The Human Skeleton Joints There are 5 major

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The Human Skeleton Joints

The Human Skeleton Joints

There are 5 major types of joints: The Ball and Socket Joint Hinge Joint

There are 5 major types of joints: The Ball and Socket Joint Hinge Joint Saddle Joint Gliding Joint Pivot Joint

Ball and Socket Joint This type of joint allows us to move in all

Ball and Socket Joint This type of joint allows us to move in all directions. Examples: -Shoulder (Humerus ->Scapula) -Leg at the hip (femur -> pelvis) Movement: Raising your hand to ask a question uses this type of joint

Hinge Joint This type of joint moves back and forth in one direction like

Hinge Joint This type of joint moves back and forth in one direction like a hinge. Examples: Elbow (the humerus -> ulna/radius) Knee (femur-> fibula/tibia and is covered by the patella/kneecap) Movement: Bend down and touch the floor

Saddle Joint This type of joint works together to move upward and downward as

Saddle Joint This type of joint works together to move upward and downward as well as back and forth. Example: -Opposable thumb Movement: Use your thumb to pinch and grab, such as using a pencil to write your name

Gliding Joint Two bones that “glide” against each other. Examples: -Spinal vertebrae -Ankles -Wrists

Gliding Joint Two bones that “glide” against each other. Examples: -Spinal vertebrae -Ankles -Wrists Movement: Holding your forearm steady while your hand points upward and then waving sideto-side with your hand

Pivot Joint This type of joint moves left and right, and rotate. They have

Pivot Joint This type of joint moves left and right, and rotate. They have a circular portion of one bone that spins inside a ring-shaped portion of the other. Example: - Neck (the top two vertebrae in our spine, the axis and the atlas make the pivot joint) Movement: Turn your head and look left. Turn your head and look right.