System Analysis Design Chapter 11 ECommerce Digital Markets

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System Analysis Design Chapter 11 E-Commerce: Digital Markets, Digital Goods 10. 1 © 2010

System Analysis Design Chapter 11 E-Commerce: Digital Markets, Digital Goods 10. 1 © 2010 by Prentice Hall

Learning Objectives q Describe the unique features of e-commerce, digital markets, and digital goods.

Learning Objectives q Describe the unique features of e-commerce, digital markets, and digital goods. q Analyze how Internet technology has changed value propositions and business models. q Describe the various types of e-commerce and how ecommerce has changed consumer retailing and business-tobusiness transactions q Evaluate the role of m-commerce, digital markets, and digital goods. q Compare the principal payment systems for electronic commerce. 10. 2 © 2010 by Prentice Hall

Electronic Commerce and the Internet • E-commerce • Use of the Internet and Web

Electronic Commerce and the Internet • E-commerce • Use of the Internet and Web to transact business • Digitally enabled transactions • History of e-commerce • Began in 1995 and grew exponentially; still growing at an annual rate of 16 percent • Rapid growth led to market bubble • While many companies failed, many survived with soaring revenues • E-commerce today the fastest growing form of retail trade in U. S. , Europe, Asia 10. 3 © 2010 by Prentice Hall

The Growth of E-Commerce Retail e-commerce revenues have grown exponentially since 1995 and have

The Growth of E-Commerce Retail e-commerce revenues have grown exponentially since 1995 and have only recently “slowed” to a very rapid 16 percent annual increase, which is projected to remain the same until 2010. 4 © 2010 by Prentice Hall

Eight unique features of E-Commerce technology 1. Ubiquity: • Internet/Web technology available everywhere: work,

Eight unique features of E-Commerce technology 1. Ubiquity: • Internet/Web technology available everywhere: work, home, etc. , and anytime 2. Global reach: • The technology reaches across national boundaries, around Earth 3. Universal standards: • One set of technology standards: Internet standards 4. Richness: • Supports video, audio, and text messages 10. 5 © 2010 by Prentice Hall

Eight unique features of E-Commerce technology 5. Interactivity • The technology works through interaction

Eight unique features of E-Commerce technology 5. Interactivity • The technology works through interaction with the user 6. Information density • Vast increases in information density—the total amount and quality of information available to all market participants 7. Personalization/Customization: • Technology permits modification of messages, goods 8. Social technology • The technology promotes user content generation and social networking 10. 6 © 2010 by Prentice Hall

The Benefits of Disintermediation to the Consumer The typical distribution channel has several intermediary

The Benefits of Disintermediation to the Consumer The typical distribution channel has several intermediary layers, each of which adds to the final cost of a product, such as a sweater. Removing layers lowers the final cost to the consumer. 10. 7 © 2010 by Prentice Hall

What is Digital Marketing? q Digital marketing is the use of the Internet, mobile

What is Digital Marketing? q Digital marketing is the use of the Internet, mobile devices, social media, search engines, and other channels to reach consumers. q Some marketing experts consider digital marketing to be an entirely new endeavor that requires a new way of approaching customers and new ways of understanding how customers behave compared to traditional marketing. 10. 8 © 2010 by Prentice Hall

The 5 Ds of digital marketing q Digital devices – audiences experience brands as

The 5 Ds of digital marketing q Digital devices – audiences experience brands as they interact with business websites and mobile apps typically through a combination of connected devices including smartphones, tablets, desktop computers, TVs and gaming devices. q Digital platforms – most interactions on these devices are through a browser or apps from the major platforms or services, that’s Facebook (and Instagram), Google (and You. Tube), Twitter and Linked. In. q Digital media – different paid, owned and earned communications channels for reaching and engaging audiences including advertising, email and messaging, search engines and social networks. q Digital data – the insight businesses collect about their audience profiles and their interactions with businesses, which now needs to be protected by law in most countries. q Digital technology – the marketing technology or martech stack that businesses use to create interactive experiences from websites and mobile apps to in-store kiosks and email campaigns. 10. 9 © 2010 by Prentice Hall

Digital Marketing Channels q q q 10. 10 Website Marketing Pay-Per-Click (PPC) Advertising Content

Digital Marketing Channels q q q 10. 10 Website Marketing Pay-Per-Click (PPC) Advertising Content Marketing Email Marketing Social Media Marketing Affiliate Marketing Video Marketing SMS Messaging Search Engine Optimization (SEO) Conversion Rate Optimization (CRO) Native Advertising © 2010 by Prentice Hall

Key concepts in e-commerce (cont. ) q Digital goods § Goods that can be

Key concepts in e-commerce (cont. ) q Digital goods § Goods that can be delivered over a digital network § E. g. , Music tracks, video, software, newspapers, books § Cost of producing first unit almost entire cost of product: marginal cost of producing 2 nd unit is about zero § Costs of delivery over the Internet very low § Marketing costs remain the same; pricing highly variable § Industries with digital goods are undergoing revolutionary changes (publishers, record labels, etc. ) 10. 11 © 2010 by Prentice Hall

Key concepts in e-commerce (cont. ) • Internet business models • Pure-play models •

Key concepts in e-commerce (cont. ) • Internet business models • Pure-play models • Clicks-and-filling models • Social Network • • • Online meeting place Social shopping sites Can provide ways for corporate clients to target customers through banner ads and pop-up ads • Online marketplace: • Provides a digital environment where buyers and sellers can meet, search for products, display products, and establish prices for those products 10. 12 © 2010 by Prentice Hall

Key concepts in e-commerce (cont. ) • Content provider • Providing digital content, such

Key concepts in e-commerce (cont. ) • Content provider • Providing digital content, such as digital news, music, photos, or video, over the Web • Online syndicators: Aggregate content from multiple sources, package for distribution, and resell to third-party Web sites • Service provider • Provides Web 2. 0 applications such as photo sharing and interactive maps, and services such as data storage • Portal • “Supersite” that provides comprehensive entry point for huge array of resources and services on the Internet 10. 13 © 2010 by Prentice Hall

Key concepts in e-commerce (cont. ) • Virtual storefront: • Sells physical products directly

Key concepts in e-commerce (cont. ) • Virtual storefront: • Sells physical products directly to consumers or to individual businesses • Information broker/Dealer: • Provides product, pricing, and availability information to individuals and businesses • Transaction broker/Dealer: : • Saves users money and time by processing online sales transactions and generating a fee for each transaction 10. 14 © 2010 by Prentice Hall

Types of Electronic Commerce q Business-to-business (B 2 B) q Business-to-consumer (B 2 C)

Types of Electronic Commerce q Business-to-business (B 2 B) q Business-to-consumer (B 2 C) q Consumer-to-consumer (C 2 C) q Consumer-to-Business (C 2 B) 10. 15 © 2010 by Prentice Hall

Business-to-business (B 2 B) q B 2 B (Business-To-Business) is a commercial activity (business)

Business-to-business (B 2 B) q B 2 B (Business-To-Business) is a commercial activity (business) between two companies. So the clients of one enterprise are other companies. 10. 16 © 2010 by Prentice Hall

q. Business-to-consumer (B 2 C) q B 2 C (Business-To-Consumer) is a commercial activity

q. Business-to-consumer (B 2 C) q B 2 C (Business-To-Consumer) is a commercial activity between companies and consumers. It can be a huge supermarket, online store, or even a small branch of a law firm (consulting individuals). 10. 17 © 2010 by Prentice Hall

Consumer-to-consumer (C 2 C) q C 2 C (Consumer-To-Consumer) is a commercial activity between

Consumer-to-consumer (C 2 C) q C 2 C (Consumer-To-Consumer) is a commercial activity between private individuals (consumers). This business model can be implemented directly, as well as through a third-party (mediator). 10. 18 © 2010 by Prentice Hall

Consumer-to-consumer (C 2 C) q C 2 C (Consumer-To-Consumer) is a commercial activity between

Consumer-to-consumer (C 2 C) q C 2 C (Consumer-To-Consumer) is a commercial activity between private individuals (consumers). This business model can be implemented directly, as well as through a third-party (mediator). 10. 19 © 2010 by Prentice Hall

Consumer-to-Business (C 2 B) q C 2 B (Consumer-To-Business) is a little unusual model

Consumer-to-Business (C 2 B) q C 2 B (Consumer-To-Business) is a little unusual model of e-commerce. Consumers define (bid) prices on goods and services (offered by businesses) by themselves. 10. 20 © 2010 by Prentice Hall

Types of electronic payment systems 10. 21 © 2010 by Prentice Hall

Types of electronic payment systems 10. 21 © 2010 by Prentice Hall