With Ms Strattan How do artists create depth
- Slides: 61
With Ms. Strattan
How do artists create depth and distance on a flat surface, like canvas or paper? Paolo Veronese, The Wedding at Cana, 1563 (The Renaissance), oil l on canvas. The Louvre Museum, Paris, France
Can you list some techniques artists use to create depth and distance?
Placement
: below the horizon line, objects appear higher on the picture plane as they get farther away. Above the horizon line, objects appear lower on the picture plane as they get farther away. Pieter de Hooch Musical Party in a Courtyard Claude Monet, Hotel des Roches Noires,
Color
Color intensity is much greater closer to the viewer and tends to get blurry and lighter in color it goes toward the vanishing point. Cool colors recede: Cool colors may appear farther away. Warm colors advance: Warm colors may appear closer. Jean-Antoine Watteau, The Perspective
Again, Objects that are closer tend to have brighter colors and more contrast. As Objects move back, the colors tend to get duller.
Picture Plane: The Picture plane refers to where an object is in a picture. For example: If an object appears to be close we would say it is in the Foreground of the picture plane.
Pictures are broken up into the : Background Middle ground Foreground
: By partially covering one object with another it gives an appearance of depth Sidney Goodman, Free Fall
Size
Size: objects appear smaller as they get farther away. Georges Seurat, A Sunday Afternoon on the Island of La Grande Jatte
Atmospheric Perspective
Atmospheric Perspective Creates a sense of depth by making distant objects lighter in color and less detailed. This can be found in nature due to the air or atmosphere filtering our view
Objects have less detail as they go toward the horizon line Thomas Cole, View on the Catskill - Early Autumn
Another example of Atmospheric Perspective
Linear Perspective A mathematical system for creating the illusion of space and distance on a flat surface.
In the Renaissance, painters needed to be able to translate threedimensional world around them onto a FLAT two-dimensional surface.
The discovery of perspective is attributed to the Renaissance architect Filippo Brunelleschi (1377 -1446), who suggested a system that explained how objects shrink in size according to their position and distance from the eye.
One – point Perspective Key Terms: Depth True Shape Horizon line Vanishing point Converging lines
Examples
MC Escher, Belvedere. 1958 Hieronymus Rodler, A vault the way you'd like it, 1531
Dorthea Lange, The Road West, 1938
Edvard Munch The Scream 1893
Tommaso Laureti Design for a portion of an illusionistic ceiling 1583
Vincent Van Gogh A Corridor in the Asylum 1889
Piero della Francesca, St. Anthony's Polyptich, Renaissance Art
Georges Seurat, A Sunday Afternoon on the Island of the Grand Jatte. 1886
Robert Longo. Tongue to the Heart. 1985
How’d they do that? Explaination. . .
First: In one point perspective, surfaces that face the viewer appear as their true shape, without any distortion. They are drawn using primarily horizontal and vertical lines, as illustrated by the diagram below
Its important to establish the horizon, or eye level. This line of sight is called….
…. . HORIZON LINE! (Eye level) m see to e l g sin ts c e j b o e s a o The t n ar’ o e z i p p or a h s i e h ‘d t n o t n i po d…… calle One-point perspective imitates the way our eyes see objects in real life.
…a vanishing point! All converging lines meet at the vanishing point.
WHAT ARE CONVERGING LINES?
Lines leading to the vanishing point are called converging lines.
Let’s review: Surfaces that travel away from the viewer converge towards a single vanishing point. This is a point that is located directly in front of the viewer’s eyes, on a horizon line (also known as an ‘eye level line’), as illustrated in the photo below:
Key Points: • Surfaces that face the viewer are drawn using their true shape • Eye Level or where the sky meets ground is known as Horizon Line • Lines leading to the vanishing point are called converging lines. • Surfaces that travel away from the viewer converge towards a single vanishing point
TECHNOLOGICAL ENGINEERING COMPUTER DESIGN VIRTUAL DISPLAY -Everything seems equal -No zooming in or out – fixed depth - Cannot judge distance REAL-WORLD - What we see ENGINEERING COMPUTER DESIGN -has vanishing point -parallel lines touch at infinity (vanishing point) - Shows depth - You can judge depth and distance
Two – point Perspective
Draw the corner of the object first. Draw the converging lines to the vanishing points. (these are the sides of the form)
Complete the visible sides of the box by drawing the corners, shown here with red lines. Draw yours likewise, making sure they are nice and square, at perfect right angles to the horizon line. Not even a hint of a tilt! This is the tricky part. Drawing the back, hidden sides of the box. You need to draw two sets of vanishing lines. One set goes from the right-hand corner line (top and bottom) to the LEFT VP (VP 1). Another set goes from the left-hand corner line to the RIGHT VP (VP 2). They cross over
simply draw a vertical line from the where the lower two vanishing lines cross, to the intersection of the upper two lines - the red line in the example. Practice Erase guide lines. You did it!
Essential Questions: • What strategies do artist’s use to create depth on a 2 -dimensional surface? • What is perspective? • How does perspective create the illusion of depth?
mini project evaluation One Point Perspective
mini project evaluation (extension) Two-Point Perspective
Evaluation The Name Project (Sharpie and Colored Pencil) One-Point Perspective
Evaluation The Name Project (Sharpie and Colored Pencil) Two-Point Persepctive
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