Robot Shove aka Bottle Robo Sumo Rules Judging
Robot Shove (aka Bottle Robo. Sumo) Rules & Judging Guidelines North American Championship Nov 3, 2012, 2 pm~6 pm Lawrence Tech 1
Why Robot Shove for Learning? • Dynamic environment – Opponent is moving – Bottle may be moving • Unknown environment – Location of bottle is unknown – Lighting condition is unknown – Table color is partially known –… 2
STEM learning Goals • Physical Science – Newton’s laws – Force, Mass, Velocity, and Acceleration – Friction – Gears • Sensors • Computer Programming 3
Qualifying: Object Detection Testing • We will first test if the robot detects the bottle • We will record the time to take to push the bottle off the table; Team rank will be determined • Also judges will mark the side of the robot that has working sensor(s) to detect the object • Teams may compete, even if it does not succeed in this test • The team rank is used to make Double Elimination Tournament Brackets with Seeds 4
Practice Schedule • Practice Fields are open to teams: – Friday, Nov 2: 3 pm ~ 8 pm – Saturday, Nov 3: 9 am ~ 1: 30 pm 5
Schedule • Qualifying test from 1: 45 pm • Opening ceremony: 2: 30 pm • Expected total time for 25 teams: – Number of double elimination matches for N teams: max. 2*N -1 – Expected number of matches: around 50 – Expected time for a match: 2 x 3 = 6 min – Expected total time: 300 min = 5 hours, if sequential. • Jr. and Sr. competitions will be concurrent till Semi finals 6
How to start the game Size & weight must be checked for each match Each ring has a timer Only one player is allowed to start the robot Just press the orange button and go Human player must move back promptly A judge will place a bottle in between the robots • Do *not* come close to the ring, when the robot is on the floor • • • 7
Sample Initial Configuration (1) The Bottle will be located on this virtual line during the 3 seconds “wait” period. Center Teams can choose the orientation either south or north. Omni directional robots can be located any direction 8
Sample Initial Configuration (2) The Bottle will be located on this virtual line during the 3 seconds “wait” period. South corner 9
Sample Initial Configuration (3) The Bottle will be located on this virtual line during the 3 seconds “wait” period. North corner 10
Sample Initial Configuration (4) ? 11
A team of two Judges • Winner of each game is determined when both Judges agree. • If not, they will decide whether to do rematch or declare tie game. 12
A team of two Judges • Both Judges must agree on intentional dropping of bottle, off the table • If not, the game continues. The bottle will not be removed from the competition area. (Note that the table is raised up. ) 13
Example – if Bottle is dropped off the table unintentionally, the game will continue until one robot remains on the table B A 14
FAQ • My start button was not pressed correctly. Can I touch the robot after the game started. - No. • My robot did not move at all. – This is OK. Game will continue. • Drop of robot piece – Automatic lose (robots are not allowed to expand) • Someone was using flash photography – Game continues, if both robots are not affected. If a robot is affected, the Judges will decide rematch or not. Also, Judges must announce “No Flash Photography” rule in the beginning. 15
Two Sumo Rings • Ring 1 (Sr. Division) – Judge 1: XXXX – Judge 2: XXXX – Score keeper: XXXX • Ring 2 (Jr. Division) – Judge 1: XXXX – Judge 2: XXXX – Score keeper: XXXX Judges have all the discretion in making final decisions 16
Recognition for everyone at the end of the program • Certificate o Please update team info by Tue Oct 30, Noon o Upload Team Picture by Tue Oct 30, Noon • Medal 17
Team Travel Support for IRO 2012 • Partial Airfare • Additional support from Robofest Office for Team fundraising events 18
International Robot Olympiad 2013 • Robot Shove Game Again in December • Denver, Colorado 19
Questions? chung@LTU. edu 20
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