Steffen Colleen Tammie Crystal Virtual Reality a joke

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Steffen, Colleen, Tammie, Crystal Virtual Reality a joke or reality?

Steffen, Colleen, Tammie, Crystal Virtual Reality a joke or reality?

Steffen, Colleen, Tammie, Crystal What is VR? • emulating the real world • making

Steffen, Colleen, Tammie, Crystal What is VR? • emulating the real world • making an electronic world seem real Interactive • not static 3 D images • not movies • moving within the world • manipulating objects in the world

Steffen, Colleen, Tammie, Crystal Types of VR? Desktop VR • ordinary screen, mouse or

Steffen, Colleen, Tammie, Crystal Types of VR? Desktop VR • ordinary screen, mouse or keyboard control • polemouse, steering wheel, joystick Immersive VR • helmet/goggles, data glove • body suit, trampoline Physical world/VR mixes

Steffen, Colleen, Tammie, Crystal VR Headsets • small TV screen for each eye •

Steffen, Colleen, Tammie, Crystal VR Headsets • small TV screen for each eye • slightly different angles • 3 D effect

Steffen, Colleen, Tammie, Crystal Betwixt the Two ‘sit upon’ games • motorbike (bike moves)

Steffen, Colleen, Tammie, Crystal Betwixt the Two ‘sit upon’ games • motorbike (bike moves) • ski (wind, skis move, etc. ) • simple controls go within • virtual roller coaster • aircraft cockpit • ship’s bridge

Steffen, Colleen, Tammie, Crystal Inside VR • scenes projected on walls • realistic environment

Steffen, Colleen, Tammie, Crystal Inside VR • scenes projected on walls • realistic environment • hydraulic rams! • real controls • other people

Steffen, Colleen, Tammie, Crystal Applications simulate dangerous/expensive situations • command control, virtual tourism •

Steffen, Colleen, Tammie, Crystal Applications simulate dangerous/expensive situations • command control, virtual tourism • practicing medical procedures, treatment of phobias see hidden real world features • virtual wind tunnel visualize complex information fun !!!

Steffen, Colleen, Tammie, Crystal Engagement feeling part of the virtual world Engage the senses

Steffen, Colleen, Tammie, Crystal Engagement feeling part of the virtual world Engage the senses sight: • visual realism, 3 D effects: shadows, etc. sound: • surround sound, sub-seat woofers, etc. touch: • haptic and force feedback, and more…wind, … burning rubber!

Steffen, Colleen, Tammie, Crystal Engage the body • realistic devices • movement in the

Steffen, Colleen, Tammie, Crystal Engage the body • realistic devices • movement in the environment • interaction and control of object • rapid feedback - more important than photo realism Collaborative virtual environments • virtual worlds • multi-participant • able to communicate (text, audio, video) • embodied - avatars

Steffen, Colleen, Tammie, Crystal Pros and Cons Pros: • great leveler • anonymity -

Steffen, Colleen, Tammie, Crystal Pros and Cons Pros: • great leveler • anonymity - accountability? • hides disability (email even better). Cons: • no body language • limited communication • SAD !!!

Steffen, Colleen, Tammie, Crystal A variety of input devices like data gloves, joysticks, and

Steffen, Colleen, Tammie, Crystal A variety of input devices like data gloves, joysticks, and hand-held wands allow the user to navigate through a virtual environment and to interact with virtual objects. Directional sound, tactile and force feedback devices, voice recognition and other technologies are being employed to enrich the immersive experience and to create more "sensualized" interfaces.

Steffen, Colleen, Tammie, Crystal

Steffen, Colleen, Tammie, Crystal