CLU QUICK PASSING GAME WHY WE THROW QUICK

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CLU QUICK PASSING GAME WHY WE THROW QUICK: TO HELP OUR OFFENSIVE LINE SIMPLE

CLU QUICK PASSING GAME WHY WE THROW QUICK: TO HELP OUR OFFENSIVE LINE SIMPLE PROTECTION SCHEMES DON’T HAVE TO PROTECT FOR LONG NEUTRALIZES A SUPERIOR FRONT 7 TO BEAT THE BLITZ HIGH PERCENTAGE THROWS KEEP THE CLOCK RUNNING INTERMEDIATE PROBLEM SOLVER (3 -6)

CLU QUICK PASSING GAME PROTECTION GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE

CLU QUICK PASSING GAME PROTECTION GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE Coaching points: 1. STEP/REPLACE 2. SHOULDERS SQUARE 3. DON’T GIVE GROUND 4. RB FIT THE HIP/HOLD THE LINE TAGS BST/RB “SWAP”

SWAP IF THERE IS NO IMMEDIATE B GAP THREAT, THE BST MAKES A “SWAP”

SWAP IF THERE IS NO IMMEDIATE B GAP THREAT, THE BST MAKES A “SWAP” CALL TO RB BST WILL NOW STAY ON THE DE (MAN), AND THE RB NOW HAS THE B GAP IF THE DE SLANTS TO THE B GAP, THE BST STICKS AND THE RB ADJUSTS TO EDGE

CLU QUICK PASSING GAME PROTECTION GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE

CLU QUICK PASSING GAME PROTECTION GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE Coaching points: 1. STEP/REPLACE 2. SHOULDERS SQUARE 3. DON’T GIVE GROUND 4. RB FIT THE HIP/HOLD THE LINE TAGS BST/RB “SWAP” “PASS”

PASS TAG TO PLAY CALL RB ALIGNS OPPOSITE HIS BLOCKING RESPONSIBILITY TOKEN RUN FAKE

PASS TAG TO PLAY CALL RB ALIGNS OPPOSITE HIS BLOCKING RESPONSIBILITY TOKEN RUN FAKE TO RB. PROTECTION PRECEDES FAKE NO SWAP CALL

CONCEPTS SHORT OPTION FLOAT SHORT SMASH SLANT-OUT

CONCEPTS SHORT OPTION FLOAT SHORT SMASH SLANT-OUT

SHORT OPTION CONCEPT OUTSIDE WR: SLOT WR: QB: Note: MANDATORY OUTSIDE RELEASE FADES BPR

SHORT OPTION CONCEPT OUTSIDE WR: SLOT WR: QB: Note: MANDATORY OUTSIDE RELEASE FADES BPR 6 YARD OPTION ROUTES, BREAK IN/OUT OFF OF NEAR DEFENDER’S DROP. SIT IN THAT HOLE READ DEFENDER’S LEVERAGE OVER SLOTS. THROW TO BIGGEST HOLE Great in 3 x 1 with BS tap.

FLOAT CONCEPT #1 WR: #2 WR: #3 WR QB: BS WR: Note: STREAK route

FLOAT CONCEPT #1 WR: #2 WR: #3 WR QB: BS WR: Note: STREAK route SPEED OUT route at 6 yards FLOAT route at 6 yards Find FLAT DEFENDER or read man over #2 WR STREAK route or TAP Good TE concept from TREY.

SHORT SMASH CONCEPT OUTSIDE WR: SLOT WR: QB: Note: UNDER route at 4 yards.

SHORT SMASH CONCEPT OUTSIDE WR: SLOT WR: QB: Note: UNDER route at 4 yards. Convert quick SLICE vs. Press CORNER route at 6 yards READ ALIGNMENT OVER #2 WR, LOOK FOR BEST CORNER POCKET. ALERT BLITZ FROM MAN OVER #2. Great in short red zone

SLANT OUT CONCEPT OUTSIDE WR: SLOT WR: QB: Note: REGULAR SLANT route. Break OUT

SLANT OUT CONCEPT OUTSIDE WR: SLOT WR: QB: Note: REGULAR SLANT route. Break OUT on 2 nd step after break SLANT route on 2 nd outside step READ ALIGNMENT OVER #1 WRs, throw at loosest CB. Versus press, throw to best inside leverage. Good 2 -point play, pylon or sticks

WR COACHING POINTS IN THE QUICK GAME • EXPECT THE BALL • RUN PHYSICAL

WR COACHING POINTS IN THE QUICK GAME • EXPECT THE BALL • RUN PHYSICAL ROUTES / USE YOUR BODY • TEACH COVERAGE RECOGNITION, WHERE THE HOLES WILL BE, WHEN THE BALL MAY ARRIVE • RECOGNIZE BLITZ • PRACTICE TO BEAT THE PRESS • ANTICIPATE ADJUSTMENTS

QB COACHING POINTS IN THE QUICK GAME • 1 -2 THROW. HESITATE AND DIE!

QB COACHING POINTS IN THE QUICK GAME • 1 -2 THROW. HESITATE AND DIE! • HAVE A PLAN BEFORE YOU SNAP IT • TEACH PROTECTION. A QUICK IS NOT ALWAYS OUR BEST BLITZ BEATER (MAY BE A SCREEN, RB SWING OR ANGLE) • RECOGNIZE BLITZ. THEY BLITZ / WE SCORE!

FINAL THOUGHTS • HAVE A SYSTEM TO COMMUNICATE ROUTE ADJUSTMENTS, ESPECIALLY ON THE SINGLE-RECEIVER

FINAL THOUGHTS • HAVE A SYSTEM TO COMMUNICATE ROUTE ADJUSTMENTS, ESPECIALLY ON THE SINGLE-RECEIVER SIDE • BUILD-IN COVERAGE BEATERS: CAN SPLIT BY FORMATION DEVELOP BY OPPONENT FORMATION TENDANCIES • DOUBLE MOVE CONCEPTS SLANT-OUT, SLUGGO, HITCH-GO, OUT& UP