UNIX Unbounded 5 th Edition Amir Afzal Chapter
UNIX Unbounded 5 th Edition Amir Afzal Chapter 1 First Things First
Chapter 1 First Things First This chapter briefly describes the fundamentals of computer hardware and software and explains basic computer terms and concepts. It discusses the types of software, explains the importance of the operating system, and explores its primary functions.
1. 1 Computers: An Overview Computers can be grouped according to their sizes, capabilities, and speed into four classifications, as follows: • Supercomputers • Mainframe computers • Minicomputers • Microcomputers These are rather arbitrary classifications: the low-end systems of one category can overlap the high-end systems of the other.
Table 1. 1: Computer Classifications Class Typical Specifications Approximate Speed Microcomputer 64+ million main memory cells 4 billion disk storage cells single user 10+ million instructions per second Minicomputer 128+ million main memory cells 10 billion disk storage cells 1 tape drive 128 interactive users 30+ million instructions per second Mainframe 1+ billion main memory cells 100 billion disk storage cells Multiple tape drives 100 s interactive users 4+ central processing units or more 50+ million instructions per second
1. 3 Computer Hardware Figure 1 -1: Four Functional Parts of a Computer System Certain devices can be used for either input or output for example, magnetic disks and touch screen terminals.
Processor Unit The Central Processing Unit (CPU) consists of three basic sections: • Arithmetic and Logic Unit (ALU) • Registers • Control Unit (CU) The CPU is also called the brain, heart, or thinking part of the computer. Computers usually have two types of main memory: • Random access memory (RAM) • Read only memory (ROM) Main memory is short term and retains data only for the period that a program is running.
Data Representation Bit (Binary Digit) Each bit can hold either a 0 or a 1. A bit is the smallest unit of information a computer can understand Byte A group of eight bits is called a byte (pronounced bite) ASCII When you input data to a computer, the system must change it from what you recognize (letters, numbers, and symbols) into some format the computer understands Word Most computers are able to manipulate a group of bytes called a word. The word size is system dependent and could vary from 16 bits (2 bytes) to 32 bits (4 bytes) or even 64 bits (8 bytes)
The Memory Hierarchy Memory Size K stands for kilobytes, which represent 1, 024 bytes of storage (2 to the power of 10) For example: 32 K of memory means 32, 768 bytes (32 times 1, 024) Other measurements referring to the size of the computer memory: • Megabyte (MB) is approximately one million bytes • Gigabyte (GB) is approximately one billion bytes • Terabytes (TB) is approximately one trillion bytes
External Storage • Secondary storage is an extension of main memory, not a replacement for it. • A computer cannot execute a program or manipulate data stored on disk unless the data are first copied into main memory. • Main memory holds the current programs and data, whereas secondary storage is for long-term storage. Table 1. 2: Summary of the Different Storage Types Storage Type Location Usage Registers Within the CPU Very high-speed devices Currently executing instructions; part of the related data Primary Storage Outside of the CPU High-speed devices (RAM) Entire programs or part of the associated data Secondary Storage Low-speed devices Electromagnetic or optical Programs not currently being executed; large amount of data
WHAT IS SOFTWARE? In general, computer programs are called software. Program A program is a set of instructions that directs the activities of a computer system. It consists of instructions that are logically sequenced to perform a specific operation. Software Categories: - system software - application software Figure 1 -4: Types of Software
Figure 1 -5: User Interaction with Software Layers
Who Is the Boss? The operating system is the boss and is the most important system software component of a computer: • It is a collection of programs that controls all hardware and software in a computer • The necessary parts of the operating system are loaded into the main memory when you turn the computer on and remain there until you turn it off • The operating system plays different roles as service provider, hardware manager, and facilitator of the user interface
The primary purposes and functions of an operating system: • To provide an interface for users and application programs to low-level hardware functions • To allocate hardware resources to users and their application programs • To load and accept the application programs on behalf of the users The necessary parts of the operating system are always resident in the main memory. The operating system continually responds to the program’s resource requirements, resolves resource conflicts, and optimizes the allocation of resources
Operating System Model Viewing the operating system as a layered set of software: Kernel Layer The kernel is the innermost layer of the operating system software Service Layer The service layer accepts service requests from the command layer, or the application programs, and translates them into detailed instructions to the kernel. The service layer provides the following types of services: Access to I/O devices for example, the movement of data from an application to a printer or terminal Access to storage devices for example, the movement of data from a tape drive or a magnetic disk to an application program File manipulation for example, opening and closing files, reading from a file, and writing to a file Other services such as window management, access to communication networks, and basic database services
File manipulation for example, opening and closing files, reading from a file, and writing to a file Other services such as window management, access to communication networks, and basic database services Command Layer The command layer, also called the shell (because it is the outermost layer), provides the user interface and is the only part of the operating system with which users can interact directly
Figure 1 -6: Operating System Layers
Operating Systems Environment Some basic concepts and terminology describing the different operating systems and their environments: Single-Tasking A single-tasking (single-programming) operating system is designed to execute only one process at a time. Multitasking A multitasking (multiprogramming) operating system is capable of executing more than one program at a time for a user. Multiuser In a multiuser environment, more than one user (terminal) can use the same host computer. The multiuser operating system is complex software that provides services for all users concurrently.
Figure 1 -7: A Multiuser Computer System Chapter 1: First Things First
Figure 1 -8: The Multiuser in a Network Environment
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