Temple Building Project Maya 2016 Olotu Egeguti k
Temple Building Project Maya 2016 Olotu Egeguti k 1462892 MEDIA SPECIAL PRACTICE CI 7820
TABLE OF CONTENT TOPIC: TEMPLE BUILDING 1. RESEARCH/PROTOTYPE 2. UV MAPPING 3. ASSIGN NEW MATERIAL 4. TEXTURES 5. VIDEO 6. CONCLUSION
Building a Temple Introduction. I modelled the temple in such a way to give it realistic environment, this was created by modelling a river by it side and a sky above to give it an Ariel view. The temple was given colourful texture to enhance it appearance on it walls and floors. Glass windows were also modelled. And finally a set of furniture was modelled in the temple inner room
Research The prototype drawing of the temple before modelling. This is the pencil sketch drawing of the temple which was later modelled with Maya 2016. This prototype basically shows the main temple building, it walls and it four fire pillars
Research Prototype
APPLING UV MAPPING
ASSIGN NEW MATERIAL Select the Object, right click and hold the mouse, click assign new material a dialog box will appear on the screen, select blinn, then choose the colour you save from Photoshop then click open.
TEXTURE PROTOTYPE
FINAL TEXTURE
APPLYING TEXTURE TO THE ROOM
SEMI FINAL RENDERING
FINAL RENDER
VIDEO
CONCLUSION A number of issues raise in this report due to the fact that these buildings were prototype, by me dwellings and constructed over a fairly tight schedule. The project was a learning process, I also thank my project supervisor Argyriou, Vasileios, who assisted me to ensure that my project drive to accomplishment.
Reference Anon, (2016). [online] Available at: http: //www. google. co. uk/url? sa=i&rct=j&q=&esrc=s&frm=1&source=images&cd=&ved=0 ah. UKEwj. E 3 v. Vw. If. MAh. WE 8 Q 4 KHc. No. BJAQj. B 0 IBg&url=http%3 A%2 F%2 Fwww. photos-public-domain. com%2 Ftag%2 Fbricks%2 F&psig=AFQj. CNG-wsmv 0 jgw. JSf. BSm. Ojh. Ds. SDJsyw&ust=1460495718596563&cad=rjt [Accessed 11 Apr. 2016].
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