Victorian Curriculum Unpacking Design and Technologies Leanne Compton

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Victorian Curriculum: Unpacking Design and Technologies Leanne Compton Curriculum Manager, Design and Technologies

Victorian Curriculum: Unpacking Design and Technologies Leanne Compton Curriculum Manager, Design and Technologies

Victorian Curriculum F-10 – by 2017 Learning Areas Capabilities • • • The Arts

Victorian Curriculum F-10 – by 2017 Learning Areas Capabilities • • • The Arts o Dance o Drama o Media Arts o Music o Visual Arts o Visual Communication Design (7– 10) English Humanities o Civics and Citizenship o Economics and Business o Geography o History Languages Health and Physical Education Mathematics Science Technology o Design and Technologies o Digital Technologies Critical and Creative Thinking Ethical Intercultural Personal and Social

Timelines Implementation of the new Victorian Curriculum can commence in individual schools as soon

Timelines Implementation of the new Victorian Curriculum can commence in individual schools as soon as they choose, with all schools required to implement the new curriculum from the start of 2017. In other words, schools may be already implementing the curriculum now while others may be using 2016 to prepare for full implementation in 2017. 2015 -16 • • Aus. VELS curriculum • available Aus. VELS website • archived December 2016 From 2015 Victorian Curriculum available Full implementation from 2017

Terminology Aus. VELS - VELS component Victorian Curriculum Domains Curriculum areas Dimensions Strands and

Terminology Aus. VELS - VELS component Victorian Curriculum Domains Curriculum areas Dimensions Strands and sub-strands ------- Content descriptions Learning focus ------- Standards Achievement standards

Components Introduction Curriculum Rationale and aims Level / band description Structure - strands /

Components Introduction Curriculum Rationale and aims Level / band description Structure - strands / sub-strands - placement of standards Learning in. . . Content descriptions (+ elaborations ) Scope and sequence Glossary Achievement standards

Structure of VC: D&T Band Descriptions Provides an overview to the content descriptions and

Structure of VC: D&T Band Descriptions Provides an overview to the content descriptions and achievement standard within the band Content Descriptions Specifies the knowledge, understandings and skills students are expected to learn. Content Elaborations • Illustrations or examples of Content Descriptions (not mandated). Achievement Standards Describe what students are typically able to understand able to do. They describe expected achievement and emphasise the depth of conceptual understanding and the sophistication of skills. Victorian Curriculum : Design and Technologies curriculum

Structure Achievement standards • The first achievement standard at Foundation – Level 2, and

Structure Achievement standards • The first achievement standard at Foundation – Level 2, and then at Levels 4, 6, 8 and 10. • A curriculum for students with disabilities is provided in this learning area. The Level A - D continuum contains one content description for each strand. This provides greater flexibility to schools when developing their teaching and learning programs.

What is Design and Technologies? One learning area Technologies Two curriculum areas Three strands

What is Design and Technologies? One learning area Technologies Two curriculum areas Three strands in Design and Technologies and Society Technologies Contexts Digital Technologies Creating Designed Solutions

Creating Designed Solutions Technologies and Society Focuses on how people use and develop technologies

Creating Designed Solutions Technologies and Society Focuses on how people use and develop technologies Based on design thinking, design processes and production processes’ typically addressed through a design brief Design and Technologies involves students creating quality designed solutions across a range of technologies contexts Technologies Contexts Focuses on the characteristics and properties of four technologies contexts

Creating quality designed solutions across a range of technologies contexts Considering the economic, environmental

Creating quality designed solutions across a range of technologies contexts Considering the economic, environmental and social impacts of technological change and how the choice and use of technologies may contribute to a sustainable future What does Design and Technologies involve? Taking into account the ethical, legal, aesthetic and functional factors that inform the design processes

Organisation of the VC: D&T

Organisation of the VC: D&T

Design and Technologies Contexts Engineering principles and systems explores how forces can be used

Design and Technologies Contexts Engineering principles and systems explores how forces can be used to create light, sound, heat, movement, control or support in systems Food and fibre production focuses on food and fibre as humanproduced or harvested resources, and how food and fibre are produced in managed environments such as farms or plantations, or harvested from wild stocks. Food specialisations explores the application of nutrition principles and the characteristics and properties of food, food selection and preparation, and contemporary food issues Materials and technologies explores a broad range of traditional, contemporary and emerging materials that involve an extensive use of technologies.

Creating Designed Solutions Investigating involves critiquing, exploring and investigating needs and opportunities Generating developing

Creating Designed Solutions Investigating involves critiquing, exploring and investigating needs and opportunities Generating developing and communicating ideas for a range of audiences Producing applying a variety of skills and techniques to make designed solutions to meet specific purposes and user needs Evaluating making judgements through a design process about the quality and effectiveness of designed solutions Planning and managing learning to plan and manage time, along with other resources, to effectively create design solutions

Production processes Design processes Creating Designed Solutions

Production processes Design processes Creating Designed Solutions

Systems thinking Generation of ideas and decisions made throughout the design processes; recognition of

Systems thinking Generation of ideas and decisions made throughout the design processes; recognition of the connectedness and interactions Design thinking Use of strategies for understanding design needs and opportunities Focus on different types of thinking Computational thinking Problem-solving used e. g. calculating costs, testing materials

Focus on sustainability • Environmental • Social • Economic

Focus on sustainability • Environmental • Social • Economic

Navigating the Design and Technology curriculum http: //victoriancurriculum. vcaa. vic. edu. au /technologies/design-and-technologies/

Navigating the Design and Technology curriculum http: //victoriancurriculum. vcaa. vic. edu. au /technologies/design-and-technologies/

Resources for Design and Technologies http: //www. vcaa. vic. edu. au/Pages/foundati on 10/viccurriculum/destech. aspx

Resources for Design and Technologies http: //www. vcaa. vic. edu. au/Pages/foundati on 10/viccurriculum/destech. aspx

Do I have to teach Design and Technologies every year? • School-based decision as

Do I have to teach Design and Technologies every year? • School-based decision as to when and how the Design and Technologies curriculum is delivered. • School plans must provide the opportunity for students to study Design and Technologies in each two-year planning cycle. • More information is in the Curriculum Planning and Reporting Guidelines.

Questions

Questions

Contact Details Victorian Curriculum and Assessment Authority (VCAA) Leanne Compton Curriculum Manager, Design and

Contact Details Victorian Curriculum and Assessment Authority (VCAA) Leanne Compton Curriculum Manager, Design and Technologies compton. leanne. l@edumail. vic. gov. au phone: (03) 9032 1698