Problem Solving Problem Solving Similar to Solving Math
Problem Solving
Problem Solving § Similar to Solving Math Word Problem § Read the Problem § Decide how to go about Solving the Problem § Solve the Problem § Test the Answer
Problem Solving § Polya’s 4 Steps of Problem Solving § U – Understand the Problem § D – Devise a Good Plan to Solve § I – Implement the Plan § E – Evaluate the Implementation
Programming § Read the Problem Statement / Scenario / Description of the Problem § Decide how to Solve the Problem § Create an Algorithm / Storyboard / Flowchart § Program the Code § Implement in Programming Language § Test the Solution § Run the Code
Computer Programming § Step 1: Read the Problem § What is the Problem to be solved § What objects will be used to solve the problem § What actions need to take place § These actions will become the instructions in the program
Computer Programming § Step 2: Devise a Good Plan to Solve the Problem § Plan a list of actions to perform a task § Break the problem into smaller sub-problems
Storyboards § Created to depict the sequence of scenes § Sequence of major scenes with transitions § Picture of where the objects are in the scenes § Description of what action is occurring § List of Sounds, etc. § Can be created in Power. Point
Textual Storyboards § Provide an outline format § List of Actions required to Perform Task § Flowchart § Algorithm § Pseudocode Written like program code but more “English Like”
Homework § Read Chapter 2 § Exercises 2 -1 § 1 b § 1 c § Exercises 2 -2 § 3 § 4 § 5
- Slides: 9