Physics Lesson 5 Two Dimensional Motion and Vectors
- Slides: 33
Physics Lesson 5 Two Dimensional Motion and Vectors Eleanor Roosevelt High School Mr. Chin-Sung Lin
Two Dimensional Motion and Vectors Scalars & Vectors Vector Representation One-Dimensional Vector Addition Two-Dimensional Vector Addition Vector Resolution Vector Addition Through Resolution Vector Application: Relative Velocity
Scalars & Vectors
Scalars & Vectors Comparison of Scalars & Vectors Physical Quantities Scalars Vectors Magnitude Direction
Scalars & Vectors Comparison of Scalars & Vectors Physical Quantities Scalars Magnitude Vectors 3 m/s Magnitude 60 o Direction
Scalars & Vectors Examples of Scalars & Vectors Physical Quantities Scalars Vectors distance displacement speed velocity acceleration mass force
Vector Representation
Vector Representation Arrows An arrow is used to represent the magnitude and direction of a vector quantity Magnitude: the length of the arrow Direction: the direction of the arrow e ud t i n g Ma Head Direction Tail
Vector Representation Equality of Vectors are equal when they have the same magnitude and direction, irrespective of their point of origin e Ma ud t i n g Direction
Vector Representation Negative Vectors A vector having the same magnitude but opposite direction to a vector -A A
One-Dimensional Vector Addition
One-Dimensional Vector Addition (Same Direction) The result of adding two vectors (resultant) with the same direction is the sum of the two magnitudes and the same direction 5 m 5 m 10 m
One-Dimensional Vector Addition (Opposite Directions) The result of adding two vectors (resultant) with opposite directions is the difference of the two magnitudes and the direction of the longer one 10 m -5 m 5 m
Two-Dimensional Vector Addition
Two-Dimensional Vector Addition (Parallelogram Method) The resultant is the diagonal of the parallelogram described by the two vectors B t n a t l u es R A
Two-Dimensional Vector Addition (Head-Tail Method) Many vectors can be added together by drawing the successive vectors in a head-to-tail fashion. The resultant is from the tail of the first vector to the head of the last vector A B t R n a t l u es
Two-Dimensional Vector Addition Vector Subtraction One vector subtracts another vector is the same as one vector adds another negative vector A – B = A + (-B) A B
Two-Dimensional Vector Addition Vector Subtraction One vector subtracts another vector is the same as one vector adds another negative vector A – B = A + (-B) A -B Re su lta nt
Vector Resolution
Vector Resolution Component Vectors Any vector can be resolved into two component vectors (vertical and horizontal components) at right angle to each other Vertical component or t c Ve Horizontal component
Vector Resolution Component Vectors The process of determining the components of a vector is called vector resolution Vertical component or t c Ve Horizontal component
Vector Resolution Calculate Component Vectors The magnitude of the horizontal component vx = v cos θ The magnitude of the vertical component vy = v sin θ Vy = V sin θ Vx = V cos θ
Two-dimensional vector addition through vector resolution
Vector Addition through Resolution Two-Dimensional Vectors Addition Resolve vectors into horizontal and vertical components Add all the horizontal components of the vectors Add all the vertical components of the vectors. Find the final resultant by adding the horizontal and vertical components of the final resultant
Vector Addition through Resolution Two-Dimensional Vectors Addition Ay Bx Rx Ry By B A Ax R
Vector Addition through Resolution Two-Dimensional Vectors Addition o) o)= 40. 0 20. 0 -30. 0 m/scos – 2 cos 26. 0 (30 (60 m/s =34. 6 =-15. 0 -6. 0 m/s m/s 2) sqrt (19. 6 + 6. 0 m/s = 20. 5 m/s om/s 34. 6 -30. 0 40. 0 m/ssin –sin 15. 0 (30 (60 )o)==20. 0 = -26. 0 19. 6 m/s o tan-1 m/s (-6. 0 m/s /19. 6 m/s) =m/s -16. 9 20. 0 m/s -15. 0 m/s 60 o -6. 0 m/s s / m 0. 40 34. 6 m/s 30 o 19. 6 m/s -16. 9 o -26. 0 m/s 30. 0 m/s 20. 5 m/s
Vector Application: Relative Motion
Vector Application Relative Velocity Relative velocity is the vector difference between the velocities of two objects in the same coordinate system
Vector Application Relative Velocity For example, if the velocities of particles A and B are v. A and v. B respectively in the same coordinate system, then the relative velocity of A with respect to B (also called the velocity of A relative to B) is v. A – v. B VA VA – V B VB
Vector Application Relative Velocity The relative velocity vector calculation for both one- and two-dimensional motion are similar The velocity vector subtraction (v. A – v. B ) can be viewed as vector addition (v. A + (–v. B)) VA VA +(–VB) -VB
Vector Application Relative Velocity Conversely the velocity of B relative to A is v. B – v. A VA VB – V A VB
Q&A
The End
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