STRANGER THINGS Mid shot shows the characters body
STRANGER THINGS
Mid shot, shows the characters body language and facial expressions to convey his feelings. Dark lighting in background and spotlight on character to keep viewers attention on the character. Setting is in a trapped area, showing there’s no way out. The character is wearing a uniform , this symbolises importance. Non diegetic sound, creates tension for viewer.
Birds eye view shot, singles the person making him look alone. Also making him look small and powerless as angle is down on the character. Also a close up on is face, this shows facial expression clearly (worried).
• The fact the characters are playing a board game suggests era. • Setting is in the basement, poor lighting, creating an earie tone. • No non diegetic sound, just the shouting and excitement of the boys playing the board game suggests its quiet in the house.
• Two shot. • Setting is at night time, suggests danger for young children being out alone. • Vintage bikes suggest era the film is set in (1980 s). • No other people around making them look isolated and alone.
• Low angle shot looking up at the character makes her look tall and important. • Contrast in lighting between the dark basement and the bright room the mum has came from.
Tracking shot of the boy on his bike shows how there is nobody around and follows him into the darkness ahead. The sound is quiet suggesting that the boy is isolated and that it is dangerous. Light flickers on and off is unusual and shows paranormal things are happening.
• Long shot of the ‘alien’ shows its deformation. • Just a silhouette of the alien gives nothing away to the viewer of what it actually looks like. • Dark setting gives a scary atmosphere. • Smoke in the background makes it difficult to see where the light is coming from. • Slight low angle shot makes the alien look bigger and powerful.
• Mid shot of the boy shows his terrified facial expression as the alien comes towards his front door.
- Slides: 11