Team Space Walkup crossplatform collaboration for mobile computing
Team. Space: Walk-up, cross-platform collaboration (for mobile computing users) Bruce Vincent, Stanford University Rich Holeton Head of Residential Computing January, 2005 Team. Space@Stanford Dave Futey Associate Director, Academic Computing
Questions How are students, technologies, and academia changing? What pressures are these changes putting on public technology spaces? How can we better support pervasive, mobile computing? How can we better support partner and small-group collaboration? May 11, 2005 Team. Space@Stanford 2
Outline Rethinking technology spaces Changes in student users and technology Changes in curriculum, pedagogy, and campus life Real-time, real-space group collaboration Interactive Workspaces project (research project in CS) then opensource product i. ROS/others Team. Space software Pilot implementation Academic Computing—Computer Science collaboration Space design considerations User studies Sustainability and scalability May 11, 2005 Team. Space@Stanford 3
Public technology spaces in education Outside the classroom Specialized spaces Purposes Learning, teaching Creativity, production Recreation, socializing Future: Immersive environments, VR, simulation May 11, 2005 Team. Space@Stanford 4
Our legacy tech spaces Created to provide access to computing But still used for…. Quick-hit email, Web, IM, etc. Printing, production work Productivity software Course-specific software Alternative study space Group/partner work Workstation usage declining May 11, 2005 Team. Space@Stanford 5
Nomads <—> digital natives 89% laptops for first-year students Proliferation of wireless Proliferation and convergence of devices (phone=camera= i. Pod=messaging) “Digital native” multitasking, collaboration, communication, cyberculture, new ways of learning (Trickle-up) pervasive computing has arrived May 11, 2005 Team. Space@Stanford 6
Changing curricula and pedagogies Project-based learning, problem-based learning (PBL) Multimedia production, presentation Required Student-initiated The new literacy, e. g. new Stanford Writing Requirement CS 2 c, “Intermediate Computing at Stanford” (pilot class for new media skills development i. e. audio, video, web, presentation May 11, 2005 Team. Space@Stanford 7
Changing campus and residential life Pervasive communication and connectivity Merging of academic, social, personal, and communitybuilding activities Virtual and residence communities/ IM your roommate Extracurricular cybercommunities, digital production needs May 11, 2005 Team. Space@Stanford 8
Specific needs for technology spaces The same old stuff (workstations, printers, software)… and in addition… High-end digital production Mulitmedia presentation, performance, rehearsal Partner and small-group collaboration Laptops and emerging devices May 11, 2005 Team. Space@Stanford 9
Interactive Workspaces Project Stanford CS Dept (Winograd, Fox); http: //iwork. stanford. edu Collaborate across multiple devices, OSs, applications i. Room: ubicomp environment + i. ROS meta-OS Production classroom version in Wallenberg Hall May 11, 2005 Team. Space@Stanford 10
i. Room / i. ROS Mac app Java app i. ROS Manager May 11, 2005 Event Heap Server i. ROS Manager Team. Space@Stanford Win app Java app i. ROS Manager 11
i. Room classrooms in Wallenberg Hall http: //wallenberg. stanford. edu/ May 11, 2005 Team. Space@Stanford 12
Team. Space software “Zero-Admin” lightweight appliance Installation quick and easy Configuration minimal and centralized Clear boundaries of interaction defined Recoverability from transient hardware and software failures i. ROS Manager, Point. Right, Multi. Browse Simple GUI May 11, 2005 Team. Space@Stanford 13
User interface Server: i. ROS Manager May 11, 2005 Team. Space@Stanford Client: Team. Space 14
Departmental collaboration Academic Computing Computer Science Department i. Work research group Wallenberg Global Learning Network Stanford School of Engineering (grant) May 11, 2005 Team. Space@Stanford 15
Space design considerations What are you seeking to enable? What user experience(s) are you creating? What rhythms are you creating? As you shape the space, how does the space shape you? May 11, 2005 Team. Space@Stanford 16
Space Design Considerations Flexibility over fixed Convertible Versatile Modifiable Cultural & social engineering Physical vs. technology investment [3] Monahan, Torin. 2002. May 11, 2005 Team. Space@Stanford 17
Collaboration Design Considerations Seating, shape, orientation=eye contact Work surface Same document or divide labor Private vs. public information space [4] Wang, H, Blevis, E. 2004 May 11, 2005 Team. Space@Stanford 18
Collaboration Technologies Horizontal/Vertical displays Multiple displays Tangible interfaces Physical object interfaces the virtual Integrated environments i. Room [4] Wang, H, Blevis, E. 2004 May 11, 2005 Team. Space@Stanford 19
User studies Departure from public computing Move data & control New way to structure collaboration Working “over the shoulder” on one unit Discuss and work separately, reconvene Extension of the laptop Share large displays “See” the workspace Public and private space [1] Shih, C. , Fox, A. , Winograd, T. , Szybalski, A. , Crone, M. 2004. [2] Johanson, B. , Fox, A. , Winograd, T. 2002. May 11, 2005 Team. Space@Stanford 20
User studies Design and Results One and two screens Groups Randomly formed groups Assignment: Develop presentation Find comfort level in communication and space Verbal communication Pre-existing groups Class project or student organization Greater ease in using the environment [1] Shih, C. , Fox, A. , Winograd, T. , Szybalski, A. , Crone, M. 2004 May 11, 2005 Team. Space@Stanford 21
Resources 1) Shih, C. , Fox, A. , Winograd, T. , Szybalski, A. , Crone, M. “Teamspace: A Simple, Low-Cost and Self Suffcient Workspace for Small-Group Collaborative Computing. ” IEEE/Learning Technology, October 2004. lttf. ieee. org/learn_tech/issues/october 2004/learn_tech_october 2004. pdf 2) Johanson, B. , Fox, A. , Winograd, T. “The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms. ” Pervasive Computing. 2002 3) Monahan, Torin. “Flexible Space & Built Pedagogies: Emerging IT Embodiments. ” Rensselaer Polytechnic Institute. 2002 4) Wang, H. , Blevis, E. “Concepts that Support Collated Collaborative Work Inspired by the Specific Context of Industrial Designers. ” Indiana University. 2004 5) Pingali, G. , Sukaviriya, N. “Augmented Collaborative Spaces. ” 2000. May 11, 2005 Team. Space@Stanford 22
Support issues Transitioning research project to real world Does “Zero-Admin” = “Zero-Maintenance”? No difference in supporting a cluster computer File save/location User understanding Wired vs. wireless — “leaving the conversation” Security May 11, 2005 Team. Space@Stanford 23
Current status and scalability Team. Space (Open Source) Tidebreak (www. tidebreak. com): Overface Point. Right Interface control File. Warp Drag/drop file moving among attached devices Cross. Paste information between attached devices Action. Track Archive/track meeting files Transient Screen Annotation May 11, 2005 Team. Space@Stanford 24
Discussion Your experience with changing users, technology, student culture, academic needs? To what extent do you feel similar pressures on your public technology spaces? Your experience with space design considerations, other ways to support collaboration, laptop users? May 11, 2005 Team. Space@Stanford 25
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