Water Computational Fluid Dynamics Volumes Lagrangian vs Eulerian
- Slides: 31
• • • Water Computational Fluid Dynamics Volumes Lagrangian vs. Eulerian modelling Navier-Stokes equations Solving Navier-Stokes • Papers only… Foster and Fedkiw, 2001 1 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Computational Fluid Dynamics • CFD • Describes the characteristics of fluids in a volume • Animation vs. CFD – – 2 CFD – Initial conditions, let it run Animation – Looks real and we have control CFD – correctness Animation – efficiency CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Describing volumes • We need to describe the volume and what’s in it • Volumes are typically described using regular voxels (3 D cells) (128 x 128 is common) Foster and Metaxas, 2000 – Boolean for each voxel 3 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Describing what’s in the volume • How do we describe water? – Ideas? 4 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Two approaches • Derives from Computational Fluid Dynamics – Lagrangian models • What happens at points in space – Eulerian models • Where does stuff go 5 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Lagrangian Models • Break space into volumes – Describe what is in each volume • Example: Incompressibility – What goes in must match what goes out 6 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Eulerian Models • We track motion of actual things over time – Particles are usually used to represent water • Example: Incompressibility – Particles must adhere to some packing rule 7 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Navier-Stokes equation • Describes the motion of incompressible fluids – Water, oil, mud, etc. 8 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Divergence • u is the liquid velocity field • Operator is called the “divergence” operator. – Divergence of a vector field F, denoted div(F) or as above is a scalar field – When equal to zero (zero vector), we have a divergenceless field 9 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Gradient vs. Divergence • I hate operator overloading 10 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Divergenceless field • Implies incompressiblity – Mass is conserved – What goes out a point equals what goes in • Note: This is “inside” the water, not what happens when air mixes in 11 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
More equation parts Gravity and force viscous drag viscosity 12 convection velocity pressure density CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Problems with Navier-Stokes • Acceleration is associated with moving elements, so Eulerian models make sense • Pressure and boundary conditions are at locations, so Lagrangian models make sense • Some methods use semi-Lagrangian models 13 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Foster and Fedkiw method • 1. Model environment as a voxel grid • 2. Model liquid volume using particles and implicit surface • 3. Update velocity field by solving Navier-Stokes using finite differences and a semi-Lagrangian method • 4. Apply velocity constraints from moving objects • 5. Enforce incompressibility • 6. Update the liquid volume using new velocity field 14 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
The volume representation • Each cell has – Flag for filled or available for water – Pressure variable at center (optional) – Velocity vectors on 3 sides • Shared with adjacent cell 15 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Particles • Water is represented by particles – Introduced from source or initially placed – Motion for particle is determined by tri-linear interpolation 16 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Isocontour • Imagine each particle with a sphere around it Isocontour 17 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Practical system issues • The isocontour is all we need for creating the image • High particle densities are needed to make good isocontours, but create lots of complexity • Create initial isocontour at high density, then use lower density motion fields to deform the isocontour • Other option: dynamically create/destroy particles 18 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Solving Navier-Stokes • Step 1: Choose a time step • Good rule of thumb: Nothing can jump over any cells – ? ? ? 19 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Solving • Step 2: Solve for the velocity • This is so much fun • Let w 0(x) be a solution at location x at time t 1 – We’ll move to a solution at time t 2 using four steps 20 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Getting to w 1: Add force • w 1(x) = w 0(x) + Dt f 21 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Getting to w 2: Add convection • At each time step, all particles are moved by the velocity of the fluid • The particle at location x was at location p(x, t-Dt) before • Let w 2(x)=w 1(p(x, t-Dt)) • All that is required is a way to track particles and some linear interpolation. 22 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Getting to w 3: Viscosity • Can be shown that: 23 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Finite differences • How do we get from • Finite differences: 24 or to code on arrays? CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Solving for viscosity This is a standard problem formulation called the Poisson Problem and can be solved using numerous solving packages like FISHPAK. 25 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
From FISHPAK C C C 26 Subroutine POIS 3 D solves the linear system of equations C 1*(X(I-1, J, K)-2. *X(I, J, K)+X(I+1, J, K)) + C 2*(X(I, J-1, K)-2. *X(I, J, K)+X(I, J+1, K)) + A(K)*X(I, J, K-1)+B(K)*X(I, J, K)+C(K)*X(I, J, K+1) = F(I, J, K) CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Getting to w 4: Incompressiblity • Our solution will have a divergence part and a divergence-free part. We need to solve for the divergence part and subtract it out. 27 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Estimating the divergence of the velocity field 28 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Cont… Again, we have a Poisson Problem. 29 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
What about pressure? • Issues of incompressibility • Stam claims that pressure drops out in his solution. This would be a consequence of the way he deals with incompressibility. 30 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
Boundary conditions • What about where we run out of space? – Set velocity to zero? (paper says this) – Or what other option? 31 CSE 872 Dr. Charles B. Owen Advanced Computer Graphics
- Eulerian vs lagrangian
- Lagrangian vs eulerian
- Fluid dynamics
- Computational fluid dynamics
- Computational fluid dynamics
- Computational fluid dynamics
- Computational fluid dynamics
- Ideal gas vs perfect gas
- Eulerian description of fluid flow
- Water and water and water water
- Computational fluid dynamic
- Euler path vs circuit
- Euler circuit example
- Eulerian graph properties
- Euler path and circuit
- Animating sand as a fluid
- Graf 1
- Math graph
- Euler's momentum equation
- Eulerian paths
- Impossible graph
- Synovial fluid
- P1-p2
- Fluid statics deals with
- Transcellular fluid
- Ecf icf and interstitial fluid
- Interstitial vs intracellular
- Timeline fluid mechanics
- Extracellular fluid and interstitial fluid
- Chylous ascites
- Lagrange multipliers
- Standard model lagrangian