P 19001 Wearable Interface Dext Problem The Team
P 19001: Wearable Interface - Dext Problem: The Team: Currently, computers and phones require very present and indepth interaction. The user is unable to detach from the interface efficiently. Though typing with one hand is a possibility, especially with phones, with a PC, the lack of portability makes that unfeasible. This leads to more distraction and usually takes full attention to properly respond to notifications. Goal: This project aims to provide users with a convenient, reliable device with qualitative proof that a wearable interface can adequately replicate response speeds and normal functionality of a computer or mobile phone. This year’s final prototype should be sleek, aesthetically pleasing, durable, accurate, lightweight, simple to use, not a distraction, and should not disrupt normal function of the hands or arms. Also, it should be comparable or better than today’s prototypes and on-the-market devices in durability, price, convenience, and satisfy the needs of the customer. Left to right: Vincent Yu (IE), Tim Preskenis (BME), Johnathan Hoey (EE), Nick Breeman (EE), Alice Fischer (CE), Sarah Kordiyak (EE), Willow Baker (ME) Versatility - Worn on the back of either hand - Bluetooth to devices as a keyboard Features - Time delay TBD MORE INFO - Connection reaches quite far - TBD More info App An app has been created to help practice the key combinations for typing. There is an adventure game where specific letters are to be types to continue to the next step. A stretch goal is to be able to switch keyboards and to be able to change specific keys if a person wants to. - TBD More info Picture of Final Product Here Training Games TBD info App Info TBD info
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