Student Life Board game Goal of the game
Student Life Board game
Goal of the game �In order to win you must pass the final exam and reach the end before the other players. �Watch out for bad spaces they will set you back in the game. �Look forward to landing on the good spaces that could help you reach the finish line first. �Be cautious of the events, they can either set you back or move you forward.
Game Pieces
The Board Game
� 2 -4 players � Roll die to see Rules who goes first (highest # goes first, then second highest, etc. ) � Roll die to determine how far the player moves. � Player must move according to these types of spaces: � Empty Spaces-no special movement. � Good-move forward x amount of spaces. � Bad-move backwards x amount of spaces. � Skip-Skip the player’s next turn � Branch Space-move to the other space that is connected to that branch. � Event Spaces-Players must follow the specific rules that belong with those spaces. � The first player to reach the end of the board wins!
Event Spaces � 1 st You Roll you Event: Flu got sneezed on and got infected with a flu. the die to get better! An even roll means are well again and may proceed; if odd are still sick, so try again next turn. � 2 nd Event: Biology class You’re running late to class. your class is from 1: 00 -3: 00 pm. Roll the die to get either 1, 2, or 3 to proceed; if not, class is not over, so try again next turn. � 3 rd Event: Midterm Roll the die to pass the midterm. Roll a 4 to get a C, a 5 to get a B, and a 6 to get an A+; if not try again next turn. If you roll an A+ move 3 spaces ahead from the Midterm event on the same turn.
Event Spaces � 4 th Event: Lost Dog Your beloved pet runs away, roll the die to find your dog. An even roll means your dog has been found and you can proceed. If an odd number is rolled your dog is still missing, so try again next turn. � 5 th Event: Study Time You have test anxiety, roll the die 3 times to study without distractions. 2 out of 3 rolls must be even to proceed; if not, this means you didn’t study efficiently, so try again next turn. � 6 th Event: Final Exam Roll 5 or 6 to win and pass your final exam.
This board game is not only entertaining, but it is also educational. The game teaches the player about responsibilities and what happens when you do not accomplish them. � For example procrastinating will set you back in this game as well as in real life. � Also, pets are big responsibilities and must be looked after, so they don’t run away. � Another example, oversleeping and missing school is a big set back in real life, as well as in this game. � Going to school, finishing work on time, studying efficiently, getting good grades, taking care of your pet, doing extra credit are all great ways at moving ahead in life as well as in this game. Good luck! About the Game
Created By: Aliona Demerau, Natasha Kline, Kristy Castillo , Alex Millstone, and Olivia Cobb.
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