Romeo and Juliet Act I Literary Terms An

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Romeo and Juliet { Act I Literary Terms

Romeo and Juliet { Act I Literary Terms

 An aside is dramatic speech that is not meant to be heard by

An aside is dramatic speech that is not meant to be heard by all of the other characters in the play. aside An aside can be a character speaking to him/herself An aside can also be one character speaking only to one other character, but not the entire group Sometimes an aside can even be the character talking to the audience

 Poetic verse that has a clear rhythm (usually iambic pentameter) but no clear

Poetic verse that has a clear rhythm (usually iambic pentameter) but no clear rhyme scheme. blank verse

 A foil is a character that contrasts another character (usually the protagonist) as

A foil is a character that contrasts another character (usually the protagonist) as a means of highlighting particular qualities. foil A foil can have characters that are similar or different to the character he/she is contrasting. Who is Romeo’s foil?

 A pun is a play on words. pun Ex: act I, scene 1

A pun is a play on words. pun Ex: act I, scene 1 opening

 mono – one logue – speech/discourse A monologue is when one character speaks

mono – one logue – speech/discourse A monologue is when one character speaks for an extended period of time on stage. This speech is meant to be heard by the other characters in the play. monologue

 A soliloquy is when one character speaks alone on stage for an extended

A soliloquy is when one character speaks alone on stage for an extended period of time. A soliloquy is generally meant to serve as a character’s internal monologue. In other words, it is a character thinking aloud to him or herself. soliloquy

 Language that relies upon “figures of speech” to create effect Metaphor – compares

Language that relies upon “figures of speech” to create effect Metaphor – compares w/out using “like” or “as” Simile – compares with using “like” or “as” Hyperbole – over exaggeration for effect Onomatopoeia – words that sound like what they are Personification – giving non-human entities human qualities Figurative Language