RIDING Riding General Thoughts More than Xs and

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RIDING

RIDING

Riding: General Thoughts More than X’s and O’s, riding is all about hustle and

Riding: General Thoughts More than X’s and O’s, riding is all about hustle and effort. Attackmen should be encouraged to take chances because they are out numbered and defensemen generally have lesser stick skills. Midfielders want to make sure that no one “Gets Behind Them” so they do not give up a “Fast Break” or any transition. The clearing team has the advantage, but generally speaking a clear breaks down into a 4 v 3 between the 3 attackmen and the 4 clearing players (Goalie, 2 defensemen and either another defensemen or midfielder depending on their clear. **For the sake a simplicity, we will be using a 1 -2 -3 ride on a shot/save and deep 3 -3 ride for all other clears.

M A G LSM/M A A M 1 -2 -3 Ride: Set Up

M A G LSM/M A A M 1 -2 -3 Ride: Set Up

1 -2 -3 Ride: Execution • Execution (1 -2 -3 Ride) • Midfielders will

1 -2 -3 Ride: Execution • Execution (1 -2 -3 Ride) • Midfielders will get to the midfield line and cover the midfielders from the opposing team to make sure that no one “Gets Behind Them” so they do not give up any transition. • The Crease Attackmen will get to the goalie and harass him to stop a quick pass up field to a midfielder. He must make sure he does not touch his stick on any pass while the goalie is still in the crease. If this occurs, “Goalie Interference” will be called and the opposing team will get a free clear at the midfield line. The remaining attackmen will set up on the restraining line. • On the pass to either defensiveman, the nearst attackman will cover him and the crease attackman will recover to the restraining line on the same side of the pass.

D M A G A LSM/M A M D 1 -2 -3 Ride: Execution

D M A G A LSM/M A M D 1 -2 -3 Ride: Execution

A G M LSM/M A Deep 3 -3 Ride: Set Up

A G M LSM/M A Deep 3 -3 Ride: Set Up

Deep Ride: Execution • Execution (Deep Ride) • Midfielders start at the midfield line

Deep Ride: Execution • Execution (Deep Ride) • Midfielders start at the midfield line and look to cover the midfielders from the opposing team. The long pole, if used, should set up in the middle of the field. • Attackmen line up across the restraining line and assess how many players the clear team has in front of them. If the Midfielder starts with the ball: • Two attackmen will go play him to force him to pass the ball. Once this occurs, one of the attackmen will lock on the midfielder. The other will slide to the pass and will cover three players (two defensemen and the goalie) with the remaining attackmen.

M A G LSM/M A M Deep 3 -3 Ride: Midfielder Down

M A G LSM/M A M Deep 3 -3 Ride: Midfielder Down

Deep Ride: Execution • Execution (Deep Ride) If 2 Defensemen Start Down • If

Deep Ride: Execution • Execution (Deep Ride) If 2 Defensemen Start Down • If clear is set up with 2 defensemen down in the alleys with one with the ball, we will counter with one attackmen on the ball second on the goalie and third in the middle of the field at the restraining line. • When the attack rides 2 v 3 they want to force as many cross field passes as possible by shutting off any pass to the goalie and near defensemen and encouraging a long pass to the far defensemen. • Once that cross field pass is made, then the midfielders and third attackman must “bump” across the field. • Midfielders must “bump” across the field to the ball-side player leaving the man farthest away from the ball open. If the defense can make this “homerun” pass then the riding team will have plenty of time to retreat back into the box to play 6 v 6. • Attackmen what to “bump” from the goalie to the defensiveman or from defenseman to restraining line looking to shut off pass to goalie or pass to far side midfielder.

D A M G LSM/M A A D M Deep 3 -3 Ride: 2

D A M G LSM/M A A D M Deep 3 -3 Ride: 2 Defensemen Down