SACE Stage 1 Conceptual Physics Vectors Vector and

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SACE Stage 1 Conceptual Physics Vectors

SACE Stage 1 Conceptual Physics Vectors

Vector and Scalar Quantities that require both magnitude and direction are called vector quantities.

Vector and Scalar Quantities that require both magnitude and direction are called vector quantities. n Examples of vectors are Force, Velocity and Displacement. n

Vector and Scalar Quantities that require just magnitude are known as Scalar quantities. n

Vector and Scalar Quantities that require just magnitude are known as Scalar quantities. n Examples of scalar quantities are Mass, Volume and Time. n

Vector Representation of Force n Force has both magnitude and direction and therefore can

Vector Representation of Force n Force has both magnitude and direction and therefore can be represented as a vector.

Vector Representation of Force n The figure on the left shows 2 forces in

Vector Representation of Force n The figure on the left shows 2 forces in the same direction therefore the forces add. The figure on the right shows the man pulling in the opposite direction as the cart and forces are subtracted.

Vector Representation of Velocity The figure on the left shows the addition of the

Vector Representation of Velocity The figure on the left shows the addition of the wind speed and velocity of the plane. n The figure on the right shows a plane flying into the wind therefore the velocities are subtracted. n

Vector Representation of Velocity

Vector Representation of Velocity

Vector Representation of Velocity

Vector Representation of Velocity

Geometric Addition of Vectors n Consider a pair of horses pulling on a boat.

Geometric Addition of Vectors n Consider a pair of horses pulling on a boat. n The resultant force is the addition of the two separate forces F 1 + F 2.

Geometric Addition of Vectors The resultant vector (black) is the addition of the other

Geometric Addition of Vectors The resultant vector (black) is the addition of the other 2 vectors (blue + green)

Mathematical Addition of Vectors n When we add vectors mathematically, we use a vector

Mathematical Addition of Vectors n When we add vectors mathematically, we use a vector diagram. This may include using Pythagoras’ Theorem.

Mathematical Addition of Vectors n Pythagoras’ Theorem, in a right angled triangle, the square

Mathematical Addition of Vectors n Pythagoras’ Theorem, in a right angled triangle, the square of the hypotenuse is equal to the sum of the squares of the other two sides. a 2 + b 2 = c 2

Mathematical Addition of Vectors n Example – An 80 km/hr plane flying in a

Mathematical Addition of Vectors n Example – An 80 km/hr plane flying in a 60 km/hr cross wind. What is the planes speed relative to the ground.

Mathematical Addition of Vectors n Solution Draw a vector representation of the velocities involved.

Mathematical Addition of Vectors n Solution Draw a vector representation of the velocities involved. Use Pythagoras’ Theorem to find R

Mathematical Addition of Vectors As velocity is a vector, we need to find the

Mathematical Addition of Vectors As velocity is a vector, we need to find the direction of the vector. Can do this by finding an angle (a) with in the vector diagram. Use trigonometry to find the angle.

Mathematical Addition of Vectors n The answer should include both the size and direction

Mathematical Addition of Vectors n The answer should include both the size and direction of the vector. The velocity of the plane relative to the ground is 100 km/hr at 36. 9 o to the right of the planes initial velocity.

Equilibrium n Combining vectors using the parallelogram rule can be shown by considering the

Equilibrium n Combining vectors using the parallelogram rule can be shown by considering the case of being able to hang from a clothes line but unable to do so when it is strung horizontally, it breaks!

Equilibrium Can see what happens when we use the spring scales to measure weight.

Equilibrium Can see what happens when we use the spring scales to measure weight. n Consider a block that weighs 10 N (1 Kg), if suspended by a single scale it reads 10 N. n

Equilibrium n If we hang the same block by 2 scales, they each read

Equilibrium n If we hang the same block by 2 scales, they each read 5 N. The scales pull up with a combined force of 10 N.

Equilibrium n What if the 2 scales weren’t vertical but were attached at an

Equilibrium n What if the 2 scales weren’t vertical but were attached at an angle. We can see for the forces to balance, the scales must give a reading of a larger amount.

Components of Vectors n The force applied to the lawn mower may be resolved

Components of Vectors n The force applied to the lawn mower may be resolved into two components, x for the horizontal and y for the vertical.

Components of Vectors The rule for finding the vertical and horizontal components is simple.

Components of Vectors The rule for finding the vertical and horizontal components is simple. n A vector is drawn in the proper direction and then horizontal and vertical vectors are drawn from the tail of the vector. n

Components of Weight Why does a ball move faster on a steeper slope? n

Components of Weight Why does a ball move faster on a steeper slope? n We can see what happens when we resolve the vector representing weight into its components. n

Components of Weight Vector A represents the amount of acceleration of the ball and

Components of Weight Vector A represents the amount of acceleration of the ball and vector B presses it against the surface. n Steeper the slope, more A. n

Projectile Motion A projectile is any object that is projected by some means and

Projectile Motion A projectile is any object that is projected by some means and continues in motion by its own inertia. n An example is a cannon ball shot out of a cannon or a stone thrown in the air. n

Projectile Motion n The horizontal component of the motion is just like looking at

Projectile Motion n The horizontal component of the motion is just like looking at the horizontal motion of a ball rolling freely on a horizontal surface.

Projectile Motion n The vertical component of an object following a curved path is

Projectile Motion n The vertical component of an object following a curved path is the same as the motion of a freely falling object as discussed in section 2.

Projectile Motion n A multi-image photograph displaying the components of projectile motion.

Projectile Motion n A multi-image photograph displaying the components of projectile motion.

Projectile Motion n The horizontal component of the motion is completely independent of the

Projectile Motion n The horizontal component of the motion is completely independent of the vertical motion of the object and can be treated differently. Ph 14 e – projectile motion

Projectile Motion n In summary, the a projectile will accelerate (change its speed) in

Projectile Motion n In summary, the a projectile will accelerate (change its speed) in the vertical direction while moving with a constant horizontal speed. This path is called a parabola.

Upwardly Moving Projectiles Imagine a cannon ball shot at an upward angle in a

Upwardly Moving Projectiles Imagine a cannon ball shot at an upward angle in a gravity free region on Earth. The cannon ball would follow a straight line. n But there is gravity, the distance the cannon ball deviates from the straight line is the same distance that is calculated from a freely falling object. n

Upwardly Moving Projectiles

Upwardly Moving Projectiles

Upwardly Moving Projectiles n The distance from the dotted line can be calculated using

Upwardly Moving Projectiles n The distance from the dotted line can be calculated using the formula introduced previously.

Upwardly Moving Projectiles n The following diagram shows the vectors that represent the motion

Upwardly Moving Projectiles n The following diagram shows the vectors that represent the motion of the projectile. Only the vertical component is changing, the horizontal component has remained the same.

Upwardly Moving Projectiles n The horizontal component of the motion will determine the range

Upwardly Moving Projectiles n The horizontal component of the motion will determine the range (how far horizontally the projectile will travel).

Upwardly Moving Projectiles n The following diagram displays the different angle of a projectile

Upwardly Moving Projectiles n The following diagram displays the different angle of a projectile launched with the same initial speed.

Upwardly Moving Projectiles n Angles that add up to 90 degrees and launched with

Upwardly Moving Projectiles n Angles that add up to 90 degrees and launched with the same initial speed have the same Range. Ph 14 e – projectile motion

Air Resistance on a Projectile n Air resistance affects both the horizontal and vertical

Air Resistance on a Projectile n Air resistance affects both the horizontal and vertical components of the motion negatively.

Air Resistance on a Projectile Need to consider how air resistance effects the horizontal

Air Resistance on a Projectile Need to consider how air resistance effects the horizontal and vertical motion separately. n Continuously slows down horizontally and maximum height is reduced. n

Physics in Surfing

Physics in Surfing