Smart Board Lesson Plan Artist Pictionary Art 267
Smart Board Lesson Plan (Artist Pictionary) Art 267: Technology By : Luke Bowen
Why SMART Boards work with students. • When students actively participate in their own education, they are motivated to learn. • Teachers can capture the attention of students with varying learning styles by creating lessons that are simultaneously tactile, auditory, and visual. • Simply put, Smart Boards are powerful tools for engaging students
5 ways to use SMART boards in the classroom. • • • Improving classroom management Minimizing the need for eyes in the back of your head. Providing academic and digital learning. Having interaction in your classroom Clicking here to show What you know.
My Activity!
Standards Skills: Student skills would be to recall past artists that we may have talked about in examples from the year as a whole. Students will also be expected to present a visual quality by drawing on the smart board. WV Visual Arts CSO: VA. S. K. 2 Students will communicate expressive ideas that demonstrate an understanding of structures and functions in art.
Objectives -The student’s peers will EVALUATE the visual and guess the artist and or style. -Students will then ANALYZE the visual aspect and recall past examples. - The class as a whole will APPLY this recognition in art classes to come. -This will help better UNDERSTAND and REMEMBER artists for their styles.
Artist Pictionary! (Perks) • Activity for retaining artist examples talked about in the prior week or year. • Can be used from ages k-12 • Great for review (Day before quiz) • Keeps students engaged o By telling them it’s a competition o Its interactive, and keeps the students involved
How to play • Students will divide into two sections ( This is where we can have fun with it, by having them split in half, by tables, or the fun way boys vs. girls) one person from each team will come forward and one team at a time will get to visually represent the artist, artwork, or style of art I give them. ( For younger ages (k-4) It will have a photo of that artist work or the work itself and the class will get a handout to better narrow the choices down) They will have 20 seconds to get their team to guess the answer by drawing on the SMART board. If in the 20 seconds the team does not get it, the other team will get 10 seconds to add on to the previous drawing to get their to team to steal the point. ( TIP: Color choices help make sure you use this option when playing the game!) First to 5 wins!
EXAMPLE Picasso Students can draw one of picasso’s famous works to try and get the class to guess the artist.
CITATION PAGE “Are you sure which smart board is right for you? ” Smart Boards, www. smart-boards. com/. “ 5 Smart Ways to Use SMART Boards in the Classroom. ” Concordia University. Portland, education. cu-portland. edu/blog/classroom-resources/five-ways-that-smart-boards-are-asmart-choice-in-the-classroom/.
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