Welcome to A Level Art Design at STAC























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Welcome to A Level Art & Design at STAC AQA- Specification code: 7241 - 7246, 7201 - 7206
Course aims to develop: • Intellectual, imaginative, creative and intuitive capabilities. • Investigative, analytical, experimental, practical, technical and expressive skills, aesthetic understanding and critical judgement. • Independence of mind in developing, refining and communicating their own ideas, their own intentions and their own personal outcomes • An interest in, enthusiasm for and enjoyment of art, craft and design • The experience of working with a broad range of media • An understanding of the interrelationships between art, craft and design processes and an awareness of the contexts in which they operate • Knowledge and experience of real-world contexts and, where appropriate, links to the creative industries • Knowledge and understanding of art, craft, design and media and technologies in contemporary and past societies and cultures • An awareness of different roles, functions, audiences and
Why choose Art and Design? Further study and career opportunities: Possible degree options design, Film/video production, Fine art, Graphic design, Illustration, Architecture, Art conservation, Art history, Art therapy, Fashion Interior design, Jewellery design, Photography, Product design, Textile design, Theatre design, Threedimensional, Design, Web design Exciting career options, include: Animator, Architect, Art therapist, Art restoration, Cartoonist, Computer game, designer Community arts worker, Exhibition designer, Fashion designer, Film/video maker, Fine artist Furniture designer, Graphic designer, Illustrator, Interior designer, Jeweller, Museum/gallery Conservator, Medical illustrator,
Background • This specifications directly support progression to further and higher education. • Provides students with a rich platform to inspire a lifelong interest in Art and Design. • Students can focus on an area of personal interest. • Enables progression from AS to the full A-level. Content Students choose one of the titles below for study. They can choose the same or different titles for AS and Alevel. 1 Art, craft and design 2 Fine art 3 Graphic communication 4 Textile design 5 Three-dimensional design 6 Photography
AS Level – Assessment Y 1 Component unit 1 - Portfolio 60% of AS = 96 marks Non-exam assessment (NEA) set and internally marked and externally moderated by AQA A Level – Assessment Y 2 Component unit 1 Personal Investigation 60% of A Level = 96 marks Non-exam assessment (NEA) set and internally marked and externally moderated by AQA Component unit 2 - Externally Set Assignment. 40% of AS = 96 marks Preparatory period + 10 hours supervised time Preparatory period + 15 hours supervised time Non-exam assessment (NEA) set by AQA, marked by the centre and externally moderated by AQA
Assessment Objectives ( AOs ) AO 1: Develop ideas through sustained and focused investigations informed by contextual and other sources, demonstrating analytical and critical understanding. AO 2: Explore and select appropriate resources, media, materials, techniques and processes, reviewing and refining ideas as work develops. AO 3: Record ideas, observations and insights relevant to intentions, reflecting critically on work and progress. AO 4: Present a personal and meaningful response that realises intentions and, where appropriate, makes connections between visual and other elements. AO 1 - Component 1 = 15% Component 2 = 10% Total = AO 2 - Component 1 = 15% Component 2 = 10% Total = AO 3 - Component 1 = 15% Component 2 = 10% Total = 25% 25%
Subject content Art craft and Design A broad-based course exploring practical and critical/contextual work through a range of 2 D and/or 3 D processes and media associated with two or more of the titles of Fine Art, Graphic communication, photography, textile,
Graphic Communication Students will produce practical and critical/contextual work in one or more areas of study, for example, interactive media (including web, app and game design), advertising, packaging design, design for print, illustration, communication graphics, branding, multimedia, Subject Content
Subject content Fine Art Students will produce practical and critical /contextual work in one or more areas of study, for example, drawing, painting, mixed-media, sculpture, ceramics, installation, printmaking, moving image (video, film, animation) and photography.
Subject content Textiles Students will produce practical and critical /contextual work in one or more areas of study, for example, fashion design, fashion textiles, costume design, digital textiles, printed and/or dyed fabrics and materials, domestic textiles, wallpaper, interior design, constructed textiles, art textiles and installed textiles.
Subject content 3 D Design Students will produce practical and critical/contextual work in one or more areas of study, for example, ceramics, sculpture, exhibition design, design for theatre, television and film, interior design, product design, environmental design, architectural design,
Subject content Photography Students will produce practical and critical/contextual work in one or more areas of study, for example, portraiture, landscape photography, still life photography, documentary photography, photojournalism, fashion photography, experimental imagery, multimedia, photographic installation The example areas of study in each title above are neither compulsory nor exclusive.
Overarching knowledge, understanding and skills Introduced to a variety of experiences that employ a range of traditional and new media, processes and techniques appropriate to the chosen areas of study. Knowledge of Art, Craft and Design developed through Students demonstrate they recognise and research, develop their own strengths in the subject and Development of ideas and identifying and sustaining their own lines of making, working from first-hand enquiry. experience and where appropriate, secondary source materials. Develop practical and theoretical knowledge and understanding of: relevant materials, processes, technologies and resources, how ideas, feelings and meanings can be conveyed and interpreted in images and artefacts. how images and artefacts relate to the time and place in which they were made and to their social and cultural contexts continuity and change in different genres, styles and traditions a working vocabulary and specialist terminology.
Overarching knowledge, understanding and skills Develop practical and theoretical knowledge and understanding of: • Relevant materials, processes, technologies and resources. • How ideas, feelings and meanings can be conveyed and interpreted in images and artefacts. • How images and artefacts relate to the time and place in which they were made and to their social and cultural contexts continuity and change in different genres, styles and traditions • A working vocabulary and
Overarching knowledge, understanding and skills Record experiences and observations, in a variety of ways using drawing or other appropriate visual forms; Undertake research; and gather, select and organise visual and other appropriate information. Explore relevant resources; analyse, discuss and evaluate images, objects and artefacts; and make and record independent judgements. Use knowledge and understanding of the work of others to develop and extend thinking and inform own work. Generate and explore potential lines of enquiry using appropriate media and techniques Apply knowledge and understanding in making images and artefacts; review and modify work; and plan and develop ideas in the light of their own and others’ evaluations. Organise, select and communicate ideas, solutions and responses, and present them in a range of visual, tactile and/or sensory forms. Students can work entirely in digital media or entirely in non-digital media, or in a mixture of both, provided the aims and assessment objectives are met.
Progression At A-level, students are expected to demonstrate a greater depth of study than at AS. This might be achieved by, for example: • Greater specialisation in a particular medium or process. • Extended development of particular themes, ideas, concepts or issues • Further theoretical research and increased requirement to demonstrate understanding through integrated practical and written forms, and other means of communication. • More rigorous exploration of
Component unit 1 -Portfolio Bridging the gap between GCSE and A Level The Sketchbook- A journey of development and investigation Sketchbooks(pre- made or self made body of work) are used by students to record aspects of their lives and surroundings. , to record observations and studies of work by artists and designers who have explored related themes. They are encouraged to record their experiences in different ways, using a variety of media. Which lays a foundations for future developments Into many different applications for your work. It is important to use sketchbooks for researching and developing ideas, draw for different purposes, exploring a range of drawing media, from different perspectives and vantage points with imaginative and diverse ways of using the formal elements of Art and Design effectively.
Component unit 1 portfolio- Bridge the gap Overall Objective : To Create a body of work which explores themes and concepts to meet the criteria for three of the four assessment objectives : Activity 1: a) Choose one theme from the 6 below. • • • The Urban Journey Microscopic inspection Encounters, Experiences and Meetings Combinations and Alliances Fossils Inside / Outside b) Think of all the ideas, concepts, information you can think of inspired by this theme you have chosen and create a visual brainstorm. In addition expand your thinking by adding two different thoughts about each idea considered. (GLH= I hour) AO 1: Develop ideas through sustained and focused investigations informed by contextual and other sources, demonstrating analytical and critical understanding.
Component unit 1 portfolio- Bridge the gap Overall Objective : To Create a body of work which explores themes and concepts to meet the criteria for three of the four assessment objectives : Activity 2: a) Research, gather collect and select a range (15 ) of your ideas and concepts from your brainstorm. Inspired by your chosen theme. Each idea should be supported by explaining how each links to theme. (PEEL) (GLH= I hour) b) Record(draw in different ways) these ideas effectively using the appropriate materials, as responses to the research collected. ( 5 plus) (GLH= I hour each ) (Consider using your own photographs as part of your AO 1: Develop ideas through sustained and focused investigations informed by contextual and other sources, demonstrating analytical and critical understanding. AO 3: Record ideas, observations and insights relevant to intentions, reflecting critically on work and progress.
Component unit 1 portfolio- Bridge the gap Overall Objective : To Create a body of work which explores themes and concepts to meet the criteria for three of the four assessment objectives : Activity 3: a) Find and research at least 2 artists who you link and connect with your chosen theme. Produce 2 full in depth artist analysis using the questions on next slide. GLH= I. 5 hours each ) a) Create an artist response inspired by the concept of their work. (GLH= I hour each ) AO 1: Develop ideas through sustained and focused investigations informed by contextual and other sources, demonstrating analytical and critical understanding.
Component unit 1 portfolio- Bridge the gap Overall Objective : To Create a body of work which explores themes and concepts to meet the criteria for three of the four assessment objectives : Activity 4: a) Explore and experiment with your five or more initial responses to you theme. Develop each one using a different medium/material and imaginative use of mark making. At least one should be inspired by the artist style (GLH= 1 hour each ) AO 2: Explore and select appropriate resources, media, materials, techniques and processes, reviewing and refining ideas as work develops.
Component unit 1 portfolio- Bridge the gap Overall Objective : To Create a body of work which explores themes and concepts to meet the criteria for three of the four assessment objectives : Activity 5: a) Explore and experiment with your refined ideas, Manipulate each one in a different imaginative way changing the choice of colours textures and mark making to build additional experimental outcomes. One must be using collage as a technique. (GLH = 1 hour each ) b) Explain how you have developed and manipulated the materials, technique and or methods to create each idea. AO 2: Explore and select appropriate resources, media, materials, techniques and processes, reviewing and refining ideas as work develops.
A Level Art and Design students are expected to complete five guided remote learning hours per week (GLH) and an additional 2 hours independent study (Homework) Week 1 - Monday 1 ST June - Friday 5 th June 2020 Activity 1, 2 a and b ------ Submit by Friday 5 th June 10. 00 am Week 2 - Monday 8 th June – Friday 12 th June 2020 Activity 2 c and 3 ------ Submit by Friday 12 th June 10. 00 am Week 3 - Monday 15 th June -Friday 19 th June Activity 4 - Submit by Friday 19 th June 10. 00 am. Week 4 -Monday 22 nd June -Friday 26 th June Activity 5: Submit by Friday 26 th June 11. 00 am