Virtual Reality Future Problems and Considerations Mead Landis
Virtual Reality Future Problems and Considerations Mead Landis, Alex Ruggiero, Charles Sinkler, Logan Tutt 1
Outline Definition of VR History of VR Current State Expected Future Privacy Concerns Crime in VR Media Portrayal VR in the Workplace 2
Definition of VR From Merriam Webster “an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment” Touch and haptic feedback are beginning to become common as well [15] 3
History of VR 1838 - Stereoscopic Photo Viewer 1929 - First Flight Simulator for Military 1960 s - Many Different HMDs (Head Mounted Displays) 1995 - Virtual Boy Console 2003 - Second Life Game [14], http: //www. vrs. org. uk/images/link-trainer-1. jpg, http: //www. vrs. org. uk/images/ivan-sword-of-damocles. jpg 4
Current State of VR Two main VR competitors Oculus Rift Kickstarter in 2012 Focused on seated experiences. Release of Oculus Touch soon will add hand tracking and some room scale ability. HTC Vive “Room Scale” allows for head and hand tracking in 5 m x 5 m room https: //c 2. staticflickr. com/2/1471/25845851080_21 ea 8 a 50 d 9_b. jpg 5
Current State of VR Other VR companies Samsung Gear VR Uses smartphone for display Playstation VR VR HMD designed specifically for Playstation 4 Google Cardboard Inexpensive headset made of cardboard and lenses for use with smartphone Many new startups appearing https: //upload. wikimedia. org/wikipedia/commons/9/95/Assembled_Google_Cardboard_VR_mount. jpg, https: //upload. wikimedia. org/wikipedia/commons/d/d 7/Samsung_Gear_VR_V 1. png 6
Predicted Future VR Timeline 1 Year (2017): VR Will continue gaining market share for casual gamers, as VR games become more realistic 5 Years (2021): VR technology will become common for other forms of entertainment such as 3 -D movies and other non-interactive entertainment 10 -15 Years (2026 -2031): VR will become the standard for entertainment as well as teleconferencing. 7
Privacy: Data Collection Oculus’ Privacy Policy: Information is automatically collected about: “games, content, apps or other experiences you interact with” “your physical movements and dimensions” “how users respond to our marketing efforts” “We may share information about you for any other purpose for which you give us your consent. ” [6] www. pixabay. com/ 8
Privacy: Data Mining Data within the Data: Physical Height, weight, age, body type, arm span, caloric intake, chronic illnesses, handicaps, bone structure, athleticism, pain tolerance, eyesight, strength, clothing sizes, sports aptitudes, color-blindness, genetics, etc. Mental Stress tolerance, personality type, reaction time, behaviour when lying, happiness, anger, mental conditions, intelligence, political stance, will power, lifestyle etc. [1] [8] 9
Crime Jurors and VR - crime scene recreations If something happens in VR, when will it be considered real enough to be a crime? Virtual reality is already realistic enough to play on people’s emotions VR Milgram Experiment shows this participants acted as if situation was real [3], [4], http: //i. cmpnet. com/infoweek/1038/news_csi_secondary. jpg 10
“Personal Bubble” Solution Big. Screen game had issues with virtual groping and harassment Implemented a Personal Bubble approach: If another user comes within a set space of you, they simply disappear http: //cdn. uploadvr. com/wp-content/uploads/2016/06/Big. Screen-Person-Space-Bubble. gif [7] 11
VR Sickness Potential to cause users to become physically sick Symptoms include nausea, headaches, vertigo, and vomiting Caused by conflict between visual and vestibular systems [8], [9], http: //www. phonearena. com/news/A-new-research-deals-with-VRmotion-sickness-in-an-innovative-way_id 82273 12
Virtual Reality in the workplace Replacement for conventional monitors Visualizations of designs and data Modeling of systems in 3 D Virtual Teleconferencing [11], [13], https: //www. engadget. com/2016/04/18/virtual-desktop-vr-windows/ 13
VR in Media Rick and Morty - M Night Shaym-Aliens! (S 1 E 4) Virtual Reality used as tool to steal sensitive information Surrogates (2009 Film) VR used as tool to control robots - people die when using them, however. Very futuristic, but who knows how far VR will come? [5] http: //s 3 cf. recapguide. com/img/tv/138/1 x 4/Rick-and-Morty-Season-1 -Episode-4 -3 -7 d 3 d. jpg 14
Conclusion Virtual Reality will be a technological revolution similar to the television or computer Virtual Reality will change the way that people receive their entertainment and communicate with work within the next 10 -15 years VR will have a similar effect on entertainment and communication as the television and the radio For VR to become commonplace, the public view of it must change 15
References [1] Kashmir Hill. How Target Figured Out A Teen Girl Was Pregnant Before Her Father Did. http: //www. forbes. com/sites/kashmirhill/2012/02/16/how-target-figured -out-a-teen-girl-was-pregnant-before-her-father-did/#7 c 4 fbf 2034 c 6 [2] La. Viola, J. , Joseph. (2000). A discussion of cybersickness in virtual environments. ACM SIGCHI Bulletin, 32(1), 47 -56. doi: 10. 1145/333329. 333344 [3] Pullen, John Patrick. Virtual Reality Brought Me to Tears. http: //time. com/4172998/virtual-reality-oculus-rift-htc-vive-ces/ (9/27/16) [4] Gershman, Jacob. Virtual Reality Aims to Transport Jurors to Crime Scenes. http: //blogs. wsj. com/law/2016/05/24/virtual-reality-research-aims-to-transportjurors-to-crime-scenes/ (9/27/16) [5] Surrogates Synopsis. IMDb. http: //www. imdb. com/title/tt 0986263/synopsis? ref_=tt_stry_pl (9/27/16) [6] Oculus Privacy Policy. https: //www 3. oculus. com/en-us/legal/privacy-policy/ (10/5/16) [7] Feltham, Jamie. Big. Screen Adds Personal Space Bubble to Stop Trolls in their Tracks. Upload. VR. http: //uploadvr. com/bigscreen-adds-personal-space-bubblestop-vr-trolls-tracks/ (10/5/16) 16
References [8] La. Viola, J. , Joseph. (2000). A discussion of cybersickness in virtual environments. ACM SIGCHI Bulletin, 32(1), 47 -56. doi: 10. 1145/333329. 333344 [9] http: //www. immotionar. com/en/blog/2016/march/04/the-time-of-conundrum-lesson-1 -how-to-develop-a-reduced-nausea-first-person-controller-in-vr/ [10] Which sport are you made for? Take the test, Loughborough University, , http: //www. lboro. ac. uk/departments/ssehs/news/2014/which-sport-are-you-made-fortake-the-test. html (10/6/16) [11] http: //www. forbes. com/sites/centurylink/2014/06/12/how-virtual-reality-will-change-life-in-the-workplace/#6 e 030 fb 754 c 3 [12] Virtual Reality Society. History of VR. http: //www. vrs. org. uk/virtual-reality/history. html (9/18/2016) [13] http: //www. 3 ds. com/press-releases/single/htc-partners-with-dassault-systemes-to-spearhead-virtual-reality-for-enterprise/ [14] Slater, M et al. A Virtual Reprise for Stanley Milgram Experiment. https: //www. ncbi. nlm. nih. gov/pubmed/17183667 (10/4/16) [15] Virtual Reality [Def. 1]. (n. d. ). In Merriam Webster Online, from http: //www. merriam-webster. com/dictionary/virtual%20 reality 17
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