Kodak Kiosk Locator Team ki LO Shawn Ellis
- Slides: 17
Kodak Kiosk Locator Team ki. LO Shawn Ellis Tom Guzewich Lora Magliocco Amanda Merritt Nick Shaw
Agenda q Project Background q Project Overview q Project Process q Design – High Level q Design – User Interface q Metrics q Project Challenges q Lessons Learned q Where are we going next? q Demonstration q Questions 2
Project Background q Kodak has deployed more than 70, 000 picture kiosks in many different stores worldwide. q People who don’t frequent these stores are often unaware of the existence of the picture kiosks located nearby. q All store location information is hosted in a database on Microsoft Map. Point. NET servers. 3
Project Overview q The Kodak Kiosk Locator will allow the user of the system to locate nearby picture kiosks. q The user is able to obtain textual or map directions to a desired kiosk. q For a proof of concept, client software running on a laptop will use GPS hardware and JSR-179 to gather current user location information. q The client location information is passed to the server, and subsequently to Map. Point. NET to retrieve the appropriate information. q The client software will be ported to a mobile device by Kodak in the future. 4
Project Process q The Team is using: q The Waterfall Model q Prototypes q Milestones 5
Design – High Level 6
Design – User Interface 7
Design – User Interface 8
Metrics 9
Metrics 10
Metrics 11
Metrics 12
Project Challenges q Nokia Emulator q Connecting to the Internet q Interacting with GPS q Web browser versus rich client user interface q Setting up interaction with Map. Point. NET q Project Schedule q Determining the correct project process 13
Lessons Learned q Do not underestimate the learning curve on technology you have never used before. q Explore all of your possibilities before making a critical decision for key aspects of the system. q Get your requirements signed off in the very beginning of the project. 14
Where are we going next? q Get the current version of the Nokia Emulator to display content served from our server q Detailed design of each component q Implement the rich client q Implement server-side interaction with Map. Point. NET and the client 15
Demonstration q Gathering of geo-coordinates by the emulator from the GPS hardware q The interaction between the server and Map. Point. NET using a web interface to the server 16
Questions 17
- Ellis kiosk
- Hamgram kodak
- Eastman kodak's quest for a digital future
- Kodak organizational structure
- Kodak colorflow
- Kodak organizational structure
- Eastman kodak revenue
- Kodak 9000
- Shawn liotta
- Jeff beier
- Shawn dowling
- Shawn midlam-mohler
- Shawn johnstone
- Ot vision 2025
- Mrcp vs fcps
- Hidespon
- Shawn winkleman
- Shawn lord