HCI833 Advanced User Interface Technology Scott Hudson scott












- Slides: 12
HCI-833 Advanced User Interface Technology Scott Hudson scott. hudson@cs. cmu. edu NSH 3523
About the class Ph. D level n Review of current cool technology in user interface n n Technology oriented but (hopefully) accessible for non-CS students Readings, lecture, and discussion n Project oriented n Final exam, but no midterm n
Things for you to do today Fill out the questionnaire and return by end of lecture n Send me an email from your preferred address n
Administrative n Contact info n n n Office hours (my office is NSH 3523) n n Mon 2: 30 -3: 25 (but email first) No textbook n n scott. hudson@cs. cmu. edu http: //www. cs. cmu. edu/~hudson/teaching/05 -833 Readings (mostly from the web) Will ask you to buy some hardware n n Basic. Stamp II (approx cost $50) Last 1/3 of class (details later)
Lecture and reading topics (tentative) Quick introduction to UI Architecture n Animation in the interface n n Kinetic typography Awareness systems n Sketch-based interfaces n Beating Fitts’ law n Ambient display and interaction n Tangible interfaces n
Lecture and reading topics (tentative) Toolglass and Magic Lens interaction n Hardware devices for interaction n n Hardware building skills component Context-aware computing n Audio interaction n n (Other topics time permitting)
Projects n n 3 challenging projects, one with a paper Projects will attempt to break new research ground n n n I have ideas for this You can propose things Goal (but not requirement) is to do work that can be published n n n Interdisciplinary teams where appropriate I can contribute (and co-author) where appropriate UIST deadline is 5 April
Project One n Topics n n n Use of dynamics in the interface Awareness Example projects n n Design sketches for small screen web browser using kinetic typography Design sketches for attention direction technique library Kinetic typography “engine” in Java “Shadow view” privacy preserving video implementation
Project Two n Topics n First project topics • Also Continuation of 1 st project, or implementation of design(s) from the 1 st project Beating Fitts’ law n Sketching for UI specification n Ambient Interaction n
Project Two n Example projects Kinetic typography web browser or attention library implementation n Depth camera privacy n User interface specification in Photo. Shop n Movement prediction techniques n Low engagement interaction technique design sketches n Email glance design sketches n n Paper describing results
Project Three n Topics Hardware devices for ambient or tangible interface n Hardware toolkits n n Example projects Build a gadget or display n Hardware toolkit component n