SVVRL IM NTU UML An Overview Based on
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SVVRL @ IM. NTU UML: An Overview (Based on [Booch et al. 2005]) Yih-Kuen Tsay Dept. of Information Management National Taiwan University Yih-Kuen Tsay SDM 2021: An Overview of UML 1 / 32

SVVRL @ IM. NTU Outline n n Introduction Basics of Modeling Overview of the UML Sample UML Diagrams Yih-Kuen Tsay SDM 2021: An Overview of UML 2 / 32

SVVRL @ IM. NTU Introduction: History of the UML n n n The UML---Unified Modeling Language, is a standard graphical language for “drawing a system’s blueprints” It was initially the result of an effort in unifying the Booch, OOSE, and OMT methods Most major software companies eventually got involved, resulting in UML 1. 1 (1997) Its maintenance was then taken over by OMG Adoption of a major revision---UML 2. 0 was completed in 2005, also an ISO standard Most recent version: UML 2. 5. 1 (December 2017) Yih-Kuen Tsay SDM 2021: An Overview of UML 3 / 32

Intro. : What the UML Is For n n SVVRL @ IM. NTU For “drawing a system’s blueprints’’ More specifically, for Visualizing q Specifying q Constructing q Documenting object-oriented, software-intensive systems. (This corresponds to the four aims of modeling. ) q Yih-Kuen Tsay SDM 2021: An Overview of UML 4 / 32

Intro. : Whom the UML Is For n n SVVRL @ IM. NTU Analysts and End Users: specify the (structural and behavioral) requirements Architects: design systems that meet the requirements Developers: turn the design into executable code Others: quality assurance personnel (e. g. , testers), technical writers, librarians, project managers, … All roles in software development should know something about the UML. Yih-Kuen Tsay SDM 2021: An Overview of UML 5 / 32

Importance of Modeling n Mind the scale: q q q n n SVVRL @ IM. NTU dog house family house office building The use of modeling is a common thread of successful software projects In fact, modeling can be found in every discipline/profession Yih-Kuen Tsay SDM 2021: An Overview of UML 6 / 32

Basics of Modeling n What is a model? q q n SVVRL @ IM. NTU simplification of reality blueprints of a system: structural or behavioral Why do we model? q q To better understand the system under development To focus on one aspect at a time (it is not possible to comprehend a complex system in its entirety, so divide and conquer …) Yih-Kuen Tsay SDM 2021: An Overview of UML 7 / 32

Four Aims of Modeling n n SVVRL @ IM. NTU To visualize a system To specify its structure and/or behavior To provide a guiding template for construction To document the decisions made Yih-Kuen Tsay SDM 2021: An Overview of UML 8 / 32

SVVRL @ IM. NTU More Tips n n Use a common language Do modeling now, before it is too late q Things may get more complex than expected Yih-Kuen Tsay SDM 2021: An Overview of UML 9 / 32

Principles of Modeling n n SVVRL @ IM. NTU Models influence the solutions (so, choose your models well) Different levels of precision may be expressed Good models are connected to reality No single model is sufficient; multiple models/views are needed Yih-Kuen Tsay SDM 2021: An Overview of UML 10 / 32

Five Views of an Architecture n n n SVVRL @ IM. NTU The four aims of modeling demand the system be viewed from different perspectives: Use case view: exposing the requirements Design view: capturing the vocabulary of the problem/solution space Interaction view: flow of control and messages Implementation view: organization of software modules Deployment view: mapping of runtime entities to the underlying platforms or computing nodes Yih-Kuen Tsay SDM 2021: An Overview of UML 11 / 32

Object-Oriented Modeling n n SVVRL @ IM. NTU The main building blocks of all software systems are objects and classes An object is a thing drawn from the vocabulary of the problem/solution space Every object has an identity, a number of states, and behavior A class defines a set of common objects Yih-Kuen Tsay SDM 2021: An Overview of UML 12 / 32

Overview of the UML n n n SVVRL @ IM. NTU Things Relationships Diagrams Yih-Kuen Tsay SDM 2021: An Overview of UML 13 / 32

SVVRL @ IM. NTU The UML in the Software Development Process n n n The UML allows one to express different views of a system and their interactions The UML is largely process-independent The OMG recommends using the UML with the socalled Unified Software Development Process: q q Characteristics: (1) use case driven; (2) architecture-centric; (3) iterative and incremental (a series of executable releases; continuous integration) Four phases of a process: inception, elaboration, construction, transition Yih-Kuen Tsay SDM 2021: An Overview of UML 14 / 32

Things in the UML n Structural Things q n Class, interface, collaboration, use case, active class, component, artifact, node Behavioral Things q n SVVRL @ IM. NTU Interaction (messages, action sequences, links) State machine (states, transitions, events) Grouping Things: packages Annotational Things Yih-Kuen Tsay SDM 2021: An Overview of UML 15 / 32

Structural Things (I) Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 16 / 32

Structural Things (II) Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 17 / 32

Structural Things (III) Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 18 / 32

Behavioral Things (I) Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 19 / 32

Behavioral Things (II) Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 20 / 32

SVVRL @ IM. NTU Grouping Things Yih-Kuen Tsay SDM 2021: An Overview of UML 21 / 32

Annotational Things Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 22 / 32

Relationships in the UML n n SVVRL @ IM. NTU Dependency Association Generalization Realization Yih-Kuen Tsay SDM 2021: An Overview of UML 23 / 32

SVVRL @ IM. NTU Relationships Note: direction of an association should now be indicated by a solid triangle ► following the association name. Yih-Kuen Tsay SDM 2021: An Overview of UML 24 / 32

Diagrams in the UML n n Graphical representations of things and relationships Structural and Architectural Diagrams: q n SVVRL @ IM. NTU class diagrams, object diagrams, component diagrams, composite structure diagrams, deployment diagrams (including artifact diagrams), package diagrams Behavioral Diagrams: q use case diagrams, interaction (sequence and communication) diagrams, state diagrams, activity diagrams, timing diagrams, interaction overview diagrams Yih-Kuen Tsay SDM 2021: An Overview of UML 25 / 32

Rules of the UML n Well-formed models q q n SVVRL @ IM. NTU Self-consistent Following UML rules for names, scope, visibility, integrity, execution Not well-formed models q q q Elided: some elements hidden Incomplete: some elements missing Inconsistent Yih-Kuen Tsay SDM 2021: An Overview of UML 26 / 32

SVVRL @ IM. NTU Common Mechanisms in the UML n n Specifications: textual statements behind every graphical element Adornments q n Common divisions q n unique notations for different elements/details class vs. object, interface vs. implementation, role vs. type Extensibility mechanisms q stereotypes, tagged values, constraints Yih-Kuen Tsay SDM 2021: An Overview of UML 27 / 32

SVVRL @ IM. NTU Extensibility Yih-Kuen Tsay SDM 2021: An Overview of UML 28 / 32

SVVRL @ IM. NTU Class Diagram Yih-Kuen Tsay SDM 2021: An Overview of UML 29 / 32

Sequence Diagram Yih-Kuen Tsay SDM 2021: An Overview of UML SVVRL @ IM. NTU 30 / 32

Use Case Diagram Secondary actors Primary actors Yih-Kuen Tsay SVVRL @ IM. NTU SDM 2021: An Overview of UML 31 / 32

SVVRL @ IM. NTU Remarks n The best way to learn the UML is by actually using it: q q q n In follow-up lectures, we will cover q q q n Domain modeling Design patterns Term project Basic structural and behavioral diagrams Some more advanced UML features The Object Constraint Language Things not covered in class are left for you to explore. Yih-Kuen Tsay SDM 2021: An Overview of UML 32 / 32
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