welcome to Objectives Introductions background Hands on make
welcome to
Objectives Introductions background Hands on: make 1 st game
motivation James Paul Gee: “Games, not school, are teaching kids to think. ” Todd Oppeheimer: The Flickering Mind
Goals of this course Learn about game design Learn about education Learn how to build real-time graphics Work in interdisciplinary teams (computer science, fine art, education) Learn to work in group: presentation and communication skills Research: find relevant support material and present solution to others Evolve designs by presenting to larger group Critique other people's design React to other people's critique
What this course is and isn’t Not an opportunity to make DOOM 4 CS students: you will have to work with students and teachers
Challenge: how to connect the game and education domain?
How not to merge games and education: Before you go on, what is Newton’s 1 st Law? a) F=ma b) F=GMm/r^2 c) V=IR d) None of the above http: //research. microsoft. com/~sdrucker/Presentations/Making%20 Tools%20 for%20 Making%20 Games. ppt
Prototyping with Agent. Sheets Be able to express and communicate complex ideas Education History Math Music Geology Logic Programming Art
Agent. Sheets in India When the Jiva-Java Project started, its 20 secondary students had never used a mouse or seen the Web. Three weeks later, they had created applets (using Agentsheets authorware) and linked them to their own Web pages –Ed Gaible at the Jiva Institute Faridabad, Haryana , India
Out of this World (very distance education) NASA used Agent. Sheets to simulate an “E. coli in microgravity” experiment aboard the space shuttle Discovery with John Glenn
Your Turn
Homework 1 Download Agent. Sheets (agentsheets. com) Install Follow tutorial Think about how to make Sokoban
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