Steam Project Briannette Gonzalez Carolina Alonso Maria Balaga
Steam Project Briannette Gonzalez Carolina Alonso Maria Balaga Priscilla Acuna Period 3 Ms. Zogovic
S Science T Technology E Engineering A Art M Math
(S)TEAM Science is the intellectual and practical activity encompassing the systematic study of the structure and behavior of the physical and natural world through observation and experiment. Friction –the resistance that one surface or object encounters when moving over another. Friction was used in this project when we were jumping from point to point.
S(T)EAM Technology is the application of scientific knowledge for practical purposes, especially in industry. Technology was used in this project because we used our phones to record each other and the materials we used helped us due to scientific knowledge.
ST(E)AM Engineering- the branch of science and technology concerned with the design, building, and use of engines, machines, and structures. Engineering was involved in this project because we created our own graph with tape on the floor.
STE(A)M Art- the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated for their beauty or emotional power. Art was used in this STEAM project because we as group drew the points on our graph and in our papers.
STEA(M) Math – the science of numbers and their operations, interrelations, and abstractions and of space configurations and their structure, measurement, transformations, and generalizations. Translation – a term used in geometry to describe a function that moves an object a certain distance. The object is not altered in any other way. It is not rotated, reflected, or resized. In a translation, every point of the object must be moved in the same direction and for the same distance Reflection – A transformation in which a geometric figure is reflected across a line, creating a mirror image. That line is called the axis of reflection.
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