Project Management Chapter 8 Crashing Copyright 2010 Pearson

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Project Management Chapter 8 (Crashing) Copyright © 2010 Pearson Education, Inc. Publishing as Prentice

Project Management Chapter 8 (Crashing) Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -1

Project Crashing Basic Concept In last lecture, we studied on how to use CPM

Project Crashing Basic Concept In last lecture, we studied on how to use CPM and PERT to identify critical path for a project problem Now, the question is: Question: Can we cut short its project completion time? If so, how! Chapter 8 - Project Management 2 8 -2

Project Crashing Solution! Yes, the project duration can be reduced by assigning more resources

Project Crashing Solution! Yes, the project duration can be reduced by assigning more resources to project activities. But, doing this would somehow increase our project cost! How do we strike a balance? ■ Project crashing is a method for shortening project duration by reducing one or more critical activities to a time less than normal activity time. 3 8 -3

Trade-off concept Here, we adopt the “Trade-off” concept n We attempt to “crash” some

Trade-off concept Here, we adopt the “Trade-off” concept n We attempt to “crash” some “critical” events by allocating more resources to them, so that the time of one or more critical activities is reduced to a time that is less than the normal activity time. n How to do that: n Question: What criteria should it be based on when deciding to crashing critical times? 4 8 -4

Example – crashing (1) Max weeks can be crashed Normal weeks 1 5 (1)

Example – crashing (1) Max weeks can be crashed Normal weeks 1 5 (1) 2 6(3) 3 5(0) The critical path is 1 -2 -3, the completion time =11 How? Path: 1 -2 -3 = 5+6=11 weeks Path: 1 -3 = 5 weeks Now, how many days can we “crash” it? 5 8 -5

Example – crashing (1) 5 (1) 1 2 6(3) 3 5(0) The maximum time

Example – crashing (1) 5 (1) 1 2 6(3) 3 5(0) The maximum time that can be crashed for: Path 1 -2 -3 = 1 + 3 = 4 Path 1 -3 = 0 Should we use up all these 4 weeks? 6 8 -6

Example – crashing (1) 4(0) 5 (1) 1 3(0) 2 6(3) 3 5(0) If

Example – crashing (1) 4(0) 5 (1) 1 3(0) 2 6(3) 3 5(0) If we used all 4 days, then path 1 -2 -3 has (5 -1) + (6 -3) = 7 completion weeks Now, we need to check if the completion time for path 1 -3 has lesser than 7 weeks (why? ) Now, path 1 -3 has (5 -0) = 5 weeks Since path 1 -3 still shorter than 7 weeks, we used up all 4 crashed weeks Question: What if path 1 -3 has, say 8 weeks completion time? 7 8 -7

Example – crashing (1) Such as 5 (1) 1 2 6(3) 3 8(0) Now,

Example – crashing (1) Such as 5 (1) 1 2 6(3) 3 8(0) Now, we cannot use all 4 days (Why? ) Because path 1 -2 -3 will not be critical path anymore as path 1 -3 would now has longest hour to finish Rule: When a path is a critical path, it will not stay as a critical path So, we can only reduce the path 1 -2 -3 completion time to the same time as path 1 -3. (HOW? ) 8 8 -8

Example – crashing (1) Solution: 5 (1) 1 2 6(3) 3 8(0) We can

Example – crashing (1) Solution: 5 (1) 1 2 6(3) 3 8(0) We can only reduce total time for path 1 -2 -3 = path 1 -3, that is 8 weeks If the cost for path 1 -2 and path 2 -3 is the same then We can random pick them to crash so that its completion Time is 8 weeks 9 8 -9

Example – crashing (1) Solution: 4(0) 5 (1) 3 1 OR 8(0) 5 (1)

Example – crashing (1) Solution: 4(0) 5 (1) 3 1 OR 8(0) 5 (1) 1 2 4(1) 6(3) 2 3(0) 6(3) 3 8(0) Now, paths 1 -2 -3 and 1 -3 are both critical paths 10 8 -10

The Project Network AOA Network for House Building Project Figure 8. 6 Expanded Network

The Project Network AOA Network for House Building Project Figure 8. 6 Expanded Network for Building a House Showing Concurrent Activities Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -11

Project Crashing and Time-Cost Trade-Off Example Problem (1 of 5) Figure 8. 19 The

Project Crashing and Time-Cost Trade-Off Example Problem (1 of 5) Figure 8. 19 The Project Network for Building a House Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -12

Project Crashing and Time-Cost Trade-Off Example Problem (3 of 5) Table 8. 4 Copyright

Project Crashing and Time-Cost Trade-Off Example Problem (3 of 5) Table 8. 4 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -13

Project Crashing and Time-Cost Trade-Off Example Problem (2 of 5) Crash cost & crash

Project Crashing and Time-Cost Trade-Off Example Problem (2 of 5) Crash cost & crash time have a linear relationship: Figure 8. 20 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -14

Project Crashing and Time-Cost Trade-Off General Relationship of Time and Cost (2 of 2)

Project Crashing and Time-Cost Trade-Off General Relationship of Time and Cost (2 of 2) Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall Figure 8. 23 The Time-Cost Trade-Off 8 -15

Project Crashing and Time-Cost Trade-Off Example Problem (4 of 5) Figure 8. 21 Network

Project Crashing and Time-Cost Trade-Off Example Problem (4 of 5) Figure 8. 21 Network with Normal Activity Times and Weekly Crashing Costs Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -16

Project Crashing and Time-Cost Trade-Off Example Problem (5 of 5) As activities are crashed,

Project Crashing and Time-Cost Trade-Off Example Problem (5 of 5) As activities are crashed, the critical path may change and several paths may become critical. Figure 8. 22 Revised Network with Activity 1 Crashed Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -17

Project Crashing and Time-Cost Trade-Off Project Crashing with QM for Windows Copyright © 2010

Project Crashing and Time-Cost Trade-Off Project Crashing with QM for Windows Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall Exhibit 8. 16 8 -18

Formulating as a Linear Programming Model AOA Network for House Building Project Figure 8.

Formulating as a Linear Programming Model AOA Network for House Building Project Figure 8. 6 Expanded Network for Building a House Showing Concurrent Activities Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -19

Formulating as a Linear Programming Model Example Problem Formulation and Data (1 of 2)

Formulating as a Linear Programming Model Example Problem Formulation and Data (1 of 2) Figure 8. 24 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -20

The CPM/PERT Network Example Problem Formulation and Data (2 of 2) Minimize Z =

The CPM/PERT Network Example Problem Formulation and Data (2 of 2) Minimize Z = x 1 + x 2 + x 3 + x 4 + x 5 + x 6 + x 7 subject to: x 2 - x 1 12 x 3 - x 2 8 x 4 - x 2 4 x 4 - x 3 0 x 5 - x 4 4 x 6 - x 4 12 x 6 - x 5 4 x 7 - x 6 4 xi, xj 0 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -21

The CPM/PERT Network Formulating as a Linear Programming Model The objective is to minimize

The CPM/PERT Network Formulating as a Linear Programming Model The objective is to minimize the project duration (critical path time). General linear programming model with AOA convention: Minimize Z = xi subject to: i xj - xi tij for all activities i j xi, xj 0 Where: xi = earliest event time of node i xj = earliest event time of node j tij = time of activity i j Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -22

Project Crashing with Linear Programming Example Problem – Model Formulation Minimize Z = $400

Project Crashing with Linear Programming Example Problem – Model Formulation Minimize Z = $400 y 12 + 500 y 23 + 3000 y 24 + 200 y 45 + 7000 y 46 + 200 y 56 + 7000 y 67 subject to: y 12 5 y 12 + x 2 - x 1 12 x 7 30 y 23 3 y 23 + x 3 - x 2 8 xi, yij ≥ 0 y 24 1 y 24 + x 4 - x 2 4 Objective is to y 34 0 y 34 + x 4 - x 3 0 minimize the y 45 3 y 45 + x 5 - x 4 4 cost of crashing y 46 3 y 46 + x 6 - x 4 12 y 56 3 y 56 + x 6 - x 5 4 y 67 1 x 67 + x 7 - x 6 4 xi = earliest event time of node i xj = earliest event time of node j yij = amount of time by which activity i j is crashed Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 8 -23