Sighter and Group Theory 40 min Marksmanship MTPs

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Sighter and Group Theory 40 min Marksmanship

Sighter and Group Theory 40 min Marksmanship

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient Sighters 40 min Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min •

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min • • • Skill Level Position Focus Mental State Attitude Endurance/Strength Fatigue Nourishment Hydration Etc. Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min •

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min • • Barrel Optic Trigger Maintained or Not Free-Float or Not Accessories Crown Muzzle Etc. Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min •

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min • • Quality Condition Grain Weight Projectile Maintained or Not Proper for TR Etc. Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min •

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min • • • Wind Distance Humidity Visibility Weather Etc. Marksmanship

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min The

Grouping Theory Factors 1. You 2. Rifle 3. Ammo 4. Conditions 40 min The only thing you can control is yourself, the other factors can be mitigated or accounted for but at the end of the day, you are what's going to succeed or fail Marksmanship

Grouping Theory The Perfect Group (one bullet) (Group) All factors are accounted for and

Grouping Theory The Perfect Group (one bullet) (Group) All factors are accounted for and the perfect weapon is used. If you can do this then you're some sort of a robot god. 40 min Marksmanship

Grouping Theory @ 200 m Factors 1. You 2. Rifle 3. Ammo 4. Conditions

Grouping Theory @ 200 m Factors 1. You 2. Rifle 3. Ammo 4. Conditions (1”) (one bullet) Rifle • Barrel • Optic • Trigger • Maintained or Not • Free-Float or Not • Crown Muzzle • Etc. 40 min Marksmanship

Grouping Theory @ 200 m Factors (2”) 1. You 2. Rifle 3. Ammo 4.

Grouping Theory @ 200 m Factors (2”) 1. You 2. Rifle 3. Ammo 4. Conditions Rifle Ammo • Barrel • Optic • Trigger • Maintained or Not • Free-Float or Not • Crown Muzzle • Etc. • Quality • Condition • Grain • Weight • Projectile • Maintained or Not • Proper for TR • Etc. 40 min Marksmanship

Grouping Theory @ 200 m Factors (4”) 1. You 2. Rifle 3. Ammo 4.

Grouping Theory @ 200 m Factors (4”) 1. You 2. Rifle 3. Ammo 4. Conditions Rifle Ammo Conditions • Barrel • Optic • Trigger • Maintained or Not • Free-Float or Not • Crown Muzzle • Etc. • Quality • Condition • Grain • Weight • Projectile • Maintained or Not • Proper for TR • Etc. • Wind • Distance • Humidity • Visibility • Weather • Etc. 40 min Marksmanship

Grouping Theory @ 200 m Factors 1. You 2. Rifle 3. Ammo 4. Conditions

Grouping Theory @ 200 m Factors 1. You 2. Rifle 3. Ammo 4. Conditions With all the factors considered The ABSOLUTE best that can be fired is group X BEFORE the “you” is even introduced Rifle Ammo Conditions • Barrel • Optic • Trigger • Maintained or Not • Free-Float or Not • Crown Muzzle • Etc. • Quality • Condition • Grain • Weight • Projectile • Maintained or Not • Proper for TR • Etc. • Wind • Distance • Humidity • Visibility • Weather • Etc. 40 min Marksmanship

Grouping Theory Factors @ 200 m (8”) 1. You 2. Rifle 3. Ammo 4.

Grouping Theory Factors @ 200 m (8”) 1. You 2. Rifle 3. Ammo 4. Conditions (4”) Rifle Ammo Conditions YOU • Barrel • Optic • Trigger • Maintained or Not • Free-Float or Not • Crown Muzzle • Etc. • Quality • Condition • Grain • Weight • Projectile • Maintained or Not • Proper for TR • Etc. • Wind • Distance • Humidity • Visibility • Weather • Etc. • Skill level • Position • Focus • Mental State • Attitude • Endurance/strength • Fatigue • Nourishment • Hydration • Etc. Marksmanship 40 min

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient Sighters 40 min Marksmanship

Acceptable Group Size (8”) @ 200 m AGS YOU • Skill level • Position

Acceptable Group Size (8”) @ 200 m AGS YOU • Skill level • Position • Focus • Mental State • Attitude • Endurance/strength • Fatigue • Nourishment • Hydration • Etc. 40 min Marksmanship

Acceptable Group Size USE YOUR SHOOTING BOOKS! LOG YOUR GROUPS! 40 min Marksmanship

Acceptable Group Size USE YOUR SHOOTING BOOKS! LOG YOUR GROUPS! 40 min Marksmanship

Acceptable Group Size @ 100 m @ 200 m (2”) (4”) @ 400 m

Acceptable Group Size @ 100 m @ 200 m (2”) (4”) @ 400 m (8”) 40 min @ 300 m (6”) @ 500 m (10”) Marksmanship

Acceptable Group Size @ 100 m @ 200 m @ 300 m (18”) (13”)

Acceptable Group Size @ 100 m @ 200 m @ 300 m (18”) (13”) (6”) (2”) 40 min (4”) (6”) Marksmanship

Acceptable Group Size @ 200 m BMQ Shooter After SATs Experienced Shooter (25”) (13”)

Acceptable Group Size @ 200 m BMQ Shooter After SATs Experienced Shooter (25”) (13”) (5”) (4”) 40 min (4”) Marksmanship

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient Sighters 40 min Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters (8”) 40 min @ 300 m Marksmanship

Sighters The more rounds you fire, the better picture it will paint of where

Sighters The more rounds you fire, the better picture it will paint of where your group is. 40 min Marksmanship

Sighters Don’t look at a round as a singular hole, look at it as

Sighters Don’t look at a round as a singular hole, look at it as your acceptable group size 40 min Marksmanship

Sighters Ideal Sighters are far apart 40 min Marksmanship

Sighters Ideal Sighters are far apart 40 min Marksmanship

Sighters Marksmanship

Sighters Marksmanship

Sighters 40 min Marksmanship

Sighters 40 min Marksmanship

Sighters Marksmanship

Sighters Marksmanship

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient

MTP’s: • Grouping Theory • YOUR Acceptable Group Size • Sighters • Field Expedient Sighters 40 min Marksmanship

Field Expedient Sighters FES is a GREAT tool for any shooter; operations, ranges, field

Field Expedient Sighters FES is a GREAT tool for any shooter; operations, ranges, field Steps to Take 1. Find a defined POA • ABLE to see splash 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary 40 min Marksmanship

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4.

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary Marksmanship

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4.

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary Marksmanship

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4.

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary Marksmanship

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4.

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Click Right = Up Repeat as Necessary Click Right 40 min Marksmanship

Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments

Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary Marksmanship

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4.

Field Expedient Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Click Right = Up Repeat as Necessary Click Right 40 min Marksmanship

Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments

Sighters 1. Find a defined POA 2. Fire 3. See Splash 4. Make Adjustments Repeat as Necessary Marksmanship

Sighters Marksmanship

Sighters Marksmanship

QUESTIONS? Marksmanship

QUESTIONS? Marksmanship