The Discourse of Civic Entrepreneurs What entrepreneurs do

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The Discourse of Civic Entrepreneurs What entrepreneurs do: The Power of “Civic”: Entrepreneurs design

The Discourse of Civic Entrepreneurs What entrepreneurs do: The Power of “Civic”: Entrepreneurs design innovative solutions for efficient impact, leveraging resources to solve problems. They bring solutions to scale, disrupting old systems that hold back progress. Civic entrepreneurs channel innovation for the common good. 1. 2. 3. 4. Design innovative solutions Leverage diverse resources Bring solutions to scale Disrupt systems and industries 1. Locally responsive 2. Cause-focused 3. Partnering with government 4. Advocacy & empowerment

CE in Action: 4 Phases 1. 2. 3. 4. Problem Analysis Resource Mapping Entrepreneurial

CE in Action: 4 Phases 1. 2. 3. 4. Problem Analysis Resource Mapping Entrepreneurial Solution Designing the Pitch

CORE IDEAS FOR CIVIC ENTREPENEURSHIP • Profit with a (local) purpose • Direct advocacy/close

CORE IDEAS FOR CIVIC ENTREPENEURSHIP • Profit with a (local) purpose • Direct advocacy/close citizen contact • Grassroots based • Sustainable & Scaleable • Structured/strategic • Collaborative • Cross community adoption (scaling) • Leanness • Innovative

RELEVANCE TO GAME DESIGN Not all of the CE principles may apply to the

RELEVANCE TO GAME DESIGN Not all of the CE principles may apply to the gaming project, but some might, which can yield a strong game design and product. Here are some examples of how a few CE principles may apply: A. Empowerment/Direct advocacy/close citizen contact: 1. How can the game design be maximized to serve potential users in the best ways possible? 2. What design features of the game generate a sense of empowerment for potential users? CORRESPONDING ACTION: Connecting and empathizing with potential users to understand them and their realities, which can inform design decisions. B. Collaborative/Leveraging Diverse Resources: 1. How is information and knowledge from different disciplines being incorporated into the game and enhancing the user experience? Do all participants in the project from different backgrounds have an equitable voice in the design process? 2. How are you continually working with user groups to ensure that their needs are incorporated into the game?