Section 2 Games Non invasive Part invasive Invasive

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Section 2 Games Non invasive Part invasive Invasive Modified Games 1

Section 2 Games Non invasive Part invasive Invasive Modified Games 1

Landmines Non Invasion HOW TO PLAY: v 10 m square grid (or larger depending

Landmines Non Invasion HOW TO PLAY: v 10 m square grid (or larger depending v v v v v on nos. ) Collapsible domes (multi-markers) of different colours Make tracks in the snow – moving forwards Move sideways, backwards looking over your shoulder Stop on command – where are the spaces? Point to the spaces and move there Step on two landmines of different colours Move but try to stay in a space of your own – spatial awareness (each one to their own dome) Divide players into 4 groups and place around grid as shown On signal Groups 1 & 2 attempt to cross the ‘Minefield’ without touching the Key Focus: Spatial Awareness, Agility, and Dodging Skills Group 3 Change Activities Regularly Group 2 Group 4 Group 1 Game 1 2

Equipment : Coloured soft multi markers, balls Safety: Focus: Questions: Agility, Movement, Spatial Awareness,

Equipment : Coloured soft multi markers, balls Safety: Focus: Questions: Agility, Movement, Spatial Awareness, Co-operation, Communication. Did you make them aware of safety? Did you make them travel in different directions? Did you encourage them to find space? Checklist…. Is each player: Checklist Look over shoulder when moving back Don’t cross feet over when moving sideways Potential to bump into others in the grid highlighted Use a few domes initially Challenge Moving in different directions and making tracks in the snow? Aware of the space in the grid? Challenged by the activities set? Having FUN? Easier SPACE Make the space bigger TASK Dribble a ball across with a stick Decrease numbers in the grid EQUIPMENT PEOPLE Reduce the number of domes used Reduce the number in the grid Harder Split group and they run across grid at same time. Make the space smaller. Have defenders in the grid to intercept Place more domes in the grid Introduce a ball Pick up cone and use a steering wheel Add more defenders to the grid Key Words: Spatial awareness / Spaces / Communication/ Observe others / Movement / Different directions. 3

Find a Goal Non Invasion - Target HOW TO PLAY: 10 Players in pairs

Find a Goal Non Invasion - Target HOW TO PLAY: 10 Players in pairs Mark out a grid 30 m x 20 m (Bigger for Striking) Each pair sets out two cones, cones 1 m apart and attempts to punt/strike pass the ball to each other( the target is the goalcones) Pairs then move and repeat this working their way around the five sets of goals The course is complete when a goal has been scored through each pair of markers Pick two players to act as goalkeepers. They move and block goals, goals the other players must find the free goals to make a score Modification - Cross Fire: One player from each pair moves out side the grid and returns passes to their partner inside the Key Focus: Punt pass, Hitting the Target Goal Find Another Goal Game 2 4

Equipment: Focus: Footballs, helmets, sticks and balls, cones Movement, Spatial Awareness, Catching, Kicking, Striking,

Equipment: Focus: Footballs, helmets, sticks and balls, cones Movement, Spatial Awareness, Catching, Kicking, Striking, Support play. Co-operation, Goalkeeping. Safety: Did you help to supervise the game? Did you help to change the goalkeepers? Did you encourage players to spot and fix problems? Checklist…. Is each player: Checklist Leave enough space between each goals. Start with a big grid 30 m x 20 m or 30 m x 30 m for striking. Avoid dangerous challenges Challenge Questions: Passing and soloing with both feet or striking off both sides? Co-operating with their partner? (Visual – pointing, Audible – calling) Achieving the task set? Make it less challenging? Aware of those about them? Weighting the pass not too hard or too Easier Harder easy? Space Increase Space Decrease Space Task Make the Goals wider Begin by throwing and catching. Use walking pace then jogging pace Make the goals smaller Kick and Strike ball to each other from further away. Equipment Use big to medium balls Use different size striking implements Use poles as targets Use sticks and smaller balls People Work in pairs with no opposition Introduce defenders Keywords: Movement / Good First Touch on ball / Be direct/ Keep possession / Best Route/ Accuracy 5

Tower Ball Non Invasion - Target HOW TO PLAY: 4 Attackers attempt to out

Tower Ball Non Invasion - Target HOW TO PLAY: 4 Attackers attempt to out wit a defender by passing the ball to the attacker in the most advantageous position for a shot on target i. e. to knock down a cone. They must remain out side a small grid or circle area at all times (4 m x 4 m or bigger for striking). NB. This is the main principal of attack in most invasion games and should be emphasised as often as possible. One defender attempts to protect his goals (a cone inside a large hoop in the middle of the grid) by keeping his body between the goal and the ball at all times. S/he is not allowed in side the hoop. NB. This is the main principal of defence in most invasion games and should be coached frequently. Allow very young children throw the ball initially before challenging them to hand pass/fist/ground kick/punt and Key Focus: Simple Attack / Defence Principles Work the Ball Around The Zone GOA L Knock down the Cone Beat the Goalie Game 3 6

Equipment: Focus: 1 football, 1 medium/ small ball, a stick for each child, 1

Equipment: Focus: 1 football, 1 medium/ small ball, a stick for each child, 1 cone, 1 hoop & 4 domes per group. Movement, Spatial Awareness, Catching, Kicking, Striking, Support play, Co-operation, Goalkeeping (Defending) and attacking skills. Questions: Did you help to change the goalkeepers (defenders)? Did you encourage players to spot and fix problems? Did you praise good attacking/defending play? Did you ask them to come up with their own scoring system and changing roles etc. ? Safety: Checklist…. Is each player: Checklist Avoid dangerous challenges Leave enough space between each grid. Start with a small grid 4 m x 4 m for handling and move to 15 m x 15 m for kicking and finally to a 25 m x 25 m grid for striking. All wearing helmets for striking skills. Co-operating with their partners & achieving the task set? ‘Weighting’ the pass correctly, Height of pass i. e. not too high or low? Angle of pass i. e. away from the defender? These are the Qualities of good passing. Challeng e Easier Harder SPACE Increase the SPACE (Attackers) Decrease the SPACE (Defenders) Decrease the SPACE (Attackers) Increase the SPACE (Defenders) TASK Use hand / fist passes then ground and punt kicks before challenging them to strike on ground and out of the hand Use bats / sticks and introduce medium (16 / 11 cm) balls and then smaller ball ( 9 / 6 cm) EQUIPME NT Make goals bigger, add extra cones or introduce poles, use different size balls Use poles as targets Use bats and sticks PEOPLE Introduce more attackers Introduce more defenders Keywords: Movement / Good First Touch on ball / Be direct/ Keep possession / Best Route/ Accuracy 7

Rotate the Defender Non Invasion - 4 V 1 HOW TO PLAY: Start with

Rotate the Defender Non Invasion - 4 V 1 HOW TO PLAY: Start with 5 players in each area. Use an area approx. 10 m x 10 m 4 attackers stay outside the area, 1 defender insider the area. Defenders stay inside the area the attackers outside the area Change the defender every 30 seconds Attackers must move along the line to make an angle for the passer to complete their pass Players should play 5 consecutive punt/strike passes to score 1 point (Bigger grid – 30 m x 20 m) Key Focus: Passing– support on the ball and the angle of the pass. Attacker Defender Attacker Modification: Introduce another defender to the grid Introduce another attacker to the grid Ten Passes Or 30 sec. in middle Attacker Game 4 8

Equipmen t: Focus: Questions: Movement, Spatial Awareness, Catching, Kicking, Support and defensive skills Did

Equipmen t: Focus: Questions: Movement, Spatial Awareness, Catching, Kicking, Support and defensive skills Did you help to supervise the game? Did you help to change the defenders? Did you encourage players and spot and fix problems? 1 footballs, 1 small ball, 4 cones, multi markers, bibs Safety: Avoid dangerous challenges Leave enough space between each group Wear shin guards for striking Challenge Checklist…. Is each player: Checklist v Disguising the passes? Use ball and body feints v Keeping the ball low or high? Which are easier to intercept? v Passing with both feet? v Using the hand pass, when receiver is near? v Weighting the pass correctly? v Defender – Be Smart – Don’t rush in all the time but ‘Read’ the pass Easier Harder SPACE Increase the space Decrease the space TASK Play 1 -2 -3 -4 around the square Use hand passes before introducing feet and finally striking Play 3 v 1 with attackers allowed to move to different lines (only one on a line at a time) Play an attacking player inside the grid EQUIPMENT Use bright coloured balls use soft balls Use different size balls Use feet, bats and finally sticks PEOPLE Attackers are allowed to move along the grid line to support the passer Play 4 v 2 inside the grid, the defenders (2) must intercept the ball Key Words: Movement / good first touch on ball /Disguise/ Conceal Head up / Support on the ball/ Angle of Support/Watch the ball/ Covering 9

Over the Road Key Focus: Catch & Kick Non Invasion HOW TO PLAY v

Over the Road Key Focus: Catch & Kick Non Invasion HOW TO PLAY v 20 m x 30 m pitch. v 5 players per team. v 1 football in the game – develop to 2. v 5/6 m wide road - two rows of cones or domes across the middle. v No player can step on the road. v Kick the ball into the opposition’s grid v Score if the ball touches the ground. v Defend the free spaces when not in possession Modification: Scout Ball: One player from each team goes to opposite court and acts as a ‘scout’ i. e. your team attempts to punt/strike the ball over to her/him. Score: 2 Points if the ‘Scout’ catches and 1 Point 5 min each way Kick Ball To Spaces The Road Game 5 10

Equipment: Focus: Questions: 4 footballs, hurls / small balls/ multi markers/balls Agility, Movement, Spatial

Equipment: Focus: Questions: 4 footballs, hurls / small balls/ multi markers/balls Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking. Did you encourage them to step up to edge of road? Did you encourage them to look left and right? Did you encourage them to look ‘short’ and ‘long’? Safety: Checklist…. Is each player: Checklist Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challenge SPACE Easier Longer and wider pitch Narrow the road (‘C’ class) TASK Carry to edge of road and kick Use hands, feet, bats and finally sticks as sk improves Allow 2 Bounces before a catch EQUIPMENT PEOPLE Taking a step before kicking the ball? Kicking off the laces and using a hard foot? Dropping the ball from right hand to right foot / left hand to left foot? Bouncing and catching the ball every four steps? Defending the spaces quickly after the kick? Use lighter softer balls Reduce the number of balls being used Increase the numbers i. e. less space to defend Harder Make the pitch shorter and narrower Make the road wider (‘Motorway’) Bounce and solo to edge and kick Make a pass before kicking back across Use non preferred side to throw, kick or strike the ball Increase the number of footballs / small balls Decrease numbers on one side i. e. more space to defend Key Words: Look for Space / Off Laces / Hard Foot / Same Hand Same Foot/ Watch Ball / Watch Movement of Other / Kick to the Space 11

Hit The Kerbs Key Focus: Accuracy in Kicking/Striking Kick/Strike long/short Non Invasion - Court

Hit The Kerbs Key Focus: Accuracy in Kicking/Striking Kick/Strike long/short Non Invasion - Court Game Score How To Play: v 20 m x 30 m Pitch v 3/5 Players Per Team v Start with one ball add more as skill levels improve Kick Ball v 5/8 m Wide Road To Knock v No player is allowed in the road. Cone Down Score: v Punt / strike ball at cones on the centre line (white) v Or through opponents’ cones v Or hit opponent’s grid with the Kick Ball ball To Spaces v A point for a ‘clean’ catch Game 6 12

Equipment: Focus: 4 footballs, 4 small balls, 12 cones, multi markers, bats and sticks.

Equipment: Focus: 4 footballs, 4 small balls, 12 cones, multi markers, bats and sticks. Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking long and short, Passing, Safety: Questions: Did you encourage them to look long and short? Did you encourage them to look left and right? Checklist…. Is each player: Checklist Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Allow players to replace cones Challenge Taking a step before kicking the ball and using a hard foot? Dropping the ball from right hand to right foot / left hand to left foot? Co-operating with the others in the grid? Looking long and short and right and left? Easier. Striking of the non preferred side Harder SPACE Widen the pitch Narrow the road (‘C’ class) Make the pitch longer Make the road wider (‘Motorway’) TASK Pass the ball to players near the ‘road’ Carry to edge of river and kick Kick/Strike the ball from where you receive it EQUIPMENT Kick ball through goals at front of grid Use bats before introducing sticks Kick ball into goals at the back of grid Use smaller balls for striking PEOPLE Extra numbers in grid Player numbers decreased Add defenders Key Words: Look for Space / Look Long / Look Short/ Look Right/ Look Left /Hard Foot/ Laces/ Head down/ Right hand Right foot / Left hand Left foot / Hit the Target 13

Hit the Corners Non Invasion - Court HOW TO PLAY: GOA L v 20

Hit the Corners Non Invasion - Court HOW TO PLAY: GOA L v 20 m x 30 m pitch v 5 players per team v 1 football in the game – develop with 2 v 4/5 m wide road - two rows of cones across the middle v No player can step on the road v Players must stay out of the corner zones until the ball is kicked v When players retrieve the ball they work it in their grid, switching the point of attack, until the opportunity arises to hit one of the two corners v Team scores by getting the ball into the corner zones Key Focus: Long accurate Kicking The Road Hit the Corners Game 7 14

Equipment: Focus: Questions: 4 footballs, small balls, sticks, 16 cones, multi markers Agility, Spatial

Equipment: Focus: Questions: 4 footballs, small balls, sticks, 16 cones, multi markers Agility, Spatial Awareness, Cooperation, Communication, Catching, Kicking deep to corners, Changing point of attack Did players stay outside zones until ball kicked? Did you encourage kids to move ball around grid? Did you encourage them to disguise pass? Safety: Checklist…. Is each player: No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challenge Cooperating as a team? Using proper technique? Achieving the task set – getting the ball deep into the corner zones? Involved in the movement of the ball in the grid? Defending the spaces quickly when the ball is kicked into their grid? Easier Harder SPACE Make the corner zones larger Create a zone in the middle of the grid Make the corner zones smaller Introduce corner zones at the front of grid TASK Kick the ball into a central zone Allow extra hand pass Use sticks to strike ball Ball must bounce before entering the zone Make max. 2 passes before kicking back Use non preferred side for shooting EQUIPMENT Use lighter softer balls that hang Reduce the number of balls being used Use bats before sticks Increase the number of balls being used Use smaller balls for striking PEOPLE Allow one person to stay in the zone Cannot move into the zone until the ball has Have team mate in opposite zone to crossed the road score Key Words: Look for Space Deep in Corners / Off Laces / Hard Foot / Same Hand Same Foot/ Watch Ball / Watch Team / Change point of attack / Switch Play/ Minimise hand passing 15

Pass and Attack – Part Invasion Make the HOW TO PLAY catch give v

Pass and Attack – Part Invasion Make the HOW TO PLAY catch give v 20 x 30 m pitch v 5 players per team the pass v 3 V 2 in each grid (2 Attackers & 3 Defenders) v 3/5 m wide road - two rows of cones across the middle. v Aim – To throw, hand/fist, kick or strike a ball over the ‘road’ v No player can step on the road v Players from each side play on the opposition’s side of the road v Teams in grids compete for the ball v Score earned when either one of these attackers receives a pass from across the road or the attackers shoot the ball through the 2 sets of goals on the back grid Key Focus: Switch Play, Attacking & Defending Skills GOA L The Road Game 8 16

Equipment: 1 football, 1 small ball, bats and sticks for each player, 8 cones,

Equipment: 1 football, 1 small ball, bats and sticks for each player, 8 cones, multi markers Focus: Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking, Switching Play, Support Play Safety: No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challeng e SPACE Questions: Did you minimise hand passing? Did you encourage children to move ball around the grid? Did they change the point of attack? Checklist…. Is each player: Showing the ability to win possession and support play? Showing the technical capacity to pass under pressure? Demonstrating the Tactical Awareness to make Decisions? Showing an Awareness of Space and Teamwork? Ability to tackle and block passes and read where the ball is going? Easier Harder Make it bigger, wider and longer Narrow the road (‘C’ class) Make the pitch narrower and shorter Make the road wider (‘Motorway’) TASK Allow one pass before punting/striking over Carry to edge of road and kick Play the ball ‘First Time’ Make a pass before kicking back across EQUIPME NT Use lighter softer balls Reduce the number of balls being used Use bats and then sticks Increase number of balls being used Receiver moves through ‘Road’ to pass and link up for a score PEOPLE Have less defenders and more attackers Have more defenders and less attackers Key Words: Catch/ Support Play/ Kick/Strike to Target/ Switch Play/ Hand/Fist pass. 17

Pass, Attack, Penetrate Key Focus: Mid field set up, Penetration, Offensive & Defensive Skills

Pass, Attack, Penetrate Key Focus: Mid field set up, Penetration, Offensive & Defensive Skills Part Invasion Last player in Possession Penetrates HOW TO PLAY: v 20 m x 30 m pitch v 5 players per team v 3 Defenders V 2 Attackers in each v v v v grid 4/8 m wide road - two rows of cones across the middle. Aim – To throw/hand/fist/kick or strike the ball over the ‘Road’ to attackers on the other side. No player can step on the road 2 Players from each side play on the opposition’s side of the road. On receiving the ball make two passes Person receiving the last pass (green) (green can move unopposed onto the road to deliver pass. Scoring: A set number of passes e. g. 8 or pass the ball through either goals on end line The Road GOAL Game 9 18

Equipment: Focus: Footballs, small balls, bats and sticks, multi markers and cones Agility, Movement,

Equipment: Focus: Footballs, small balls, bats and sticks, multi markers and cones Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking, Penetration, Possession Questions: Safety: No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challenge Did you count the passes in the grid? Did you encourage Attacker to go onto the ‘road’? Did they look left and right and make a good Checklist…. Is each player: Checklist pass? Moving into space looking for possession? Managing to catch the ball and make a pass? Working as part of a team in the grid? Who moves onto the road unopposed? Who has a defensive role fulfilling this? Easier Harder SPACE Increase the size of the grid Narrow the ‘road’ (Motorway) Make the pitch narrower and longer Make the ‘road’ wider (‘Motorway’) TASK Two players can take ball onto the road without opposition Place goals on end line to score through Use sticks to strike with Make 4 passes before returning the ball 1 Player can meet opposition on the road Use non preferred side to kick or strike EQUIPMENT Use lighter softer balls Use bats and sticks Use tennis balls/juvenile sliotars PEOPLE Create 4 v 1, 5 v 2 in the grid Create 3 v 3 in the grid Player on road sidesteps defender for point Key Words: Look for Space / Penetration / Support Play / Good First Touch/ Look and Listen/ Team Play/Decision making. 19

Border Raiders Part Invasion Key Focus: Penetration & Support START AREA 3 V 1

Border Raiders Part Invasion Key Focus: Penetration & Support START AREA 3 V 1 Around HOW TO PLAY: the Teams of 4 – 3 Attackers (Raiders) & 1 Zones Defender Nos. Teams 1, 2 etc. and go to start area as shown Defenders go to side of mid field Aim – Defender from Team 1 goes to Zone 1 while his/her 3 Attacking team mates start behind end line On signal the Attackers attempt to by pass the defender and move into Zone 2, go around the cone and attack Zone 3 and 4 as shown If the defender intercepts s/he returns the ball and moves back to defend Zone 2, Zone 3 etc. before returning to side line As soon as Team 1 has rounded the cone, Team 2 begin with the Defender from Team 2 moving into Zone 1 etc. Scoring: Teams score 1 Point for successfully passing through each of the zones. Defenders may also score 1 Point every time they intercept the ball Team 2 Etc. Zone 1 Zone 4 DEFENDERS Zone 3 Zone 2 ATTACK Game 10 20

Equipment: Focus: Questions: 1 football, 1 small balls, a bat/stick per child, 4 cones,

Equipment: Focus: Questions: 1 football, 1 small balls, a bat/stick per child, 4 cones, multi markers, bibs Movement, Spatial Awareness, Co-operation, Team Work, Communication, Dodging, Catching, Kicking, Tackling. Did players stay in their zone and tackle fairly i. e. the ball? Did you encourage support on and off the ball? Safety: No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challenge Checklist…. Is each player: Checklist Using the space available i. e. sides, front and behind? Moving to the sides to support the player on the ball? Competing directly against someone of equal size and ability? Following the instructions given, whose attacking/defending? Are the Defenders rushing into the tackle? Easier Harder SPACE Make the Grids wider and longer Make the grid narrower and shorter TASK No defender initially or restrict their space Get a score for a block Use sticks Three passes in each grid One ‘Touch’ only when passing EQUIPMENT Use lighter softer balls Use bats and sticks Use regulation size football Use size 4 sliotar PEOPLE Play an extra Attacker Increase numbers in the grid to 2 v 3 Key Words: Support play / Angle of Support / Mark side by side/ Read the Pass/ Block the pass 21

Weak side Score Full Invasion HOW TO PLAY 1 goalkeeper, 2 defenders and 2

Weak side Score Full Invasion HOW TO PLAY 1 goalkeeper, 2 defenders and 2 attackers per team. Defenders and attackers match up. up Each player wears a wrist band to identify non preferred side. All passes with hand, foot or stick are with the weak side. All scores are with the weak side. Sock down or up/Sleeve down or up /wrist band to identify weak side. Key Focus: Weak side Score and Pass with the Weak Side Game 11 22

Equipment: Focus: Questions: Wrist bands, 3 footballs, 3 small balls, sticks for each player,

Equipment: Focus: Questions: Wrist bands, 3 footballs, 3 small balls, sticks for each player, goals, markers, bibs. Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking, Blocking, Team Work, Support play Did you encourage players to pass with the weak side? Did you encourage them to shoot with weak side? Safety: Checklist…. Is each player: Checklist Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challenge Using the space available and using the weak side of their body? Moving to the right angle (side) to support the player on the ball? Competing directly against someone of equal size and ability Running off the ball? Easier Being rotated around the positions? Harder SPACE Make the Grids wider and longer Make the goals bigger Make the pitch narrower and shorter Make the goals smaller TASK Use hand/fist/foot/stick passes only Allow attacker to solo/dribble with the ball EQUIPMENT Use lighter softer balls Use sticks to strike the ball Use regulation size football Use small but regulation mini goalposts PEOPLE Restrict players to specific areas Play extra attackers Play an extra defender Ball must be played back before it goes forward again Attackers only allowed one touch only Key Words: Support play / Angle of Support / Mark side by side/ Read the Pass/ Block the pass/ Weak side Passing/ Weak side shooting. 23

Opposite Corners Key Focus: Switching Play Full Invasion HOW TO PLAY: 2 teams of

Opposite Corners Key Focus: Switching Play Full Invasion HOW TO PLAY: 2 teams of 4 players in a square with 4 goals (red and blue) Area 30 m x 40 m (Bigger for Striking) Score in either of the two oppositions’ goals If the ball goes out restart with a sideline kick or side line cut. When a score is made, made give the ball to the other team who start with a kick/strike out No goalkeepers in this game Ball is straight back into play after the score is taken (Keep a ball behind each of the goals) Focus on use of weak side. Variation: Mark out centre zone for players to play around ( This encourages wingeach playofi. e. Keep a Ball behind the width Goals in mid field) Goal 40 m 30 m Goal Working the Score Goal Game 12 24

Equipment: Focus: Questions: 5 footballs, 5 small balls, a stick for each player, 8

Equipment: Focus: Questions: 5 footballs, 5 small balls, a stick for each player, 8 cones, multi markers Movement, Spatial Awareness, Co-operation, Switch Play, Wing Play, Catching, Kicking, Defending, Scoring. Did you ask questions to promote decision making? Did you encourage everyone to take part? Did you spot and fix mistakes and praise success? Safety: Checklist…. Is each player: Checklist Avoid dangerous challenges Group players by height and ability Have a ball behind each of the goals to speed up play Challenge SPACE TASK Moving the ball quickly? Aware of the other players running off the ball? Looking for the long diagonal pass to open up the play? Working as part of a team to get a quality pass to a scorer? Changing the direction of the play at the correct time? Easier Increase the space Bigger goals, more goals i. e. down the sides Team can score in any goal but the last one they scored into Ball must be played through a middle zone (circle) Harder Decrease the space. Smaller goals, less goals Mark a square in each corner, players must receive the ball in the square to score Use sticks to play with Coach calls which goals to shoot into EQUIPMENT Place goal in the middle of each side Use sticks to challenge further Use sticks with weak side Use smaller ball 6 cm PEOPLE Play extra attackers Play goal keepers Play an extra defender on each side Key Words: Be direct / find and use space/ possession/ play the Diagonal ball width/depth/ support. 25

Wide Man - Link to Score Full Invasion Key Focus: Creating width HOW TO

Wide Man - Link to Score Full Invasion Key Focus: Creating width HOW TO PLAY: Size of Pitch: 40 m x 30 m 1 goalkeeper, 2 defenders and 2 attackers per team. 2 Extra Players (Wide Men) run the channels on the wings. Players in channel cannot be tackled. Player must be used at least once in the attack. Player in the channel returns the ball to the team who passed into the channel. Teams score per normal into oppositions goals. Game 13 26

Equipment: Focus: Questions: 3 footballs, 3 small balls, one stick per player, 4 cones,

Equipment: Focus: Questions: 3 footballs, 3 small balls, one stick per player, 4 cones, markers, 2 sets of bibs Movement, Spatial Awareness, Cooperation, Communication, Catching, Kicking, Creating Width, Team Play. Did you encourage children to use players in the channel? Did you encourage them to look left and right? Safety: Checklist…. Is each player: Checklist No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challeng e SPACE Executing good technique under pressure? Looking up and finding the players in the channel? Minimising the number of hand passes to get ball to midfield? Making good decisions in relation to passing options and tackling? Defending after they lose possession? Supporting the Wide Men? Easier Harder Lengthen the pitch Increase width of side channel Make the pitch shorter and narrower Make the side channel shorter TASK Use non preferred side Use punt passes only Use sticks Must go through both channels to encourage switching play Players must use ‘First Touch’ EQUIPME NT Use lighter softer balls Use sticks and bigger size balls e. g. 11/9 cm PEOPLE Have extra attackers Use smaller goals Use smaller balls, size 6 cm Increase numbers of defenders on one team Key Words: Words Width / Switch Play / Diagonal Passes 27

Central Link to Score Key Focus: Link Play Full Invasion Extra player Link player

Central Link to Score Key Focus: Link Play Full Invasion Extra player Link player In each attack HOW TO PLAY: v Two Teams of 6 v 1 goalkeeper, 1 midfield, 2 defenders and 2 attackers per team. v Extra player (blue) v Team in possession scores by LINKING through the extra player (blue) each time. v Players must remain in own zones except the Link player v Player must be used at least once during the attack. v Player plays for the team in possession but s/he cannot score v Put a different coloured bib on player for recognition. v Change the link player frequently. Game 14 28

Equipment: Focus: Questions: 3 footballs, 3 small balls, a stick for each player, 4

Equipment: Focus: Questions: 3 footballs, 3 small balls, a stick for each player, 4 cones, markers, 2 sets of bibs. Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking. Did you encourage children to look for the link player? Did you encourage them to support after the pass? Safety: Checklist…. Is each player: Checklist No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Players must wear helmets with visors for striking Challenge Easier Looking for the link player (Pre Scanning)? Defending after losing possession (Post Scanning)? Looking about while on the ball (Scanning in Possession)? Moving the ball quickly into the forward area? Using the strong and weak sides to execute the Harder skills? SPACE Lengthen the pitch Widen the pitch Make the pitch shorter and narrower TASK Have a Link player for each team Use sticks to pass the ball Use the link player twice in the one attack All players must receive a pass before shooting EQUIPMEN T Use lighter softer balls Use sticks with size 11/9 cm balls Use mini goals to allow points scoring Use smaller balls – size 9/6 cm PEOPLE Employ two link players Play an extra attacker Can tackle the link player when in possession Restrict Link player to middle zone Key Words: Look for Space / Off Laces / Hard Foot / Same Hand Same Foot / Watch Ball / Watch Team mates/Strike off both sides. 29

Double Back Key Focus: Support Penetration & depth End Zone - Full Invasion A

Double Back Key Focus: Support Penetration & depth End Zone - Full Invasion A HOW TO PLAY 1 goalkeeper, 1 attacking player (A) in end zone (In side the black line/domes). Goalkeeper must stay in goal until ‘A’ receives the 5 m End Zone ball Target Player A cannot come outside the Unopposed black line 4 v 4 between the black lines When A’s receive the ball, players in the middle zone support them. Ball must be played out again by A to support players for a score. Could give extra points if A score is taken with weaker foot. Ball kicked in and must comes out for a SCORE Game 15 30

Equipment: Focus: Questions: 3 footballs, 3 small balls, sticks for every player, 4 cones,

Equipment: Focus: Questions: 3 footballs, 3 small balls, sticks for every player, 4 cones, multi markers Support. Agility, Movement, Spatial Awareness, Co-operation, Communication, Catching, Kicking, Defending, Penetration, Did the goalie stay in goals until ball was played in? Did you encourage lateral movement from player A? Did you encourage them to move the ball in each player: early? Safety: Checklist…. Is Checklist No obstacles on playing surface Watch for footballs in flight Use light balls for younger kids Make players aware of potential to bump into others in their grid Challeng e SPACE Easier Moving the ball quickly? Aware of the player A’s role inside? Looking for the long pass option to player A? Working as part of a team to get a quality pass into player A? Going to support Player A as quickly as possible Increase the space player A has to play in Increase the space for the out field players Harder Decrease the space player A has to play in Decrease the space for the out field players TASK Only player A allowed inside for a score Player A may come out to support Attackers must play the ball in and out twice before going for a score EQUIPMENT Use lighter softer balls Reduce the number of balls being used Use sticks Use wrist bands to encourage weak side Use smaller balls with striking PEOPLE Place extra players with the team in Put a Defender on player A – 1 V 1 inside possession. Play an extra defender on either side on ball / Key Words: Movement inside zone/ good first touch move ball early into zone / support on the ball. 31

Go Football Key Focus: Under 8 years – skill development MINI U. 8’s w

Go Football Key Focus: Under 8 years – skill development MINI U. 8’s w w w w w HOW TO PLAY: 6 v 6 in an area 45 m x 30 m (Use the 45 m line) 4 Pitches in each corner = 48 Players Two players play in each zone. Players cannot come outside the zone allocated. Only players in zone 2 can move into other zones to create the link to the other players (Have distinctive colours for these players) At all stages of the game at least one midfielder must remain in the middle zone. All players rotate after each quarter There are no goalkeepers Last man back becomes the goalkeeper. Players can be matched by size Play 4 quarters – 6 minutes per quarter Zone 1 15 m Zone 2 – Pitch players can move 2 between zones 6 v 6 45 m 15 m Zone 3 30 m Skill Development 30 m 45 m Pitch 4 6 v 6 Pitch 3 6 v 6 Game 16 32

Equipment: Focus: Is to acquire individual skills such as catching, kicking, striking, evading and

Equipment: Focus: Is to acquire individual skills such as catching, kicking, striking, evading and running in a controlled way. ‘Players first , Winning second. ’ The Process is more important than the Product. Portable goals (8 ft. x 5 ft. ) Bibs / 8 cones per pitch, 12 size 3 balls(1 left behind all the goals) Safety: Rules: Questions: Did the midfield move between zones? Did one midfield stay in middle zone? Were the key skills practiced? Should be interpreted with common sense. Commence by throwing ball up between midfielders Rules should be interpreted with Ball caught and kicked from ground or hands common Ball carried 4 consecutive steps before bouncing – 2 consecutive bounces not sense, keeping in mind the allowed philosophy of the game ‘Playing Ball may be lifted off the ground with hands For fun’ All kick outs are taken from the hands behind the end line, frees and sideline balls Ensure playing area is lined out taken from the hand away from goal posts on pitch Incidental contact acceptable, no shouldering, pushing or holding Ball played over own goal line results in a free from the 15 m line No jewellery etc to be worn Infringement of any rule results in a free kick from the hands or the ground Play players of equal size and – referee’s decision final skill level Challenge Easier. Player fouled takes the kick – opposition 5 m away. Harder SPACE Increase the space players have to play in Decrease the space players have to play in Players must play ball immediately Mid fielders must remain in their own zone TASK Players cannot move outside their zone Use ground kicks only Players must play the ball ‘First Time’ All players can play any where EQUIPMENT Use lighter softer balls Use wrist bands to encourage weak side Use size 3 regulation ball PEOPLE Have an extra player who may play for Allow players to move in two zones or Key Words: Movement inside zone/ good ‘first touch’ on ball / the team Allow players to move throughout the pitch move ball early into zone / support on the ball/ catch / kick. in possession 33

Go Hurling MINI U. 8’s ……. First Touch Key Focus: Under 8’s – Ground

Go Hurling MINI U. 8’s ……. First Touch Key Focus: Under 8’s – Ground Striking. AIM: To consolidate the basic skills developed at U. 8 level (grip, ground striking, dribbling and stopping). 2 Points 1 Point HOW TO PLAY: w w w w Play in Your Zone 3 ts in Po w w Time Duration: 10 mins. Per Half 7 v 7 (45 m x 40 m – 4 pitches) Use domes to mark out the half way line. 1 Goalkeeper, 2 backs, 2 midfielders, 2 forwards Backs and forwards play in their zone. Midfielders can move over all the pitch. They must wear distinctive colours. The ball is played on the ground at all times other than the goalkeepers who can play normal rules but is not permitted to solo. All players must wear helmets with visors SCORING 3 POINTS for a Goal 2 POINTS for over the bar 20 m Zone 1 Pitch 1 45 m Half Way Line 45 m Zone 2 40 m Pitch 3 Game 17 34

Equipment: Focus: Is to consolidate skills at Portable goals (8’ X 5’) Bibs /

Equipment: Focus: Is to consolidate skills at Portable goals (8’ X 5’) Bibs / Cones / 2 Pitches / (9/11 cm) balls – two or three behind each goals. U. 8 and develop weaker side. Encourage first time ‘pulling’ on the ball. Keep the ball moving at all times. To introduce these skills in a competitive environment. Safety: SPACE TASK Did the players stay in their zones? Were the key skills of ground striking practiced? Rules: Use 9/11 cm balls for younger children Make players aware of potential to bump into others in their grid Be careful when ‘pulling’ on the ball Is everyone wearing helmets with visors and shin guards Net should stop a juvenile hurling ball Challenge Questions: Commence by throwing ball up between opposing midfielders Ball to be played on the ground at all times Goalkeeper to play as normal rules but not permitted to solo Ball to be played from sidelines as normal No deliberate body contact, pushing or holding, (incidental contact is acceptable) Balls played over their own end lines – the other team is awarded a free from the ground at the half way line Infringement of any rule results in a free which must be taken from the ground by the player awarded the free Opposition must be 10 m away from all frees, sideline and puck-outs Easier Increase the space players have to play in. Restrict players to specific zones Players in possession are not allowed to be challenged Harder Decrease the space players have to play in Allow players to move any where Players allowed one ‘touch’ only Use a smaller ball 6/9 cm EQUIPMEN T Use larger balls 11/16 cm Use sticks with a larger bas (boss) Use full size mini goals. Use velcro wrist bands to encourage weak side PEOPLE Place extra players with the team in Allow players to move any where possession. They can roam between areas. Key Words: Movement inside zone/ make good decisions / move ball early into zone / switch play/ look long/ support on the ball/strike/ evade/ side step 35

Go Football MIDI U. 10’s HOW TO PLAY: w 9 v 9 in an

Go Football MIDI U. 10’s HOW TO PLAY: w 9 v 9 in an area 100 m x 40 m – 2 Key Focus: Under 10 years – To consolidate the basic skills developed at U. 8 and to focus on developing the weaker side. Introduce attacking play, creating space and decisionmaking skills. Play in the Zone pitches w TIME DURATION: w 4 Quarters: 8 Mins. Per Quarter Zone 1 w Play two pitches between the two 20’s leaving a channel up the 100 m middle for spectators w 1 Goalkeeper, 4 backs, and 4 forwards w Backs and forwards play in their Zone 2 zone w When a score is made, play recommences with a free pass to a Encourage long 40 m defender in the zone. distance shooting Modification: 2 Defenders may move out and passing of their zone SCORING: w 2 POINTS for a Goal w 4 POINT for over the bar Pitch 1 Spectator Channel 20 m Pitch 2 20 m Game 18 36

Equipment: Portable goals (10 ft. X 6 ft. ) Bibs / 10 cones /2

Equipment: Portable goals (10 ft. X 6 ft. ) Bibs / 10 cones /2 pitches /3 size 3 balls (one behind each of the goals). Focus: Is to acquire individual skills such as catching, kicking, evading and running in a controlled way. Players first - winning second. The process is more important than the product. Safety: Rules No obstacles on playing surface Watch for footballs in flight Make players aware of potential to bump into others in their grid Ensure playing area is lined out away from goal posts on pitch Challenge Questions: Did the midfield move between zones? Did one midfield stay in middle zone? Were the key skills practiced? Commence by throwing ball up between midfielder Ball caught and kicked from ground or hands Ball carried 4 consecutive steps before bouncing – 2 consecutive bounces not allowed Ball may be lifted off the ground with hands All kick outs, frees and sideline balls taken from the hand Incidental contact acceptable, no shouldering, pushing or holding Ball played over own goal line results in a free from the 15 m line Player fouled takes the kick – opposition 5 m away – referee’s decision final Easier SPACE Increase the space players have to play in. Restrict players to more zones TASK Players cannot move outside their zone Players allowed an extra bounce but not consecutively Harder Decrease the space players have to play in. Allow players to move any where Players must play the ball ‘first time’ The ball must be played back before it is played forward again EQUIPMENT Use lighter softer balls Use wrist bands to encourage weak side Use size 3 regulation ball PEOPLE Movement inside goodinfirst touch on ball / Place extra players with the. Key team. Words: in Place an extrazone/ defender each off the move ball early intoattacking zone / support on the ball/ catch / kick / strike possession. zones 37

Go Hurling MIDI U. 10’s…… Quick Touch HOW TO PLAY: w 9 v 9

Go Hurling MIDI U. 10’s…… Quick Touch HOW TO PLAY: w 9 v 9 in an area 65 m x 40 m – 4 Pitches w TIME DURATION: 15 mins. Per Half w 1 Goalkeeper, 3 backs, 2 midfielders and 3 forwards w Two zones, players must remain in their zones except the mid- fielders who can play any where w All players must wear helmets with visor w Optional to use modified (rubber base) or normal hurls w Play commences by throwing the ball between opposing mid-fielders w Ball to be played on the ground at all times SCORING: w 1 POINT for a Goal w 3 POINTS for over the bar Key Focus: Under 10 years – Consolidate the basic skills developed at U. 8’s and introduce these skills in a controlled environment with emphasis on developing both sides. To introduce striking from the hand with little pressure. Spectator Channel 1 3 v 3 Pitc h 1 2 v 2 Pitch 4 Pitch 3 3 v 3 1 Game 19 65 m 38

Equipment: Focus: 3 Specially modified light sliotars, a stick per child, a helmet and

Equipment: Focus: 3 Specially modified light sliotars, a stick per child, a helmet and visor, 4 cones, multi markers, bibs. Movement, Spatial Awareness, Cooperation, Team Work, Communication, Dodging, Catching, Striking, Tackling. Rules: Safety: Questions: Did players stay in their zone and tackle fairly? Did you encourage players to set up play? Did you encourage support on and off the ball? Goalie to play as normal rules but not permitted to solo. He may puck the ball out from the hands Sidelines may be taken from the hands No deliberate shoulder charging, pushing or holding Incidental contact is acceptable Balls played over a team’s own end line results in a free strike from the hand from Easier the middle of the pitch Harder Use Regulation Goals 10’ x 6’ Watch for footballs in flight Use light balls for younger children Make players aware of potential to bump into others in their grid Challenge SPACE Make the pitch wider Use a bigger pitch (2 Pitches-Play between the two 20’s down both sides) TASK Player on the ball cannot be tackled Less skilled players allowed ‘ 2 Touch) EQUIPMENT PEOPLE Use a bigger ball (size 9 cm ball) Make the pitch shorter and narrower Player on the ball must evade a player before passing Players restricted to ‘ 1 Touch’ only Use size 4 sliotar Play less defenders or more Play more defenders or less attackers Key Words: Support play / Angle of Support / Mark side by side/ attackers Read the Pass/ Block the pass. 39

Go Football MAXI U. 12’s Key Focus: Refining of all the skills with particular

Go Football MAXI U. 12’s Key Focus: Refining of all the skills with particular emphasis on catch and kick (passing), evasion, tackling and spatial awareness. HOW TO PLAY Full Rules w 11 V 11 in an area 110 x 40 m – 2 Play position but pitches 13 m Goalie free to w Two teams play on either side of a 20 m move any where full pitch 2 Full Backs between the 13 m lines 2 Half Backs 45 m w TIME DURATION: w 2 Halves – 20 minutes per half 110 m w Goalkeeper, two full backs, two half 2 Mid Fielders back, two midfield, two half forward and two full forwards. 2 Half Forwards w Formation: 1: 2: 2: 2 w No Zones 2 Full Forwards w Players can move any where on the pitch allocated. Condition games to 40 m w When a score is made, play 13 m emphasis a point recommences with a kick out from the hands w Normal GAA rules and scoring apply. SCORING: 40 Game 20 w 3 POINTS for a Goal Pitch 1

Equipment: Focus: Questions: Portable goals (12 ft. x 6 ft. ) Bibs / 10

Equipment: Focus: Questions: Portable goals (12 ft. x 6 ft. ) Bibs / 10 cones / pitch / size 3 balls/ velcro bands or sock up/down Refinement of all the skills with particular emphasis on passing (catch & kick), tackling, spatial awareness and support play. Did the players make good decisions? Do players use a solo going into the tackle , a bounce to evade and a solo to get away? Do players off the ball support the player on the ball? Safety: Rules Tackling is within the rules No deliberate body contact Avoid bunching of players Use bibs to allow team recognition Make players aware of potential to injure others Ensure playing area is lined out away from goal posts on pitch Challenge SPACE Commence by throwing ball up between midfielders Ball caught & kicked from ground or hands / fist or hand pass permitted but not 2 in succession Ball carried 4 steps before bouncing or 2 solos – 2 consecutive bounces not allowed Ball may be lifted off the ground with hands to speed up the game All kick outs from the 20 m line, frees and sideline balls taken from the hands. Incidental contact acceptable, no deliberate shouldering, pushing or holding Ball played over own goal line results in a free from the 45 m line Player fouled takes the kick – opposition 10 m away – referee’s decision final Easier Increase the space players have to play Harder Decrease space players have to play in in Zone the players to specific areas TASK Players allowed 4 passes in own half Players allowed to keep possession for up to 5 secs. EQUIPMENT PEOPLE Use lighter softer balls Only two hand passes permitted in the attacking zone. Players must play in their own zone – release ball in 3 secs. Use full size mini goals. Use velcro wrist bands to encourage weak side Place extra players with the team in Ball transfer into forwards from own half by specific Key Words: Spatial awareness / Movement in forwards/ good decision-making / players possession. They can roam between move ball early into forwards / switch play/ look long/ support on the ball/ catch / kick / evade/ side step. areas. 41

Go HURLING MAXI U 12’s Key Focus: refining of all the skills with particular

Go HURLING MAXI U 12’s Key Focus: refining of all the skills with particular emphasis on lift and strike, catching, evasion and tackling. HOW TO PLAY: Full Rules w 11 V 11 in an area 110 x 60 m – 2 pitches Play position but 13 m Goalie w TIME DURATION: 2 Halves – 20 free to minutes per half. 20 m 2 Full Backs move any where w Two teams play on either side of a full pitch between the 13 m lines 45 m 2 Half Backs w Goalkeeper, two full backs, two half back, two midfield, two half forward 110 m and two full forwards. 2 Mid Fielders w Formation: 1: 2: 2: 2 2 Half Forwards w Players can move anywhere on the pitch allocated. w Balls played over a team’s own end 2 Full Forwards line will result in a free puck from Condition games to centre field. emphasis 40 m a point w Normal GAA rules and scoring 13 m apply, except all players must be at least 10 m away from all frees, sidelines & puck outs SCORING: 42 Game 21 w 3 POINTS for a Goal Pitch 1

Equipment: Focus: Questions: Portable goals (10″ x 6“) Bibs / 10 cones / pitch

Equipment: Focus: Questions: Portable goals (10″ x 6“) Bibs / 10 cones / pitch / size 3 balls/ velcro bands or sock up/down Refinement of all the skills with particular emphasis on passing (catch & kick), tackling, spatial awareness and support play. Did the players make good decisions? Was the space used effectively? Do players off the ball support the player on the ball? Safety: Rules The ball may be caught and played from the hands by either striking on the ground or lifting and striking after a ‘clean’ catch – no assist lifts Soloing is not permitted. A player may take the normal 4 steps before playing the ball away All puck outs are taking from the hands and ‘sidelines’ are taken off the ground where the ball crosses the line Commence by throwing ball between opposing midfielders No deliberate shoulder charging , pushing, or holding is allowed (incidental contact is permitted) Frees may be taken from the hands or from the ground Easier Harder When a team plays the ball over their own end line the opposition get a free strike from wayplayers line Increasethe thehalf space have to play Decrease space players have to play in in All frees taken as normal by the player to whom it has been awarded – opposition must 10 m away Zone thebeplayers to specific areas Tackling is within the rules Avoid bunching of players Use bibs to allow team recognition Make players aware of potential to injure others Ensure playing area is lined out away from goal posts on pitch Challenge SPACE TASK Players cannot make as many hand passes as they wish in the defensive zone. EQUIPMENT Use lighter size 3 & 4 Juvenile Sliotars, one placed behind all the goals PEOPLE Only two hand passes permitted in the attacking zone. Players must play in their own zone – release ball in 5 s. Use full size mini goals. Use velcro wrist bands to encourage weak side Place extra players with. Spatial the team in Ball transfer into forwards from own half/ by specific Key Words: awareness / Movement in forwards/ good decision-making possession. roam move ball early into forwards / They switchcan play/ lookbetween long/ support onplayers the ball/ catch / kick / strike/ evade/ side step areas. 43