The Language of Film The Terms You Need

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The Language of Film The Terms You Need to Talk About What You See

The Language of Film The Terms You Need to Talk About What You See

5 Elements of the SHOT 1. Framing 2. Focus 3. Angles 4. Lighting 5.

5 Elements of the SHOT 1. Framing 2. Focus 3. Angles 4. Lighting 5. Camera Movement

FRAMING Establishing Shot taken from extreme distance. Used to establish setting or scene or

FRAMING Establishing Shot taken from extreme distance. Used to establish setting or scene or to establish size of something

Establishing Shot

Establishing Shot

FRAMING Long Shot (LS) Shot taken from distance. Gives sense of time and place,

FRAMING Long Shot (LS) Shot taken from distance. Gives sense of time and place, establishes setting, shows distance or separation between characters, can show relationship of character to surroundings. Usually the full body of a character.

Long Shot

Long Shot

FRAMING Close Up (CS) Subject takes up at least 80% of the frame, leaving

FRAMING Close Up (CS) Subject takes up at least 80% of the frame, leaving out much context. CS brings attention to a tiny detail or clue, and is often intimate and revealing.

Close Up

Close Up

FRAMING Medium Shot (MS) A neutral, comfortable shot. Used most often, and normally features

FRAMING Medium Shot (MS) A neutral, comfortable shot. Used most often, and normally features the characters from the waist up.

Medium Shot

Medium Shot

FOCUS Soft Focus Just ever-so-slightly out of focus Makes the image seem softer; unclear

FOCUS Soft Focus Just ever-so-slightly out of focus Makes the image seem softer; unclear Dreamlike

Soft Focus

Soft Focus

FOCUS Rack Focus When a director shifts the focus from one object to another

FOCUS Rack Focus When a director shifts the focus from one object to another in the same shot in order to direct the audience’s attention. Communicates power, the character noticing/seeing something

Rack Focus

Rack Focus

Deep Focus Foreground and background equally in focus. Creates a greater sense of reality,

Deep Focus Foreground and background equally in focus. Creates a greater sense of reality, as the audience members choose what to look at.

Deep Focus

Deep Focus

ANGLES Low Angle Camera shoots the subject from below; subject appears larger than life,

ANGLES Low Angle Camera shoots the subject from below; subject appears larger than life, powerful, sometimes threatening

Low Angle

Low Angle

ANGLES High Angle Camera is above the subject looking down on it. Subject appears

ANGLES High Angle Camera is above the subject looking down on it. Subject appears smaller than normal, sometimes weak, powerless.

High Angle

High Angle

ANGLES Eye Level Like a medium shot, this is the most neutral, natural angle.

ANGLES Eye Level Like a medium shot, this is the most neutral, natural angle. Even with the character’s eyes, it accounts for 90 -95% of the shots.

Eye Level

Eye Level

ANGLES Canted or Dutch Angle The camera is titled. Gives a tense, unbalanced effect.

ANGLES Canted or Dutch Angle The camera is titled. Gives a tense, unbalanced effect. Creates a sinister, distorted view of the character.

Dutch Angle

Dutch Angle

LIGHTING Low Key Scene is flooded with shadows and darkness. -Can convey suspicion, mystery,

LIGHTING Low Key Scene is flooded with shadows and darkness. -Can convey suspicion, mystery, or danger OR -Can convey peace, romance, or introspection …depends on theme/tone of the film/scene

Low Key

Low Key

LIGHTING High Key Scene is flooded with bright, open light. Lack of shadows or

LIGHTING High Key Scene is flooded with bright, open light. Lack of shadows or contrast. Characters are seen clearly - not threatening -often used for comedies/romantic comedies

High-Key

High-Key

LIGHTING Neutral General, even, natural lighting. Daylight. - like the medium shot and the

LIGHTING Neutral General, even, natural lighting. Daylight. - like the medium shot and the neutral angle, this is the most common lighting.

Neutral

Neutral

Lighting Bottom/Side Scary, intimidating effect. Indicates the characters may be evil, are hiding something,

Lighting Bottom/Side Scary, intimidating effect. Indicates the characters may be evil, are hiding something, are morally ambiguous, or are conflicted in some way -often in horror/dark movies

Bottom & Side

Bottom & Side

LIGHTING Front - Even lighting with no shadows. Used to show innocence or openness,

LIGHTING Front - Even lighting with no shadows. Used to show innocence or openness, most common with the hero/heroine Back - Creates a full or semi-silhouette of the object in the frame

Front & Back

Front & Back

Pan - Band of Outsiders CAMERA MOVEMENT Pan, Dolly, Zoom Classic dolly shot -

Pan - Band of Outsiders CAMERA MOVEMENT Pan, Dolly, Zoom Classic dolly shot - Goodfellas http: //youtu. be/OJEEVtq. Xd. K 8 Slacker – Trailer https: //www. youtube. com/watch? v=Klmf. Ru. Xxu Xo Pan – Wes Anderson https: //www. youtube. com/watch? v=Rrg. IW 8 r. Os V 0

Shaky Cam Saving Private Ryan - Omaha Beach https: //www. youtube. com/watch? v=82 RTzi

Shaky Cam Saving Private Ryan - Omaha Beach https: //www. youtube. com/watch? v=82 RTzi 5 Vt 7 w

SOUNDS Diagetic and Nondiagetic Mean Girls http: //youtu. be/fb. PJn 7 bi 9 gk

SOUNDS Diagetic and Nondiagetic Mean Girls http: //youtu. be/fb. PJn 7 bi 9 gk Jaws/Psycho/Blazing Saddles https: //www. youtube. com/watch? v=H_4 h. OY 9 n. KA

EDITING Cut - Most common; a quick “cut” to the next image Fade -

EDITING Cut - Most common; a quick “cut” to the next image Fade - Fade to black/white before fading back in to a new scene; often indicates time has passed

Editing Cross Cut – Braveheart http: //youtu. be/PD 5 Imb 7 v. WSc

Editing Cross Cut – Braveheart http: //youtu. be/PD 5 Imb 7 v. WSc

Editing Dissolve – to enhance flashback Cars http: //www. youtube. com/watch? v=h. TKb 97

Editing Dissolve – to enhance flashback Cars http: //www. youtube. com/watch? v=h. TKb 97 Srqy E

Mise-en-Scene in WWZ

Mise-en-Scene in WWZ