The ASSURE Model The Computer as an Educational

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The ASSURE Model “The Computer as an Educational Tool: Productivity and Problem Solving” ©Richard

The ASSURE Model “The Computer as an Educational Tool: Productivity and Problem Solving” ©Richard C. Forcier and Don E. Descy

The ASSURE Model is… n Guide for planning and delivering n Systematic approach n

The ASSURE Model is… n Guide for planning and delivering n Systematic approach n Organizational tool n Assessment tool

ASSURE Components n. A Analyze learners n S State objectives n S Select, modify,

ASSURE Components n. A Analyze learners n S State objectives n S Select, modify, and design n U Utilize n R Require learner participation n E Evaluate and revise

A Analyze Learners n General characteristics n Entry competencies n Learning styles n Auditory

A Analyze Learners n General characteristics n Entry competencies n Learning styles n Auditory n Visual n Kinesthetic, etc.

S State Objectives n Written in ABCD format n Audience n Behavior n Condition

S State Objectives n Written in ABCD format n Audience n Behavior n Condition n Degree

Objective Statements n Does objective allow you to…? n Identify expectations n Identify requirements

Objective Statements n Does objective allow you to…? n Identify expectations n Identify requirements n Assess learning n Determine needs

Classifying Objectives n Cognitive n Affective n Psychomotor n Interpersonal n Intrapersonal

Classifying Objectives n Cognitive n Affective n Psychomotor n Interpersonal n Intrapersonal

S Select, Modify, and Design n Selecting media n Work with instruction n Work

S Select, Modify, and Design n Selecting media n Work with instruction n Work with objectives n Work with the students

U Utilize n Implementing the media n Creating good student instruction n Preview/Prepare the

U Utilize n Implementing the media n Creating good student instruction n Preview/Prepare the material n Prepare the environment n Prepare learners n Provide learning experience

R Require Learner Participation n Getting learners to participate n Games n Group work

R Require Learner Participation n Getting learners to participate n Games n Group work n Presentations

E Evaluate and Revise n Whether or not objectives were met n Whether the

E Evaluate and Revise n Whether or not objectives were met n Whether the media was effective n Evaluate student performance n Evaluate instructor

Works Cited Heinich, Molenda, Russell, & Smaldino. “The ASSURE Model. ” Instructional Media and

Works Cited Heinich, Molenda, Russell, & Smaldino. “The ASSURE Model. ” Instructional Media and Technologies for Learning. 1999. The ASSURE Model. Human Resource Development ASSURE Model of Learning.