Vector Math What is a vector Has magnitude

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Vector Math

Vector Math

What is a vector? • Has magnitude and direction • Has a head and

What is a vector? • Has magnitude and direction • Has a head and a tail • What types of measurements are vectors?

Magnitude of vectors • Length of vector is proportional to the magnitude

Magnitude of vectors • Length of vector is proportional to the magnitude

Adding Vectors • Vectors have a direction so you need to take that into

Adding Vectors • Vectors have a direction so you need to take that into account when adding • A vector sum is called “resultant”

Adding vectors in same axis

Adding vectors in same axis

What if vectors are at angle to each other?

What if vectors are at angle to each other?

Uh oh… 2 methods: • Graphical (tip to tail) • Trigonometric

Uh oh… 2 methods: • Graphical (tip to tail) • Trigonometric

Tip to Tail- graphical addition • Put the vectors (keeping direction and magnitude) together

Tip to Tail- graphical addition • Put the vectors (keeping direction and magnitude) together with the tip of the first touching the tail of the second • When finished, draw a new resultant from the tail of the 1 st to the tip of the last

Tip to tail vector addition • It doesn’t matter which order you put them

Tip to tail vector addition • It doesn’t matter which order you put them in as long as you keep tip to tail • Try the worksheet…

Vector Subtraction • Think about it- what does it mean to change the sign

Vector Subtraction • Think about it- what does it mean to change the sign of a vector? • When subtracting, you are basically adding the negative of the 2 nd vector • So same magnitude, opposite direction • Try some…

OK, why all the focus on angled vectors • We don’t live in a

OK, why all the focus on angled vectors • We don’t live in a 1 D world where everything happens on the x axis • To deal with projectiles and forces we need to at least add a 2 nd dimension

Vector Components • This is the real world (ok, only 2 d, but close

Vector Components • This is the real world (ok, only 2 d, but close enough) so things happen at angles- not just along x and y axis • Each vector can be considered the sum of its x and y components

Vector Components

Vector Components

Resolving Vectors into Components- Graphical

Resolving Vectors into Components- Graphical

Vector Word Problems • Use vector math to solve word problems involving displacement and

Vector Word Problems • Use vector math to solve word problems involving displacement and velocity in 2 D • BUT you need to keep quantities in different directions separate

Vector Word Problems • You can solve for any variable across the river by

Vector Word Problems • You can solve for any variable across the river by using information such as distance and velocity across the river • But you can’t use the distance or velocity downriver or the total distance or velocity across at the angle

Example • An airplane with a velocity of 100 km/h encounters a headwind (blowing

Example • An airplane with a velocity of 100 km/h encounters a headwind (blowing against it) of 25 km/h. What is the resultant velocity of the plane?

Answer

Answer

Example 2 • An airplane with a velocity of 100 km/h encounters a crosswind

Example 2 • An airplane with a velocity of 100 km/h encounters a crosswind blowing at 25 km/h. What is the resultant velocity?

Answer 2

Answer 2