Designing successful learning Mike Sharples Institute of Educational

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Designing successful learning Mike Sharples Institute of Educational Technology The Open University

Designing successful learning Mike Sharples Institute of Educational Technology The Open University

Activity (20 minutes) ● Explore Duolingo, Memrise, or a Future. Learn course ● What

Activity (20 minutes) ● Explore Duolingo, Memrise, or a Future. Learn course ● What did you like best about the learning? ● What did you like least? ● What would you like to change? m o c. o g n i l o www. du www. memr ise. co m m o c. n r a ele r u t u f. www 2

Learning analytics Analysing learning data from online courses to improve quality Learning design Applying

Learning analytics Analysing learning data from online courses to improve quality Learning design Applying knowledge of pedagogy and analytics to design effective online courses (not the same as lesson planning) 3

Learning activity Learning analytics Learning design Analysis of learning 4

Learning activity Learning analytics Learning design Analysis of learning 4

Learning activities http: //www. open. ac. uk/blogs/OULDI/ Assimilative (content) Information handling e. g. Read,

Learning activities http: //www. open. ac. uk/blogs/OULDI/ Assimilative (content) Information handling e. g. Read, Watch, Listen, Think about, Access, Observe, Review e. g. List, Analyse, Collate, Plot, Find, Discover, Access, Use, Gather, Order, Classify, Select, Assess, Manipulate Communicative e. g. Debate, Discuss, Argue, Share, Report, Collaborate, Present, Describe, Question Productive e. g. List, Create, Build, Make, Design, Construct Experiential e. g. Practice, Apply, Mimic, Experience, Explore, Investigate, Perform, Engage Interactive e. g. Explore, Experiment, Trial, Improve, Model, Simulate Assessment Include summative (graded) assessment only here e. g. Write, Present, Report, Demonstrate, Critique 5

Designing for learning activity Intended mix of activity 30 20 15 10 10 10

Designing for learning activity Intended mix of activity 30 20 15 10 10 10 Experiential Interactive 5 Assimilative (Read/watch) Finding information Communicative Productive Assessment Learning activity 6

Activity (10 minutes) ● Look at the Activity Planner cards ● Choose which types

Activity (10 minutes) ● Look at the Activity Planner cards ● Choose which types of activity are important for learning on your course ● Write down the percentage of time students will spend on each type of activity 7

Reading/watching Finding information Learning design had a significant effect on student satisfaction and performance

Reading/watching Finding information Learning design had a significant effect on student satisfaction and performance Student Satisfaction Conversational Productive Student learning Week 1 Week 2 Week 30+ Experiential Interactive Assessment Learning Design 151 modules Higher satisfaction from courses with reading/watching and interactive learning Higher retention from courses with conversational learning Lower success from courses with learning by reading and watching Student retention Student success Rienties, B. , Toetenel, L. (2016). “The impact of learning design on student behaviour, satisfaction and performance: A cross-institutional comparison across 151 modules. Computers in Human Bevavior, 60, 333 -341. Toetenel, L. and Rienties, B. (2016). Analysing 157 learning designs using learning analytic approaches as a means to evaluate the impact of pedagogical decision-making. British Journal of Educational Technology (early view)

Education innovations www. open. ac. uk/innovating Annual Innovating Pedagogy report Explores new forms of

Education innovations www. open. ac. uk/innovating Annual Innovating Pedagogy report Explores new forms of teaching, learning and assessment for a digital world To guide teachers and policy makers in productive innovation

Innovating pedagogy Rhizomatic learning Peer learning through networking Personal inquiry Personally-meaningful investigations Flipped classroom

Innovating pedagogy Rhizomatic learning Peer learning through networking Personal inquiry Personally-meaningful investigations Flipped classroom Study content online, discuss in classroom Crossover learning Connecting informal learning into the classroom Learning to learn Learning how to become an effective learner Geo-learning Learning about the landscape/environment Learning through gaming Learning by playing educational games Learning by storytelling Using narrative to guide learning Threshold concepts Focusing on topics that are difficult to teach Computational thinking Learning to abstract, plan, design, debug Context-based learning Learning by interaction with real objects & locations Incidental learning Learning from everyday incidents Learning by making Learning by creating and sharing objects Bricolage Learning by creative play with objects Embodied learning Learning with and about your body Dynamic assessment Discovering and overcoming learning difficulties 10

Activity (10 minutes) Discuss which innovative pedagogies could be used on your course What

Activity (10 minutes) Discuss which innovative pedagogies could be used on your course What innovations could improve the quality of teaching at BFSU? 11