Where students go for Deep Practice Application of





















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Where students go for Deep Practice
Application of FIM Features: Assess fluency levels Address fluency needs Assess problem solving Practice problem solving Determine student fluency level with the four operations. Includes whole numbers, fractions, integers, and decimals. Students build fact fluency with whole numbers, fractions, integers, and decimals. Students complete 36 word problems drawn from nine math domains targeted to specific Grade Levels. Practice targeted to specific Grade Levels and Mathematical Domains.
Skill Building and Problem Solving Skill Sets Measurement World Bonus Games K 2 World Grade level focus (1 – 8) from single-step addition to multi-step algebra. Students develop procedural fluency by building equations. Develop skills with Time, Money, Length, Distance, Weight, Area, and Perimeter. Skill building games provide Deep Practice and a seamless gradient of challenge. Modules become accessible as students complete the first game of any Skill Set. For students in Grades K, 1, or 2. Prenumeration activities, number lines, shape and pattern recognition.
Assess Fluency Levels with JUST THE FACTS Assess fluency with Whole Numbers 0 -12 Assess fluency with Whole Numbers 0 -9
JUST THE FACTS (continued) Students are presented with randomly selected math facts. Correct responses appear green, incorrect turn purple; unanswered facts remain gold when time expires.
Address Fluency Needs with PRACTICE GYMS Students practice the four operations with Whole Numbers, Fractions, Decimals, and Integers Students work on one fact at a time. Proficiency is demonstrated by correctly answering 12 facts in 60 seconds. A silver star indicates success.
Assess Problem Solving with WHAT DO YOU KNOW
Practice Problem Solving with KNOW AND SHOW • Modules for Grades 3&4, 5&6, 7&8 • Questions/choices mirror standardized tests • Students can use pencil and paper, if necessary, since games are not timed • Glossary of math terms is provided SAMPLE GRADE 3 QUESTION
KNOW AND SHOW Domains
Click Assessment Reports link from Teacher Homepage to monitor student progress Use this menu to view different modules, such as JTF, the Gyms, Know & Show
Click STUDENT NAME while viewing JTF assessment to see specific fact acquisition
Two Views of WDYK Assessments: WDYK graph presents whole class snapshot WDYK Report presents individual student performance
Select Gyms Detail from the Assessment Page menu to view the specific facts each student has mastered.
Select a K&S module to see overall Know & Show completion Click a category to see which domain of math is covered. Sample problem provided.
Use Teams Goals to track activity, fluency and Problem-solving throughout the year
FIM GOALS for 2013 -14 STUDENTS MASTER BASIC FACTS STUDENTS ARE SUCCESSFUL PROBLEM SOLVERS STUDENTS WORKING IN GRADE-ALIGNED SKILL SETS
Students use My Goals to track activity, fluency and test-prep throughout the year
Recognize Achievement from Teacher Homepage
Player Homepage keeps students motivated Current student data displayed in real-time Skill level changes as students accrue stickers (all powered by math achievement)
FIM GOALS for 2013 -14 ALL STUDENTS BECOME MATHEMATICIANS!
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