Welcome Introductions Agile Traditional Teams Process Delivery Cycle
- Slides: 25
Welcome & Introductions
Agile Traditional Teams Process Delivery Cycle: 4 to 6 months Leader: Project Manager Manages delivery of product Delivery Cycle: 2 to 4 weeks Leader: Scrum Master Facilitates process & team dynamics
Shapes Game • Fold the paper in half • Draw a square • In the upper left hand corner draw a circle • At the top of the page draw a triangle • Draw a straight line on the left and right side of the square • Draw a rectangle in the square Done: I will know it when I see it
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SCRUM Kanban Lean Six Sigma e. Xtreme Programming (XP) TDD Agile Family Tree
Paper Airplane Game Your own sub headline Rules Sprint 1 Time: 2 mintues Each team will be building paper airplanes Team: 1 designer; can only verbally describe the design, may not build or test 2 builders; can only build they can not test 2 testers; test and accept or reject paper airplane Team Committment: -30 seconds Acceptance Criteria: -Need to look like an airplane -Need to fly 12 feet -Fly relatively staight
Paper Airplane Restrospective Your own sub headline What Worked? What didn’t work and why? What should we try?
Paper Airplane Game Your own sub headline Rules Sprint 2 Time: 2 mintues Each team will be building paper airplanes Team: Self Organized team; the team can define roles Team Committment: -30 seconds Acceptance Criteria: -Need to look like an airplane -Need to fly 12 feet -Fly relatively staight
Paper Airplane Retrospective 2 Your own sub headline What Worked? What didn’t work and why? What should we try?
Agile Traditional Teams Process Delivery Cycle: 4 to 6 months Leader: Project Manager Manages delivery of product Delivery Cycle: 2 to 4 weeks Leader: Scrum Master Facilitates process & team dynamics
Scrum Team Release lan Business Vision Technical Vision Process Facilitator
Scrum is named for a formation in rugby, which is used to get the ball moving after it has gone out of play. Players mass together around the ball and with their heads down exert all their power and concentration to get the ball moving. Scrum stuck because of the similarities between the game of rugby and the type of product development prescribed by Scrum.
Scrum Ceremonies Sprint Planning 3 5 8 3 Sprint Backlog (Tasks) q Create UI (5 hrs) q Code, Unit test validation logic (3 hrs) q User Acceptance Testing (2 hrs) Daily ScrumStandup What did I complete yesterday? What am I working on today? What implements are slowing me down? 2 8 2 13 Sprint ReviewDemo 1 Product Backlog Sprint Retrospective
Scrum Artifacts t! men e r u s a e M up Burn-d own Velocity Trend
Scrum Artifacts Product Backlog
Scrum: Moving Day To Do: Send s e i t i l Uti t i s o Dep Call s r e v Mo Denotes Impediment Underw Done: ay: k c a P Buy Boxes & Tape
Collaboration Rooms! Copyright© Agile Transformation Inc 21
Agile Characteristics Daily Standup Copyright© Agile Transformation Inc Business/IS as One 22 C ss ro F c un t al n io am e T
Agile Key Terms • Work to be done is captured in a list is called? “Backlog” • A brief statement that describes a piece work that can be executed in a sprint is? “User Story” • Work broken into 2 to 4 week chunks is called? • How much work a team can get done is called the team’s? • Key Scrum meetings are called? • A project’s scope and progress is visually represented by? “Artifacts” • We call the rooms where Agile teams work together? “Collaboration Rooms” • Anything that prevents the team from making progress? “Impediments” “Sprints or Iterations” “Velocity” “Ceremonies”
Questions … Thank You!
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