Teaching Roles for Instructional Software Lindsey Thomas Teaching

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Teaching Roles for Instructional Software Lindsey Thomas

Teaching Roles for Instructional Software Lindsey Thomas

Teaching Roles • • • Drill-and-Practice Tutorial Simulation Instructional Game Problem-Solving

Teaching Roles • • • Drill-and-Practice Tutorial Simulation Instructional Game Problem-Solving

Drill-and-Practice § Students work example questions or problems and receive feedback for their answers

Drill-and-Practice § Students work example questions or problems and receive feedback for their answers § Flash card activities: questions/problems are presented individually – students answers questions or problems and receives feedback for the answers § Chart fill-in activities: students complete a worksheet by filling in a chart – students receive feedback for the answers after completing the chart – test fluency § Branching drill: students are progressed based on their mastery of questions – students may also be sent back to lower levels if they do not show mastery § Extensive feedback activities: students receive feedback more than “correct/incorrect” – feedback can be very thorough

Tutorial § Software used to teach entire lessons § Similar to teacher’s classroom instruction

Tutorial § Software used to teach entire lessons § Similar to teacher’s classroom instruction § Linear tutorial: gives the same instructional explanations, practices and feedback to all learners – does not consider student performance § Branching tutorial: directs learners along various paths depending on whether or not they show mastery in lesson

Simulation § Computerized model that is designed to teach § Learners must choose tasks

Simulation § Computerized model that is designed to teach § Learners must choose tasks to do and the order to do them § Physical simulation: allows students to manipulate processes § Iterative simulation: speed up or slow down processes that usually happen slowly or quickly that students cannot see the events happening

Instructional Game § Software products that add games to learning activities § Includes computer

Instructional Game § Software products that add games to learning activities § Includes computer games, video games, serious games, educational software § Students typically become engaged in the educational games § Students must be aware that the games are used to further their understanding and learning

Problem-Solving § Software focuses on students forming problem-solving skills to solve various types of

Problem-Solving § Software focuses on students forming problem-solving skills to solve various types of problems § 3 components of problem solving: recognition of goal, process, and mental activity § Content-area problem-solving skills: software focuses on content-area skills – allows the students to create solutions to problematic scenarios § Content-free problem-solving skills: software does not focus on specific contentareas – suggests to allow students to develop their own steps for solving problems

Teaching Roles Definition Drill – and - Practice Students work example questions or problems

Teaching Roles Definition Drill – and - Practice Students work example questions or problems and receive feedback for their answers Tutorial • Software used to teach entire lessons • Similar to teacher’s classroom instruction Simulation Learners must choose tasks to do and the order to do them Instructional Game Software products that add games to learning activities Problem-Solving Software focuses on students forming problemsolving skills to solve various types of problems

References Roblyer, M. D. (2016). Integrating educational technology into teaching (7 th ed. ).

References Roblyer, M. D. (2016). Integrating educational technology into teaching (7 th ed. ). Boston: Pearson. page 77 -100.