The Four Pleasures Patrick W Jordan 2000 Designing
- Slides: 15
The Four Pleasures Patrick W. Jordan. 2000. Designing Pleasurable Products: an Introduction to the New Human Factors. Taylor and Francis, London Adapted from presentation by Lyn Pemberton, Interactive Technologies Research Group University of Brighton
Hierarchy of Consumer Needs Pleasure Usability Functionality cf. Maslow’s hierarchy of human needs
Jordan distinguishes four types of product related pleasures, i. e. the practical, emotional and aesthetic benefits associated with products: • Physio-pleasure • Psycho-pleasure • Socio-pleasure • Ideo-pleasure
Physio-pleasure To do with the body and sensory organs - touch, taste, smell, hearing • shape of a telephone handset • texture of pen, toothbrush, new clothes • smell of new car
Psycho-pleasure To do with people’s cognitive and emotional reactions • a really engaging video game • a brilliant piece of software that lets you do something very complex very easily, e. g. the early spreadsheet effect
Socio-pleasure To do with your connection to other people friends, relatives, colleagues, unknown others. Also social identity. • people may come round to see you to play on your new Game. Cube or gather round to look at your new phone • clothing mark you out as member of socioeconomic group
Ideo-pleasure To do with people’s values - • a pair of “vegetarian” shoes • carrying the Guardian rather than the Sun • looking at your beautiful wall mounted plasma screen TV when you come home every day
Summary • Your text here
- Physio pleasure
- God whispers to us in our pleasures
- Patrick is designing a large
- Thơ thất ngôn tứ tuyệt đường luật
- Hổ sinh sản vào mùa nào
- Thế nào là hệ số cao nhất
- Diễn thế sinh thái là
- Lp html
- Vẽ hình chiếu vuông góc của vật thể sau
- Phép trừ bù
- Thế nào là mạng điện lắp đặt kiểu nổi
- Lời thề hippocrates
- Vẽ hình chiếu đứng bằng cạnh của vật thể
- Tư thế worm breton là gì
- đại từ thay thế
- Quá trình desamine hóa có thể tạo ra