Projects for the Game Development Process Class Mark

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Projects for the Game Development Process Class Mark Claypool 1

Projects for the Game Development Process Class Mark Claypool 1

Outline • Game Maker • Projects • Discussion 2

Outline • Game Maker • Projects • Discussion 2

Game Maker – Overview • • • Build by Mark Overmars, Ulrecht Univeristy 2

Game Maker – Overview • • • Build by Mark Overmars, Ulrecht Univeristy 2 -D game development environment Build games without having to write code • • Drag and Drop interface Object-Oriented • • 2003, 1. 7 Million downloads Discussion forum at: (forums. gamemaker. nl/) 3 – But includes rich GML (C-like) – Inheritance, Polymorphism, Encapsulation

Game Maker - Mechanics • Rooms • Airplane • Enemies • Bullets • Misc

Game Maker - Mechanics • Rooms • Airplane • Enemies • Bullets • Misc 4 – Backgrounds (water) – Sprites – Objects – Events – Scripts – Collisions – Scores, Lives, Timelines,

Game Maker – Other Examples • Tank Brigade • (Link here to other projects)

Game Maker – Other Examples • Tank Brigade • (Link here to other projects) • Screen shots? 5

Game Maker – Related Projects • Stage. Cast (www. stagecast. com) – Simple games,

Game Maker – Related Projects • Stage. Cast (www. stagecast. com) – Simple games, targets children • Click. Team (www. clickteam. com) – (Click and Play and The Games Factory) – Create complex games, but limited programming • Many, many more – (www. ambrosine. com/resource. html) 6

Outline • Game Maker • Projects 7

Outline • Game Maker • Projects 7

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Project Topics 1) The Idea + Pitch 2) Artistic – Create/modify content 3) Technical

Project Topics 1) The Idea + Pitch 2) Artistic – Create/modify content 3) Technical – – Add/modify to existing game Simple programming 4) Play Mechanics / Testing 9

Discussion • Should projects build upon each other? • Constrain content-creation project by •

Discussion • Should projects build upon each other? • Constrain content-creation project by • • • 10 resources? (Size and/or Number) Content-creation of sound effects/music? 3 -D project? How much programming for technical project? One project putting it all together? Look-back/Post-mortem project?