Understanding Storyboard Describe the multimedia Explaining Storyboard is
Understanding Storyboard Describe the multimedia
Explaining Storyboard is another way to explore the possibility of narrative or to train an appearance. Parents say that "a picture can explain a thousand words" is very suitable for storyboarding. Hal. : 2 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard In general, the making of films, comic books and animation, a script was developed before the storyboard created. Lighting the story does not always require Generally, the making of the film, comic books and animation, a script was developed before the storyboard created. Lighting the story does not always require a complete script to take advantage in the process of storyboarding. Hal. : 3 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard But we must have stories and stories that have a strong concept. A good storyboard can help us understand a story that is unusual or facilitate the development of the original story. Hal. : 4 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard A storyboard is a series of serial images, with or without words, which tell a continuing story. Art and storyboard sheets are available at the store art needs, but we can also create your own. Hal. : 5 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Simply drawing a series of boxes in a horizontal writing paper. Give a little space under each box to the words. We can make it directly with a pen or can also use the computer. Hal. : 6 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Once we have the example of the design, print or multiply a few sheets to be used. Now we can start making the type of game with the storyboard below. Hal. : 7 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Game # 1 - Rehearsal Storyboard. The basis of this game is the storyboard that has been known previously, Mass Cinderella, Red Riding Hood Girl, etc. Hal. : 8 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard For the story into several sections that easily tell. Limit the words on each panel to no more than two or three lines only. This requires regular exercise. Hal. : 9 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Do this several times until we get a series of sequential segments suitable for us. Next, find some suitable images, such as photos or artwork from newspapers or magazines, use clip art or looking on the internet. Hal. : 10 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Clip, cut, paste, trace, copy and color are the basic techniques in creating storyboards. People with more artistic ability can do this better but everyone should try it yourself. Hal. : 11 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Once we have a suitable image with the words beneath the panel, proceed to the next panel. Hal. : 12 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Please note that we can cut, copy and pasting using a collection of images gathered from various sources and create a scene that helps explain the story. Hal. : 13 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Expand our storyboard on a poster board with tape and paste. Now we have a set of storyboards which can be used to find our stories. Hal. : 14 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Expand our storyboard on a poster board with tape and paste. Now we have a set of storyboards which can be used to find our stories. Game # 2 – Story building Storyboard. Use this type of storyboard to create a new story. Clipping is the most important processes in this type of game. Take time to gather the pictures. We have to clip the image of interest to us. Hal. : 15 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard We'll find a pattern slowly emerged. Assign pictures into categories or the same subject. We also did-clip words that draw from an ad. There are many words that 'smart' in a magazine. Hal. : 16 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Once we have a good collection, spread clipping results in a table so that we can take and select it. The key to success in this game is to allow the process of free association to guide our choices. Hal. : 17 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Use the sense of "what if. . . " and play with the clipping. Organize and restructure them until something appears in our imagination. If you still have doubts about the power of this technique, try on a small child. Hal. : 18 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Once we get the concept of our story, we are able to clip, copy, and paste our pictures into a sheet and stuck to their story on the poster board. We have completed a set of storyboards which can be used to develop new story ideas for written and shown. Hal. : 19 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Game # 3 - Photo Storyboard. Use this storyboard to help connect personal or family stories. We need black and white family photos or photos clean before starting the journey this storyboard. Do not be too clear on the opening. We're not going to get an accurate story sequence of photos of our vacation or family reunion. Hal. : 20 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Consider additional copy or cut from magazines or travel brochures, make copies of family photographs of similar events, or simply cut something from a magazine in accordance with our narrative. Hal. : 21 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Once we get the block stories, tell stories with their own words using the panel on the story sheet. Do this several times until we feel comfortable with it. Hal. : 22 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard We can write a short narrative below each panel if necessary. Now after we finish our story sheet, paste on poster board. Hal. : 23 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard will give us an idea of how we take pictures for our video games. Storyboard does not have to be perfect. Storyboard serves to help us that all good ideas are written in the script makes a good transition in the game. Hal. : 24 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard In making storyboards we can decide who appears in every scene and get a better idea about how to proceed with the story and editing catches us. Hal. : 25 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard We can also use a Chart Storyboard Organizer to help us plan and create a storyboard: ISI Explain briefly part of the story we will tell. If possible, write the description with the measures numbered. Hal. : 26 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Look at the steps that are numbered and out steps that are not about to help us in explaining the story. Add measures approximately we consider less. Make a chart that can be used to accommodate our storyboard. Hal. : 27 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard The sketch we must comply with the description of the scene. We should identify shooting, every camera movement and screen position. Pay attention to transitions such as 'cut', 'fade', 'dissolve', and other details. Hal. : 28 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard We can make our storyboard more interesting by taking a picture from a different angle. Several types of shooting angle: Hal. : 29 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Wide Shot: This is the name of the angle of the image taken from a distance small character will appear. This type of shooting usually occurs at the beginning of the game to make players aware of the place settings. Hal. : 30 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Long Shot: At this angle of the characters appear larger than Wide Shot. Characters visible from head to toe in full but also a place settings are still clearly visible. Hal. : 31 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Medium Shot: The character seen from below waist to head. At this angle we can see the expression on the character even close enough to see what the hand of the characters. Hal. : 32 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Close-up Shot: Shows only the heads of the characters. Suitable for showing a clear expression of character. Hal. : 33 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard High Camera Angle: This position will see the characters from the top. This position makes the character seem like an important figure. Hal. : 34 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Explaining Storyboard Low Camera Angle: This position will see the characters from the bottom. This position makes the characters look great and strong. Hal. : 35 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design A successful game, in addition to the plots affected, the characters in the game also plays an important role. A good character should be made to meet certain criteria and represents our game that will make. Hal. : 36 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design In the character creation there a few tips that can be followed. A character will be interesting if it meets the following criteria: Hal. : 37 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design 1. Character it wants something to be achieved. 2. For achieve his desire of the characters must struggle with various challenges. This can be a body ownership, a relationship, a state of mind, etc. . Hal. : 38 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design How do we choose a conflict that will happen to the characters. There are several methods for character selection problem that we will create: Hal. : 39 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design 1. Trait vs. trait: Destination characters are divided into two balanced each other or disability makes him difficult to get what he wants. A simple case could be "duty vs. survival" as we are faced with the problem of saving the lives of prisoners with a bet. Other examples are "social justice vs. law" as the story of Robin Hood. Hal. : 40 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design 2. Double-edged Sword: What makes the characters we make into a hero and make him suffer. For example Superman should justify what is wrong even though it is impossible to do and Lex Luthor had been waiting with a half-ton of Kryptonite. Hal. : 41 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design In making our character must also prepare a biography of the character. Biographical background of the characters. Hal. : 42 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design Does he have family, friends, or a secret that should not be known by others? Does he have a particular problem? What is she like and hate? These questions can assist in making the character biographies. Hal. : 43 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design The formation of character in a game must meet the simple rules are: "Give players time to recognize the characters before the main problems started. " Hal. : 44 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design In the movie Rocky, the first scene begins when the credits began to walk early. The scene went straight to the fight without knowing who the main character and if Rocky should win or not. Hal. : 45 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Character Design At the end of the story must be fought with Rocky Apollo Creed is not related at all with the fight scene at the beginning of the story. Hal. : 46 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Storyboard Example Storyboard is a script that set forth in the form of drawings or sketches are useful to better facilitate the shooting cameraman. This is an example storyboard in video production. Hal. : 47 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Example Hal. : 48 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Storyboard menampilkan informasi v. Characters and how they move v Communication between the characters (if any) v The duration between frames in the storyboard v Location and treatment of the camera. Hal. : 49 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Langkah-langkah v Create drawings with pencil and paper first, and later transferred to the computer results. v Start with the character design. v Create a sketch action frames for all essential plot. v Use the sidebar notes described in Step 3 to describe the virtual camera angle, special sound effects and things that other nonvisual. v Create a rough design of the key characters and scene with graphic processing programs to support the action frame has been hand drawn. Hal. : 50 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD v A set of sketches that show the sequence of events occurs. v Similar to the cartoon panel, because it has pictures and panels explaining the scene and some possibility of dialogue. v In games, storyboard explaining how the game will run. Hal. : 51 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD v Game is not linear (unlike the movie) v Camera angle, the position of the character, and even appeared for the control of the game elements. v Storyboard is designed to display (almost all) possible event sequences. Hal. : 52 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Reasons for the use of storyboards. v v Help explain the concept of game Help communication between teams Having a basic idea of the game Make a storyboard and rough sketch of the gaming world will be made, the main character and actions contained in it later. Hal. : 53 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Reasons for the use of storyboards. v Help thinking about the game and detailed nature of the game overall. v Combining the concept of a design document (such movie script). Hal. : 54 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Function Storyboard v v Plan a cinematic sequence Build Animated Shows the complex actions Actions showed a non player Hal. : 55 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Example : Hal. : 56 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Basic : Perspective v The representation of objects / characters in the image so that linked spatially with natural eyes. Hal. : 57 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Basic Focal Point v Regional picture main interest viewers Hal. : 58 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Basic : Shading v The image is used to display the volume / bulge / 3 dimensi effect on the image. Hal. : 59 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Sprite Hal. : 60 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD AND CHARACTER DESIGN Designing a game is more than just combining each part. There are many aspects that must be considered and explored so that it will produce an interesting game and provide a fun to the play. Process sequences usually used in making games is as follows: Hal. : 61 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD AND CHARACTER DESIGN v 1. Having a basic idea of the game that will be made. v 2. Make a storyboard and rough sketch of the gaming world will be made, the main character and actions contained in it later. Hal. : 62 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD AND CHARACTER DESIGN v 3. Thinking and register the details of the game will be made and all things related to the overall nature of the game. v 4. Last is to integrate all these concepts into a design document that looks something like a moviescript which contains all things related to the game. Hal. : 63 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD Story boards are used to design the structure of web pages that are based on sequences or parts of a series of web pages. Hal. : 64 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Storyboard Role in Film v Term storyboards for some people is still sound familiar. Storyboard is a sketch design or image that comes with instructions and a note taking pictures to shooting needs. Storyboard is one of the components required in the stage production of audio visual media including film. Hal. : 65 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Example Hal. : 66 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Writer Understanding Script Writer Definition editor / Writer Script according to Indonesian Dictionary of the people who edited the manuscript or article to be published in magazines, newspapers, etc. , while understanding the scenario is the plan of a play or film script of a scene after scene is written in detail. Hal. : 67 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Thus, the general understanding script scenario writer or editor is in charge of editing scripts to be produced by a company or a film producer. Hal. : 68 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Scenario in the sense here is the scenario for the film, whether presented in a series on television (soap opera) as well as screenplays for feature films. Scenarios to play the play is not covered here because it's not working areas Script Writer in a production house (PH) or film production house. Hal. : 69 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Scenario of a series of scene after scene story (part) written in detail by an author or team of writers who will be visualized in the form of images. Hal. : 70 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Based on that information, essentially an SE bridge between the author served with the director, producer, and also the image editing to give the best results, so the impressions generated by the audience liked. (More or less the same as the editor in the publishing world that has more to understand the position and performance by the community). Hal. : 71 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Editorial aspects that need to be understood by a Script Writer included in some ways, as follows: Hal. : 72 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
1. Understanding the vision and mission of the company where he worked in general to handle the scenarios, whether for social or commercial purposes, for the series of short-term, long term, or a movie off. Hal. : 73 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
From here, a Script Writer also must understand correctly understand the standards the company places itself working to assess and determine appropriate scenarios to be produced. Hal. : 74 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Each company has a standard assessment and feasibility of different. A writer can be considered great in company B, he did not mean anything in company D, for example. However, there are universal values that apply everywhere, so the scenario can be said to produce good and decent. Hal. : 75 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
2. Understanding the type of story that would handle, whether it's type of drama, documentary, and comedy. Knowing the type of story is very important because a Script Writer will know how to direct the writer if there deficiencies that do not fit with the notion of the story. Hal. : 76 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
3. Understanding where the story scenarios that will be produced as a whole. Usually to determine the overall story, which is contained in a global synopsis already involves several parties concerned to produce soap operas or movies, the writer, Script Writer, director, and producer. Hal. : 77 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Often the image editing section included to provide feedback about the things that should not have to be written, do not need to take pictures because redundant. Determination of the global concept of the direction this story will be very helpful script when the script writers Writer handled already distorted and not focused on its original destination. Hal. : 78 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
4. Understand what each of shortage of writers who handled the story so easy to provide direction and input for the revision process of the authors can give the best results, in accordance with company standards and global concepts that have been agreed from the beginning. Hal. : 79 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
5. Understand that writing the scenario is not only a good idea to move in the paper. Results are listed in writing in that scenario must be able to properly visualized so that it can be accepted by the audience. It is futile, if a scenario writer describes a scene or a great description of the scenario, but can not be visualized. Hal. : 80 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
The need to always remember, the purpose of writing scenarios is to visualize the results visualized and that's what people watch or enjoy. Hal. : 81 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
6. Checking things generally agreed what should not be present at the spectacle, such as excessive physical violence, swear words and dirty degrading human dignity, the concepts that contain criticism, slander, or any other degrading , Etc. Hal. : 82 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
7. Checking the technical completeness of the manuscript; files, printouts, recaps players, synopses of episodes, characterization, and others. Each company has their own rules about this. Hal. : 83 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
8. Provide feedback to the director for making certain scenes that could be explained verbally, but can not be explained in the description in the scenario. Hal. : 84 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Not to forget also provide feedback to the editor of a picture of the scenes that can not be eliminated or should be eliminated. Hal. : 85 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
In order to carry out and fulfill all the tasks that editorial, a Script Writer is not only one who has knowledge or sufficient experience in the field. Hal. : 86 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Writer, however one must be a man capable of placing himself as a candidate for the audience when he read a scenario by imagining an objective visualization, whether stated in writing that such scenario would be interesting or even to annoy the audience, and has the ability to direct the authors in improving writing. Thus, in the revision process of writing the author can give as expected. Hal. : 87 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Writer must be a man who has a clear vision, has extensive knowledge, have good communication skills because he will deal with the writers, directors, producers, and other parties related to film production, and are willing to continue studying because of the development information is extremely fast, would not want to prosecute a Script Writer must continue learning so that what is conveyed in the direction the author is no longer the old-fashioned or even no longer of interest to the public. Hal. : 88 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Editor is the first to find out whether or not a good scenario, other than the author - of course - which is often claimed that his writing is best, and those who first saw the objective mind whether he had read the scenario good or bad, worthy or not feasible to produce, what the pros and cons. Hal. : 89 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
In the hands of an experienced Script Writer, a scenario that is very bad but the premise is a good embryo, can be made excellent, even when only read one, others can fall in love and are interested in waiting for results visualization. Hal. : 90 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
With the help of a Script Writer Besides, the original author did not have time to think 'crazy things' to be written, could give rise to the writings of the extraordinary. Hal. : 91 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Unfortunately, Script Writer's existence has not been as strong as other job positions in a PH. In fact there are probably a lot of PH does not have Script Writer, feeling quite satisfied with the ability to rely on the script-writers who are considered perhaps already experienced. Hal. : 92 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
But remember, no matter how experienced a screenwriter, one day he will not forget, he will attend notice the quality of his writing-especially for the series of impressions more than 100 episodes. Hal. : 93 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Here is necessary the presence of another person, who can see and read the scenario objectively, the script. Script Writer's Award to feel very little else. This shortage is not solely in terms of material that can easily be mentioned feasible or not feasible. Hal. : 94 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
With a working system that is usually not bound by time, many PH that did not even include the name of SE which handles a specific title that appear in television soap operas as well as in wide screen. Hal. : 95 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
PH was pretty displays the name of the author alone scenario, considering that all born of a writer. And Script Writer has major stakes in the birth of a great work through writing a good script. Hal. : 96 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Thus, a glimpse of the Script Writer whose existence has not so "considered" and calculated as a necessity in PH. Even the public may also still too ignorant to understand what was the work of a Script Writer. Hal. : 97 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Recognized or not, the existence of Script Writer is essential to maintain the continuity of the story. Script Writer contribute much to produce great works, although never to be seen and exposed, because the only work behind the scenes. Hal. : 98 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Maker storyboard v Storyboard maker known as the storyboard artist. Storyboard artist on duty to make a storyboard of the scenarios used as a visual guide of the story. Between scenarios and storyboards to support each other, the scenario contains a guide in writing the story while the storyboard as a visual guide. Hal. : 99 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Maker storyboard v In Indonesia, more storyboards used in the production of TV ads or video clips to music. TV commercials and music clips is a level of high detail images and the complex dynamics of the camera. As for feature films using storyboard still depends on the genre or type of film. Hal. : 100 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Storyboard Role in Film Production v When referring to the film production stage right, the role of storyboarding was an important role, especially in support of pre-production process. During pre-production process, the planning director or the desire associated with the film visualitation storyboard will be created as a medium need help. Hal. : 101 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Storyboard Role in Film Production v A director need a storyboard artist's role to translate in detail, shot by shot from every part of the story contained in the scenario. Hal. : 102 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
David Russell Hal. : 103 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Hal. : 104 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Hal. : 105 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD "Images are organized and displayed in sequence as the initial concept of a show". Hal. : 106 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD v Composition v Shot sizes v Framing Hal. : 107 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
COMPOSITION "Managing the relationship between image elements, and where placed on the screen". a. Horizontal lines b. Vertical lines c. Thirds d. Diagonal lines e. Perspective Hal. : 108 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Horizontal lines Hal. : 109 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition Hal. : 110 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Vertical lines Hal. : 111 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Thirds 1 Hal. : 112 2 Isikan Judul Halaman 3 Teknologi Informasi dan Komunikasi
Thirds Hal. : 113 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Diagonal lines Hal. : 114 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 115 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Perspective lines Hal. : 116 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Perspective lines Hal. : 117 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
SHOT SIZES "Size 'Shot' is associated with the determination of how much we fill the screen with the subject". Hal. : 118 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Very Long Shot (VLS) Long Shot (LS) Hal. : 119 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Mid Shot (MS) Hal. : 120 Medium Long Shot (MLS) Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Medium Close-Up (MCU) Close-Up (CU) Hal. : 121 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Big Close-Up (BCU) Extreme Close-Up (ECU) Hal. : 122 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
FRAMING v Framing of the shot v "Framing is determining where the location of the end of the overall picture in the screen". v a. Head Room v b. Looking or Talking room v c. Walking room v d. Appropriate size v e. Masking Hal. : 123 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
a. Head room 1 Hal. : 124 2 Isikan Judul Halaman 3 Teknologi Informasi dan Komunikasi
b. Looking or talking room Hal. : 125 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
c. Walking room Hal. : 126 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
d. Appropriate size Hal. : 127 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
e. Masking Hal. : 128 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 129 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 130 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 131 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 132 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 133 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 134 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Composition and framing Hal. : 135 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Shooting two-dimentional object Hal. : 136 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Shooting two-dimentional object Hal. : 137 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Shooting two-dimentional object Hal. : 138 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Reverse shots for dialogue Hal. : 139 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
CAMERA v Line of Action v Movement a. Pan b. TILT c. ZOOM d. TILT with ZOOM v Motivation for a camera move Hal. : 140 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Line of Action Hal. : 141 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Line of Action A Hal. : 142 Isikan Judul Halaman B Teknologi Informasi dan Komunikasi
Pan Hal. : 143 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Tilt Hal. : 144 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Zoom Hal. : 145 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Tilt with Zoom Hal. : 146 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Motivation for a camera move 1. "What is that in the distance? " 2. "The man was carrying what? " 3. "Going where the guy? " 4. "What is there at the end of the road? " 5. "How high is this building? " Hal. : 147 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
The Dolly Hal. : 148 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Tracks Hal. : 149 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Cranes Hal. : 150 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Cut to Frame 1 Hal. : 151 Isikan Judul Halaman Frame 2 ‘JUMP CUT’ Teknologi Informasi dan Komunikasi
Cut to Frame 1 Hal. : 152 Isikan Judul Halaman Frame 2 Teknologi Informasi dan Komunikasi
Cut to Frame 1 Hal. : 153 Frame 2 Isikan Judul Halaman Frame 3 Teknologi Informasi dan Komunikasi
‘Crossing the lines’ Hal. : 154 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Crossing the lines Hal. : 155 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
A Hal. : 156 B Isikan Judul Halaman C Teknologi Informasi dan Komunikasi
Crossing the lines Hal. : 157 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
A B Hal. : 158 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Hal. : 159 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Script Hal. : 160 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
STORYBOARD v GRAPHIC v VIDEO v AUDIO Hal. : 161 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 162 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 163 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 164 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 165 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling The Story Hal. : 166 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 167 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
Telling the story Hal. : 168 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
SMK NEGERI 2 CIKARANG BARAT The end Hal. : 169 Isikan Judul Halaman Teknologi Informasi dan Komunikasi
- Slides: 169