dynamically – may be preemptive or non-preemptive • Problem: how to compute priorities? – SJF is a special case of priority; the longer the CPU burst, the lower the priority. – Priority can be internally computed, e. g. , CPU burst vs. I/O burst. Or it can be externally defined depending on the importance of the process, (e. g. using nice command in Unix). – Effective Priority = System (Internal) + User defined T System: type of process + age (dynamically changes) K. Salah 16 Operating Systems

Windows XP Priorities 6 priority classes (shown with Task Manager) 7 default relative priorities/values

Windows XP Priorities 6 priority classes (shown with Task Manager) 7 default relative priorities/values (shown with Process Explorer) • 16 -31 (time critical) • 1 -16 (others) K. Salah 17 Operating Systems

Multilevel Queue Scheduling K. Salah 18 Operating Systems

Multilevel Queue Scheduling K. Salah 18 Operating Systems

Multilevel Feedback Queue • • • A process is admitted to one class of

Multilevel Feedback Queue • • • A process is admitted to one class of queues • Multilevel-feedback-queue scheduler defined by the following parameters: – number of queues – scheduling algorithms for each queue – method used to determine when to upgrade a process – method used to determine when to demote a process – method used to determine which queue a process will enter when that process needs service Schedule top queue processes first A process can move between the various queues; aging can be implemented this way K. Salah 19 Operating Systems

Example of Multilevel Feedback Queue • • Attractive scheme for I/O bound jobs •

Example of Multilevel Feedback Queue • • Attractive scheme for I/O bound jobs • Scheduling – A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. – At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2. Three queues: – Q 0 – RR with time quantum 8 milliseconds – Q 1 – RR time quantum 16 milliseconds – Q 2 – FCFS K. Salah 20 Operating Systems

Multilevel Feedback Queues K. Salah 21 Operating Systems

Multilevel Feedback Queues K. Salah 21 Operating Systems

Further Readings • • When is processor affinity used? In Windows XP, what is

Further Readings • • When is processor affinity used? In Windows XP, what is the default base priority for a process when it gets created? K. Salah 22 Operating Systems