The Absent Virtual Soldier Combat Simulation in Popular
“The Absent Virtual Soldier: Combat Simulation in Popular Cinema” AARON TUCKER RYERSON UNIVERSITY ATUCKER@RYERSON. CA AARONTUCKER. CA
For Further Discussion
Examples of Military VR
Examples of Military VR SIMNET “AIRNET (Air Network), COFT (Conduct of Fire Trainer), ICOFT (Individual Conduct of Fire Trainer), U-COFT (Unit Conduct of Fire Trainer), and the CMS (Combat Mission Simulator)” (“Virtual Reality in Military Simulations”. 2000. Hightower). The aforementioned “traditional” military simulations are still very much in use but have now been further buttressed by “intelligence” simulators like ELECT Bi. LAT which “presents an ambitious training agenda for altering procedures for conducting complex bilateral negations with Iraqi power brokers” (Performance, Politics, and the War on Terror. 2008. Brady).
Key Readings Mary Sterpka King - “Preparing the Instantaneous Battlefield” Manuel De Landa – War in the Age of Intelligent Machines Paul Virilio – Strategy of Deception; Pure War; War and Cinema Martin van Creveld – Technology and War Jean Baudrillard –the gulf war did not take place
Ghost Machine (2009); Brainstorm 1983; The Lawnmower Man (1992)
VR in Use Brainstorm (1983) The Lawnmower Man (1992)
Brainstorm (1983)
The Lawnmower Man (1992)
Gamer (2009)
Gamer (2009)
Budgets VS Earnings (wikipedia. com) Brainstorm: Budget: $18 million Box Office: $10. 2 million Gamer: Budget: $50 million Domestic Take: $40. 8 million
Thanks so much! Aaron Tucker Ryerson University atucker@ryerson. ca aarontucker. ca
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